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diff --git a/emulator/opengl/host/libs/Translator/GLES_V2/ShaderParser.h b/emulator/opengl/host/libs/Translator/GLES_V2/ShaderParser.h
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+++ b/emulator/opengl/host/libs/Translator/GLES_V2/ShaderParser.h
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+/*
+* Copyright 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+#ifndef SHADER_PARSER_H
+#define SHADER_PARSER_H
+
+#include "GLESv2Context.h"
+#include <string>
+#include <GLES2/gl2.h>
+#include <GLcommon/objectNameManager.h>
+
+class ShaderParser:public ObjectData{
+public:
+ ShaderParser();
+ ShaderParser(GLenum type);
+ void setSrc(const Version& ver,GLsizei count,const GLchar** strings,const GLint* length);
+ const char* getOriginalSrc();
+ const GLchar** parsedLines();
+ GLenum getType();
+ ~ShaderParser();
+
+ void setInfoLog(GLchar * infoLog);
+ GLchar* getInfoLog();
+
+private:
+ void parseOriginalSrc();
+ void parseGLSLversion();
+ void parseBuiltinConstants();
+ void parseOmitPrecision();
+ void parseExtendDefaultPrecision();
+ void parseLineNumbers();
+ void clearParsedSrc();
+
+ GLenum m_type;
+ char* m_originalSrc;
+ std::string m_src;
+ std::string m_parsedSrc;
+ GLchar* m_parsedLines;
+ GLchar* m_infoLog;
+};
+#endif