diff options
Diffstat (limited to 'emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp')
| -rw-r--r-- | emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp b/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp index cfadf12..238f2c9 100644 --- a/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp +++ b/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp @@ -393,7 +393,7 @@ FrameBuffer::~FrameBuffer() void FrameBuffer::setPostCallback(OnPostFn onPost, void* onPostContext) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); m_onPost = onPost; m_onPostContext = onPostContext; if (m_onPost && !m_fbImage) { @@ -490,7 +490,7 @@ HandleType FrameBuffer::genHandle() HandleType FrameBuffer::createColorBuffer(int p_width, int p_height, GLenum p_internalFormat) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); HandleType ret = 0; ColorBufferPtr cb( ColorBuffer::create(p_width, p_height, p_internalFormat) ); @@ -505,7 +505,7 @@ HandleType FrameBuffer::createColorBuffer(int p_width, int p_height, HandleType FrameBuffer::createRenderContext(int p_config, HandleType p_share, bool p_isGL2) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); HandleType ret = 0; RenderContextPtr share(NULL); @@ -527,7 +527,7 @@ HandleType FrameBuffer::createRenderContext(int p_config, HandleType p_share, HandleType FrameBuffer::createWindowSurface(int p_config, int p_width, int p_height) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); HandleType ret = 0; WindowSurfacePtr win( WindowSurface::create(p_config, p_width, p_height) ); @@ -541,19 +541,19 @@ HandleType FrameBuffer::createWindowSurface(int p_config, int p_width, int p_hei void FrameBuffer::DestroyRenderContext(HandleType p_context) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); m_contexts.erase(p_context); } void FrameBuffer::DestroyWindowSurface(HandleType p_surface) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); m_windows.erase(p_surface); } void FrameBuffer::openColorBuffer(HandleType p_colorbuffer) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); ColorBufferMap::iterator c(m_colorbuffers.find(p_colorbuffer)); if (c == m_colorbuffers.end()) { // bad colorbuffer handle @@ -564,7 +564,7 @@ void FrameBuffer::openColorBuffer(HandleType p_colorbuffer) void FrameBuffer::closeColorBuffer(HandleType p_colorbuffer) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); ColorBufferMap::iterator c(m_colorbuffers.find(p_colorbuffer)); if (c == m_colorbuffers.end()) { // bad colorbuffer handle @@ -577,7 +577,7 @@ void FrameBuffer::closeColorBuffer(HandleType p_colorbuffer) bool FrameBuffer::flushWindowSurfaceColorBuffer(HandleType p_surface) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); WindowSurfaceMap::iterator w( m_windows.find(p_surface) ); if (w == m_windows.end()) { @@ -591,7 +591,7 @@ bool FrameBuffer::flushWindowSurfaceColorBuffer(HandleType p_surface) bool FrameBuffer::setWindowSurfaceColorBuffer(HandleType p_surface, HandleType p_colorbuffer) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); WindowSurfaceMap::iterator w( m_windows.find(p_surface) ); if (w == m_windows.end()) { @@ -614,7 +614,7 @@ bool FrameBuffer::updateColorBuffer(HandleType p_colorbuffer, int x, int y, int width, int height, GLenum format, GLenum type, void *pixels) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); ColorBufferMap::iterator c( m_colorbuffers.find(p_colorbuffer) ); if (c == m_colorbuffers.end()) { @@ -629,7 +629,7 @@ bool FrameBuffer::updateColorBuffer(HandleType p_colorbuffer, bool FrameBuffer::bindColorBufferToTexture(HandleType p_colorbuffer) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); ColorBufferMap::iterator c( m_colorbuffers.find(p_colorbuffer) ); if (c == m_colorbuffers.end()) { @@ -642,7 +642,7 @@ bool FrameBuffer::bindColorBufferToTexture(HandleType p_colorbuffer) bool FrameBuffer::bindColorBufferToRenderbuffer(HandleType p_colorbuffer) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); ColorBufferMap::iterator c( m_colorbuffers.find(p_colorbuffer) ); if (c == m_colorbuffers.end()) { @@ -657,7 +657,7 @@ bool FrameBuffer::bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface) { - android::Mutex::Autolock mutex(m_lock); + emugl::Mutex::AutoLock mutex(m_lock); WindowSurfacePtr draw(NULL), read(NULL); RenderContextPtr ctx(NULL); |
