diff options
Diffstat (limited to 'emulator/opengl/tests/ut_renderer/RenderingThread.h')
-rw-r--r-- | emulator/opengl/tests/ut_renderer/RenderingThread.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/emulator/opengl/tests/ut_renderer/RenderingThread.h b/emulator/opengl/tests/ut_renderer/RenderingThread.h new file mode 100644 index 0000000..0b4ebe6 --- /dev/null +++ b/emulator/opengl/tests/ut_renderer/RenderingThread.h @@ -0,0 +1,117 @@ +/* +* Copyright (C) 2011 The Android Open Source Project +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ +#ifndef _RENDERING_THREAD_H_ +#define _RENDERING_THREAD_H_ + +#include "SocketStream.h" +#include "GLDecoder.h" +#include "GL2Decoder.h" +#include "ut_rendercontrol_dec.h" +#include <pthread.h> + +#define GL_API +#define GL_APIENTRY + +#include <GLES/egl.h> +#include <GLES/gl.h> + + +#define WINDOW_WIDTH 320 +#define WINDOW_HEIGHT 480 + +#define DECODER_BUF_SIZE (4 * 1024 * 1024) + +class RendererContext; + +class RenderingThread { +public: + RenderingThread(SocketStream *stream); + int start(); + void *thread(); + RendererContext *currentContext() { return m_currentContext; } + void setCurrentContext(RendererContext *ctx) { m_currentContext = ctx; } + GLDecoder & glDecoder() { return m_glDec; } + GL2Decoder & gl2Decoder() { return m_gl2Dec; } + +private: + void initBackendCaps(); + +private: + GLDecoder m_glDec; + ut_rendercontrol_decoder_context_t m_utDec; + GL2Decoder m_gl2Dec; + + SocketStream *m_stream; + pthread_t m_thread; + RendererContext * m_currentContext; + + struct BackendCaps { + bool initialized; + GLuint maxTextureUnits; + } m_backendCaps; + + static void * s_thread(void *data); + static __thread RenderingThread *m_tls; + + static int s_createContext(uint32_t pid, uint32_t handle, uint32_t shareCtx, int version); + static int s_createSurface(uint32_t pid, uint32_t handle); + static int s_destroySurface(uint32_t pid, uint32_t handle); + static int s_destroyContext(uint32_t pid, uint32_t handle); + static int s_makeCurrent(uint32_t pid, uint32_t drawSurface, uint32_t readSurface, uint32_t ctx); + static void s_swapBuffers(uint32_t pid, uint32_t surface); +#ifdef PVR_WAR + static void s_glTexParameteriv(GLenum target, GLenum param, const int *p); + static void s_glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h); + static void s_glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort w, GLshort h); + static void s_glDrawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h); + static void s_glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h); + static void s_glDrawTexfvOES(const GLfloat *coords); + static void s_glDrawTexsvOES(const GLshort *coords); + static void s_glDrawTexivOES(const GLint *coords); + static void s_glDrawTexxvOES(const GLfixed *coords); + + static void s_glActiveTexture(GLenum texture); + static void s_glBindTexture(GLenum target, GLuint texture); + static void s_glEnable(GLenum cap); + static void s_glDisable(GLenum cap); + static void s_glClientActiveTexture(GLenum texture); + static void s_glEnableClientState(GLenum cap); + static void s_glDisableClientState(GLenum cap); + + void applyPendingCropRects(); + void fixTextureEnable(); + + glTexParameteriv_server_proc_t m_glTexParameteriv; + glDrawTexfOES_server_proc_t m_glDrawTexfOES; + glDrawTexiOES_server_proc_t m_glDrawTexiOES; + glDrawTexsOES_server_proc_t m_glDrawTexsOES; + glDrawTexxOES_server_proc_t m_glDrawTexxOES; + glDrawTexfvOES_server_proc_t m_glDrawTexfvOES; + glDrawTexivOES_server_proc_t m_glDrawTexivOES; + glDrawTexsvOES_server_proc_t m_glDrawTexsvOES; + glDrawTexxvOES_server_proc_t m_glDrawTexxvOES; + glActiveTexture_server_proc_t m_glActiveTexture; + glBindTexture_server_proc_t m_glBindTexture; + glEnable_server_proc_t m_glEnable; + glDisable_server_proc_t m_glDisable; + glClientActiveTexture_server_proc_t m_glClientActiveTexture; + glEnableClientState_server_proc_t m_glEnableClientState; + glDisableClientState_server_proc_t m_glDisableClientState; +#endif + +}; + +#endif |