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Diffstat (limited to 'emulator/opengl/tests/ut_renderer/RendererContext.h')
-rw-r--r-- | emulator/opengl/tests/ut_renderer/RendererContext.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/emulator/opengl/tests/ut_renderer/RendererContext.h b/emulator/opengl/tests/ut_renderer/RendererContext.h new file mode 100644 index 0000000..bb24a2e --- /dev/null +++ b/emulator/opengl/tests/ut_renderer/RendererContext.h @@ -0,0 +1,127 @@ +/* +* Copyright (C) 2011 The Android Open Source Project +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ +#ifndef _RENDERER_CONTEXT_H_ +#define _RENDERER_CONTEXT_H_ + +#include "RendererObject.h" +#include "GLDecoderContextData.h" + +#include <EGL/egl.h> +#define GL_API +#define GL_APIENTRY +#include <GLES/gl.h> +#include <string.h> + +#ifdef PVR_WAR +#include <set> +struct PendingCropRect +{ + GLuint texture; + int rect[4]; +}; + +typedef std::set<PendingCropRect *> PendingCropRectSet; +#endif + +class RendererContext : public RendererObject { +public: + static RendererContext *create(EGLDisplay dpy, EGLConfig config, RendererContext *shareCtx, int version); + EGLContext eglContext() { return m_ctx; } + int destroy(); + GLDecoderContextData & decoderContextData() { return m_contextData; } +#ifdef PVR_WAR + void setActiveTexture(GLenum texture); + GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture; } + void setTex2DBind(GLuint texture); + void setTex2DEnable(bool enable) { + m_tex2DEnable[m_activeTexture] = enable; + } + bool isTex2DEnable(int texunit) { return m_tex2DEnable[texunit]; } + GLuint getTex2DBind(); + void addPendingCropRect(const int *rect); + PendingCropRectSet &getPendingCropRects() { return m_pendingCropRects; } + + void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture - GL_TEXTURE0; } + GLenum getClientActiveTexture() { return m_clientActiveTexture + GL_TEXTURE0; } + void enableClientState(GLenum cap, bool enable) { + switch(cap) { + case GL_VERTEX_ARRAY: + m_clientStateEnable[0] = enable; + break; + case GL_NORMAL_ARRAY: + m_clientStateEnable[1] = enable; + break; + case GL_COLOR_ARRAY: + m_clientStateEnable[2] = enable; + break; + case GL_POINT_SIZE_ARRAY_OES: + m_clientStateEnable[3] = enable; + break; + case GL_TEXTURE_COORD_ARRAY: + m_clientStateEnable[4 + m_clientActiveTexture] = enable; + break; + } + } + + bool getClientState(GLenum cap, int texUnit) { + switch(cap) { + case GL_VERTEX_ARRAY: + return m_clientStateEnable[0]; + case GL_NORMAL_ARRAY: + return m_clientStateEnable[1]; + case GL_COLOR_ARRAY: + return m_clientStateEnable[2]; + case GL_POINT_SIZE_ARRAY_OES: + return m_clientStateEnable[3]; + break; + case GL_TEXTURE_COORD_ARRAY: + return m_clientStateEnable[4 + texUnit]; + break; + } + return false; + } +#endif + +private: + EGLDisplay m_dpy; + EGLContext m_ctx; + GLDecoderContextData m_contextData; + int m_version; + + RendererContext(EGLDisplay dpy, EGLContext ctx, int version) : + m_dpy(dpy), + m_ctx(ctx), + m_version(version) + { +#ifdef PVR_WAR + m_activeTexture = 0; + m_clientActiveTexture = 0; + memset(m_tex2DBind, 0, 8*sizeof(GLuint)); + memset(m_tex2DEnable, 0, 8*sizeof(bool)); + memset(m_clientStateEnable, 0, 16*sizeof(bool)); +#endif + } + +#ifdef PVR_WAR + int m_tex2DBind[8]; + bool m_tex2DEnable[8]; + int m_activeTexture; + int m_clientActiveTexture; + bool m_clientStateEnable[16]; + PendingCropRectSet m_pendingCropRects; +#endif +}; +#endif |