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emulator
Commit message (
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Author
Age
Files
Lines
*
Merge "Revert "Add targetPlatform for executable binaries"" into studio-1.2-d...
Xavier Ducrohet
2015-02-13
1
-14
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+14
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Revert "Add targetPlatform for executable binaries"
Xavier Ducrohet
2015-02-12
1
-14
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+14
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Merge "Add targetPlatform for executable binaries" into studio-1.2-dev autome...
Raymond Chiu
2015-02-10
1
-14
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+14
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Add targetPlatform for executable binaries
Raymond Chiu
2015-02-10
1
-14
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+14
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Correctly set error code
bohu
2014-11-25
2
-4
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+28
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Validate glClear mask
bohu
2014-11-25
1
-0
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+3
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Check and return correct error code
bohu
2014-11-25
1
-3
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+5
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validate glBufferData's usage parameter
bohu
2014-11-25
3
-0
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+12
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Detach texture or renderbuffer when deleting them
bohu
2014-11-25
2
-1
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+29
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emulator/opengl: Fix glShaderSource() signature.
David 'Digit' Turner
2014-11-25
10
-9
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+10
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emulator/opengl/emugen: Add new 'flushOnEncode' entry point flag.
David 'Digit' Turner
2014-11-25
22
-2
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+71
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emulator/opengl: Remove compiler warnings.
David 'Digit' Turner
2014-11-25
3
-2
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+4
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emulator/opengl/emugen: Small cleanup of autogenerated sources.
David 'Digit' Turner
2014-11-25
7
-52
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+49
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emulator/opengl: Add emugen test suite.
David 'Digit' Turner
2014-11-25
22
-0
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+629
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emulator/opengl/emugen: Use local variables for parameters.
David 'Digit' Turner
2014-11-25
1
-83
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+100
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emulator/opengl/emugen: Move pointer increment out of case statements.
David 'Digit' Turner
2014-11-25
1
-8
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+9
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emulator/opengl/emugen: Introduce helper macros.
David 'Digit' Turner
2014-11-25
1
-8
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+17
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emulator/opengl/emugen: Remove accessor functions.
David 'Digit' Turner
2014-11-25
4
-79
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+66
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emulator/opengl/emugen: Ensure correct buffer alignment.
David 'Digit' Turner
2014-11-25
2
-4
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+149
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emulator/opengl/emgen: Fix debug output of floating point values.
David 'Digit' Turner
2014-11-25
1
-7
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+2
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emulator/opengl: Add UniqueIntegerMap class.
David 'Digit' Turner
2014-11-25
3
-0
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+329
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emulator/opengl/emugen: Use templates to read values from stream.
David 'Digit' Turner
2014-11-25
2
-73
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+249
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emulator/opengl/emugen: Get rid of VarConverter.
David 'Digit' Turner
2014-11-25
2
-72
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+45
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emulator/opengl/emugl: Remove ispointer field from types definitions.
David 'Digit' Turner
2014-11-25
4
-95
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+101
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Need to revert this one and cherry pick earlier CLs first
Bo Hu
2014-11-18
22
-629
/
+0
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emulator/opengl: Add emugen test suite.
David 'Digit' Turner
2014-11-18
22
-0
/
+629
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Properly handle shader program deletion
bohu
2014-11-18
3
-1
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+42
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Properly handle shader deletion
bohu
2014-11-18
3
-3
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+61
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handles glGetFloatv with GL_STENCIL_VALUE_MASK etc
bohu
2014-11-18
1
-0
/
+14
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emulator/opengl: Remove obsolete directory.
David 'Digit' Turner
2014-12-08
260
-43724
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+2
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emulator/opengl: Fix Windows cross-build.
David 'Digit' Turner
2014-12-01
1
-1
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+1
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emulator/opengl: Fix pixelDataSize() ambiguity.
David 'Digit' Turner
2014-11-28
2
-11
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+11
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emulator/opengl: Update declarations to fix const issue.
David 'Digit' Turner
2014-11-28
6
-8
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+10
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emulator/opengl/emugen: Fix type parsing.
David 'Digit' Turner
2014-11-28
26
-93
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+493
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Merge "handles glGetFloatv with GL_STENCIL_VALUE_MASK etc"
bohu
2014-11-18
1
-0
/
+14
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handles glGetFloatv with GL_STENCIL_VALUE_MASK etc
bohu
2014-11-17
1
-0
/
+14
*
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Merge "Properly handle shader program deletion"
bohu
2014-11-18
3
-1
/
+42
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Properly handle shader program deletion
bohu
2014-11-06
3
-1
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+42
*
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Merge "Correctly set error code"
bohu
2014-11-17
2
-4
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+28
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Correctly set error code
bohu
2014-11-06
2
-4
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+28
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*
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Merge "Build and package 32/64bit find_java." into studio-1.0-dev automerge: ...
Xavier Ducrohet
2014-11-14
1
-2
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+2
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Merge "Build and package 32/64bit find_java." into studio-1.0-dev
Xavier Ducrohet
2014-11-14
1
-2
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+2
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Build and package 32/64bit find_java.
Xavier Ducrohet
2014-11-07
1
-2
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+2
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Merge "Handle empty data parameter in glTexSubImage2D" into studio-1.0-dev
Vince Harron
2014-10-30
1
-1
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+1
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Handle empty data parameter in glTexSubImage2D
bohu
2014-10-29
1
-1
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+1
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Merge "Handle empty length parameter on decoder side" into studio-1.0-dev
Vince Harron
2014-10-30
1
-0
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+1
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Handle empty length parameter on decoder side
bohu
2014-10-29
1
-0
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+1
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Merge "Properly reset source code buffer" into studio-1.0-dev
Vince Harron
2014-10-30
1
-0
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+1
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Properly reset source code buffer
bohu
2014-10-29
1
-0
/
+1
*
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Merge "Properly handle shader deletion"
bohu
2014-11-06
3
-3
/
+61
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