diff options
Diffstat (limited to 'emulator/opengl/host')
-rw-r--r-- | emulator/opengl/host/libs/GLESv1_dec/gl.attrib | 8 | ||||
-rw-r--r-- | emulator/opengl/host/libs/GLESv2_dec/gl2.attrib | 14 |
2 files changed, 11 insertions, 11 deletions
diff --git a/emulator/opengl/host/libs/GLESv1_dec/gl.attrib b/emulator/opengl/host/libs/GLESv1_dec/gl.attrib index 580575b..26b793e 100644 --- a/emulator/opengl/host/libs/GLESv1_dec/gl.attrib +++ b/emulator/opengl/host/libs/GLESv1_dec/gl.attrib @@ -221,7 +221,7 @@ glPointParameterxv #void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) glReadPixels dir pixels out - len pixels pixelDataSize(self, width, height, format, type, 1) + len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 1) #void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) glTexCoordPointer @@ -239,7 +239,7 @@ glTexEnvxv #void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels) glTexImage2D dir pixels in - len pixels pixelDataSize(self, width, height, format, type, 0) + len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0) var_flag pixels nullAllowed isLarge #void glTexParameteriv(GLenum target, GLenum pname, GLint *params) @@ -252,7 +252,7 @@ glTexParameterxv #void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) glTexSubImage2D - len pixels pixelDataSize(self, width, height, format, type, 0) + len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0) var_flag pixels isLarge #void glVertexPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) @@ -666,7 +666,7 @@ glExtGetTexLevelParameterivQCOM #void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) glExtGetTexSubImageQCOM dir texels out - len texels (depth * pixelDataSize(self, width, height, format, type, 0)) + len texels (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0)) #void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params) glExtGetBufferPointervQCOM diff --git a/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib b/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib index 60bd78c..3a6da47 100644 --- a/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib +++ b/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib @@ -206,12 +206,12 @@ glGetTexParameteriv #void glGetUniformfv(GLuint program, GLint location, GLfloat *params) glGetUniformfv dir params out - len params glSizeof(uniformType(self, program, location)) + len params glSizeof(glesv2_enc::uniformType(self, program, location)) #void glGetUniformiv(GLuint program, GLint location, GLint *params) glGetUniformiv dir params out - len params glSizeof(uniformType(self, program, location)) + len params glSizeof(glesv2_enc::uniformType(self, program, location)) #int glGetUniformLocation(GLuint program, GLchar *name) glGetUniformLocation @@ -236,7 +236,7 @@ glGetVertexAttribiv #void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) glReadPixels dir pixels out - len pixels pixelDataSize(self, width, height, format, type, 1) + len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 1) #void glShaderBinary(GLsizei n, GLuint *shaders, GLenum binaryformat, GLvoid *binary, GLsizei length) glShaderBinary @@ -245,7 +245,7 @@ glShaderBinary #void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels) glTexImage2D dir pixels in - len pixels pixelDataSize(self, width, height, format, type, 0) + len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0) var_flag pixels nullAllowed isLarge #void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params) @@ -257,7 +257,7 @@ glTexParameteriv #void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) glTexSubImage2D - len pixels pixelDataSize(self, width, height, format, type, 0) + len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0) var_flag pixels nullAllowed isLarge #void glUniform1fv(GLint location, GLsizei count, GLfloat *v) @@ -337,12 +337,12 @@ glMapBufferOES #void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels) glTexImage3DOES - len pixels pixelDataSize3D(self, width, height, depth, format, type, 0) + len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0) var_flag pixels nullAllowed isLarge #void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels) glTexSubImage3DOES - len pixels pixelDataSize3D(self, width, height, depth, format, type, 0) + len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0) var_flag pixels isLarge #void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data) |