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-rwxr-xr-xemulator/opengl/gen-encoder.sh9
-rw-r--r--emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp1
-rw-r--r--emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp10
-rw-r--r--emulator/opengl/host/libs/libOpenglRender/FrameBuffer.h2
-rw-r--r--emulator/opengl/host/libs/libOpenglRender/RenderControl.cpp14
-rw-r--r--emulator/opengl/host/libs/renderControl_dec/renderControl.in1
6 files changed, 24 insertions, 13 deletions
diff --git a/emulator/opengl/gen-encoder.sh b/emulator/opengl/gen-encoder.sh
index 23ecf03..c55a170 100755
--- a/emulator/opengl/gen-encoder.sh
+++ b/emulator/opengl/gen-encoder.sh
@@ -12,17 +12,12 @@ if [ -z "$ANDROID_BUILD_TOP" ]; then
fi
cd "$ANDROID_BUILD_TOP" >/dev/null
SRCDIR="sdk/emulator/opengl/host/libs"
-DSTDIR="development/tools/emulator/opengl/system"
+DSTDIR="device/generic/goldfish/opengl/system"
+EMUGEN="external/qemu/objs/emugen"
if [ ! -d "$SRCDIR" -o ! -d "$DSTDIR" ]; then
echo error: can\'t find source and/or destination directory
exit 1
fi
-
-if [ -z "$ANDROID_HOST_OUT" ]; then
- echo error: ANDROID_HOST_OUT not set
- exit 1
-fi
-EMUGEN="$ANDROID_HOST_OUT/bin/emugen"
if [ ! -x "$EMUGEN" ]; then
echo error: emugen not available, did you forget to build?
exit 1
diff --git a/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp b/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp
index 532ffe7..e612294 100644
--- a/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp
+++ b/emulator/opengl/host/libs/libOpenglRender/ColorBuffer.cpp
@@ -298,6 +298,7 @@ bool ColorBuffer::bind_fbo()
GL_TEXTURE_2D, m_tex, 0);
GLenum status = s_gl.glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
if (status != GL_FRAMEBUFFER_COMPLETE_OES) {
+ ERR("ColorBuffer::bind_fbo: FBO not complete: %#x\n", status);
s_gl.glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
s_gl.glDeleteFramebuffersOES(1, &m_fbo);
m_fbo = 0;
diff --git a/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp b/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp
index 238f2c9..e7a7960 100644
--- a/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp
+++ b/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.cpp
@@ -551,15 +551,17 @@ void FrameBuffer::DestroyWindowSurface(HandleType p_surface)
m_windows.erase(p_surface);
}
-void FrameBuffer::openColorBuffer(HandleType p_colorbuffer)
+int FrameBuffer::openColorBuffer(HandleType p_colorbuffer)
{
emugl::Mutex::AutoLock mutex(m_lock);
ColorBufferMap::iterator c(m_colorbuffers.find(p_colorbuffer));
if (c == m_colorbuffers.end()) {
// bad colorbuffer handle
- return;
+ ERR("FB: openColorBuffer cb handle %#x not found\n", p_colorbuffer);
+ return -1;
}
(*c).second.refcount++;
+ return 0;
}
void FrameBuffer::closeColorBuffer(HandleType p_colorbuffer)
@@ -567,6 +569,7 @@ void FrameBuffer::closeColorBuffer(HandleType p_colorbuffer)
emugl::Mutex::AutoLock mutex(m_lock);
ColorBufferMap::iterator c(m_colorbuffers.find(p_colorbuffer));
if (c == m_colorbuffers.end()) {
+ ERR("FB: closeColorBuffer cb handle %#x not found\n", p_colorbuffer);
// bad colorbuffer handle
return;
}
@@ -581,6 +584,7 @@ bool FrameBuffer::flushWindowSurfaceColorBuffer(HandleType p_surface)
WindowSurfaceMap::iterator w( m_windows.find(p_surface) );
if (w == m_windows.end()) {
+ ERR("FB::flushWindowSurfaceColorBuffer: window handle %#x not found\n", p_surface);
// bad surface handle
return false;
}
@@ -596,11 +600,13 @@ bool FrameBuffer::setWindowSurfaceColorBuffer(HandleType p_surface,
WindowSurfaceMap::iterator w( m_windows.find(p_surface) );
if (w == m_windows.end()) {
// bad surface handle
+ ERR("%s: bad window surface handle %#x\n", __FUNCTION__, p_surface);
return false;
}
ColorBufferMap::iterator c( m_colorbuffers.find(p_colorbuffer) );
if (c == m_colorbuffers.end()) {
+ ERR("%s: bad color buffer handle %#x\n", __FUNCTION__, p_colorbuffer);
// bad colorbuffer handle
return false;
}
diff --git a/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.h b/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.h
index 5b03624..f8683b2 100644
--- a/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.h
+++ b/emulator/opengl/host/libs/libOpenglRender/FrameBuffer.h
@@ -73,7 +73,7 @@ public:
HandleType createColorBuffer(int p_width, int p_height, GLenum p_internalFormat);
void DestroyRenderContext(HandleType p_context);
void DestroyWindowSurface(HandleType p_surface);
- void openColorBuffer(HandleType p_colorbuffer);
+ int openColorBuffer(HandleType p_colorbuffer);
void closeColorBuffer(HandleType p_colorbuffer);
bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
diff --git a/emulator/opengl/host/libs/libOpenglRender/RenderControl.cpp b/emulator/opengl/host/libs/libOpenglRender/RenderControl.cpp
index 6a15138..83ba9c5 100644
--- a/emulator/opengl/host/libs/libOpenglRender/RenderControl.cpp
+++ b/emulator/opengl/host/libs/libOpenglRender/RenderControl.cpp
@@ -215,13 +215,20 @@ static uint32_t rcCreateColorBuffer(uint32_t width,
return fb->createColorBuffer(width, height, internalFormat);
}
-static void rcOpenColorBuffer(uint32_t colorbuffer)
+static int rcOpenColorBuffer2(uint32_t colorbuffer)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
- return;
+ return -1;
}
- fb->openColorBuffer( colorbuffer );
+ return fb->openColorBuffer( colorbuffer );
+}
+
+// Deprecated, kept for compatibility with old system images only.
+// Use rcOpenColorBuffer2 instead.
+static void rcOpenColorBuffer(uint32_t colorbuffer)
+{
+ (void) rcOpenColorBuffer2(colorbuffer);
}
static void rcCloseColorBuffer(uint32_t colorbuffer)
@@ -359,4 +366,5 @@ void initRenderControlContext(renderControl_decoder_context_t *dec)
dec->set_rcColorBufferCacheFlush(rcColorBufferCacheFlush);
dec->set_rcReadColorBuffer(rcReadColorBuffer);
dec->set_rcUpdateColorBuffer(rcUpdateColorBuffer);
+ dec->set_rcOpenColorBuffer2(rcOpenColorBuffer2);
}
diff --git a/emulator/opengl/host/libs/renderControl_dec/renderControl.in b/emulator/opengl/host/libs/renderControl_dec/renderControl.in
index 8281fd9..55539f9 100644
--- a/emulator/opengl/host/libs/renderControl_dec/renderControl.in
+++ b/emulator/opengl/host/libs/renderControl_dec/renderControl.in
@@ -23,3 +23,4 @@ GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead)
GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
+GL_ENTRY(int, rcOpenColorBuffer2, uint32_t colorbuffer)