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diff --git a/emulator/opengl/shared/emugl/common/testing/test_thread.h b/emulator/opengl/shared/emugl/common/testing/test_thread.h
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+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef EMUGL_COMMON_TESTING_TEST_THREAD_H
+#define EMUGL_COMMON_TESTING_TEST_THREAD_H
+
+#ifdef _WIN32
+# define WIN32_LEAN_AND_MEAN 1
+# include <windows.h>
+#else
+# include <pthread.h>
+#endif
+
+namespace emugl {
+
+// Very basic platform thread wrapper that only uses a tiny stack.
+// This shall only be used during unit testing, and allows test code
+// to not depend on the implementation of emugl::Thread.
+class TestThread {
+public:
+ // Main thread function type.
+ typedef void* (ThreadFunction)(void* param);
+
+ // Constructor actually launches a new platform thread.
+ TestThread(ThreadFunction* func, void* funcParam) {
+#ifdef _WIN32
+ mThread = CreateThread(NULL,
+ 16384,
+ (DWORD WINAPI (*)(void*))func,
+ funcParam,
+ NULL,
+ NULL);
+#else
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setstacksize(&attr, 16384);
+ pthread_create(&mThread, &attr, func, funcParam);
+ pthread_attr_destroy(&attr);
+#endif
+ }
+
+ ~TestThread() {
+#ifdef _WIN32
+ CloseHandle(mThread);
+#endif
+ }
+
+ void join() {
+#ifdef _WIN32
+ WaitForSingleObject(mThread, INFINITE);
+#else
+ void* ret = NULL;
+ pthread_join(mThread, &ret);
+#endif
+ }
+
+private:
+#ifdef _WIN32
+ HANDLE mThread;
+#else
+ pthread_t mThread;
+#endif
+};
+
+} // namespace emugl
+
+#endif // EMUGL_COMMON_TESTING_TEST_THREAD_H