diff options
Diffstat (limited to 'emulator/opengl/shared/emugl/common/testing/test_thread.h')
-rw-r--r-- | emulator/opengl/shared/emugl/common/testing/test_thread.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/emulator/opengl/shared/emugl/common/testing/test_thread.h b/emulator/opengl/shared/emugl/common/testing/test_thread.h new file mode 100644 index 0000000..2d758b3 --- /dev/null +++ b/emulator/opengl/shared/emugl/common/testing/test_thread.h @@ -0,0 +1,78 @@ +// Copyright (C) 2014 The Android Open Source Project +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#ifndef EMUGL_COMMON_TESTING_TEST_THREAD_H +#define EMUGL_COMMON_TESTING_TEST_THREAD_H + +#ifdef _WIN32 +# define WIN32_LEAN_AND_MEAN 1 +# include <windows.h> +#else +# include <pthread.h> +#endif + +namespace emugl { + +// Very basic platform thread wrapper that only uses a tiny stack. +// This shall only be used during unit testing, and allows test code +// to not depend on the implementation of emugl::Thread. +class TestThread { +public: + // Main thread function type. + typedef void* (ThreadFunction)(void* param); + + // Constructor actually launches a new platform thread. + TestThread(ThreadFunction* func, void* funcParam) { +#ifdef _WIN32 + mThread = CreateThread(NULL, + 16384, + (DWORD WINAPI (*)(void*))func, + funcParam, + NULL, + NULL); +#else + pthread_attr_t attr; + pthread_attr_init(&attr); + pthread_attr_setstacksize(&attr, 16384); + pthread_create(&mThread, &attr, func, funcParam); + pthread_attr_destroy(&attr); +#endif + } + + ~TestThread() { +#ifdef _WIN32 + CloseHandle(mThread); +#endif + } + + void join() { +#ifdef _WIN32 + WaitForSingleObject(mThread, INFINITE); +#else + void* ret = NULL; + pthread_join(mThread, &ret); +#endif + } + +private: +#ifdef _WIN32 + HANDLE mThread; +#else + pthread_t mThread; +#endif +}; + +} // namespace emugl + +#endif // EMUGL_COMMON_TESTING_TEST_THREAD_H |