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-rw-r--r--emulator/opengl/tests/ut_renderer/Renderer.h62
1 files changed, 0 insertions, 62 deletions
diff --git a/emulator/opengl/tests/ut_renderer/Renderer.h b/emulator/opengl/tests/ut_renderer/Renderer.h
deleted file mode 100644
index 81f4077..0000000
--- a/emulator/opengl/tests/ut_renderer/Renderer.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _RENDERER_H_
-#define _RENDERER_H_
-#include <map>
-#include "RendererSurface.h"
-#include "RendererContext.h"
-#include "NativeWindowing.h"
-#include "emugl/common/mutex.h"
-
-class RenderingThread;
-
-class Renderer {
-public:
-
- class ClientHandle {
- public:
- unsigned int pid;
- unsigned int handle;
- ClientHandle(unsigned int _pid, unsigned int _handle) : pid(_pid), handle(_handle) {}
-
- bool operator< (const ClientHandle & p) const {
- bool val = (pid == p.pid) ? handle < p.handle : pid < p.pid;
- return val;
- }
- };
-
- static Renderer *instance();
- int createSurface(RenderingThread *thread, const ClientHandle & handle);
- int destroySurface(RenderingThread *thread, const ClientHandle &handle);
- int createContext(RenderingThread *thread, const ClientHandle & ctx, const ClientHandle shareCtx, int version);
- int destroyContext(RenderingThread *thread,const ClientHandle & ctx);
- int makeCurrent(RenderingThread *thread,
- const ClientHandle & drawSurface, const ClientHandle & readSurface, const ClientHandle & ctx);
- int swapBuffers(RenderingThread *thread, const ClientHandle & surface);
-
-private:
- typedef std::map<ClientHandle, RendererSurface *> SurfaceMap;
- typedef std::map<ClientHandle, RendererContext *> ContextMap;
- static Renderer *m_instance;
- Renderer();
- SurfaceMap m_surfaces;
- ContextMap m_ctxs;
- NativeWindowing *m_nw;
- EGLDisplay m_dpy;
-
- emugl::Mutex m_mutex; // single global mutex for the renderer class;
-};
-#endif