diff options
Diffstat (limited to 'emulator/opengl/host/libs/libOpenglRender/GL2Dispatch.cpp')
-rw-r--r-- | emulator/opengl/host/libs/libOpenglRender/GL2Dispatch.cpp | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/emulator/opengl/host/libs/libOpenglRender/GL2Dispatch.cpp b/emulator/opengl/host/libs/libOpenglRender/GL2Dispatch.cpp deleted file mode 100644 index 8c51a4e..0000000 --- a/emulator/opengl/host/libs/libOpenglRender/GL2Dispatch.cpp +++ /dev/null @@ -1,65 +0,0 @@ -/* -* Copyright (C) 2011 The Android Open Source Project -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* Unless required by applicable law or agreed to in writing, software -* distributed under the License is distributed on an "AS IS" BASIS, -* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -* See the License for the specific language governing permissions and -* limitations under the License. -*/ -#ifdef WITH_GLES2 -#include "GL2Dispatch.h" -#include <stdio.h> -#include <stdlib.h> - -#include "emugl/common/shared_library.h" - -gl2_decoder_context_t s_gl2; -int s_gl2_enabled; - -static emugl::SharedLibrary *s_gles2_lib = NULL; - -#define DEFAULT_GLES_V2_LIB EMUGL_LIBNAME("GLES_V2_translator") - -// -// This function is called only once during initialiation before -// any thread has been created - hence it should NOT be thread safe. -// -bool init_gl2_dispatch() -{ - const char *libName = getenv("ANDROID_GLESv2_LIB"); - if (!libName) libName = DEFAULT_GLES_V2_LIB; - - // - // Load the GLES library - // - s_gles2_lib = emugl::SharedLibrary::open(libName); - if (!s_gles2_lib) return false; - - // - // init the GLES dispatch table - // - s_gl2.initDispatchByName( gl2_dispatch_get_proc_func, NULL ); - s_gl2_enabled = true; - return true; -} - -// -// This function is called only during initialiation before -// any thread has been created - hence it should NOT be thread safe. -// -void *gl2_dispatch_get_proc_func(const char *name, void *userData) -{ - if (!s_gles2_lib) { - return NULL; - } - return (void *)s_gles2_lib->findSymbol(name); -} - -#endif |