diff options
Diffstat (limited to 'find_lock/Android.mk')
-rw-r--r-- | find_lock/Android.mk | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/find_lock/Android.mk b/find_lock/Android.mk new file mode 100644 index 0000000..2fd596b --- /dev/null +++ b/find_lock/Android.mk @@ -0,0 +1,58 @@ +# Copyright 2011 The Android Open Source Project +# +# Android.mk for find_lock.exe & static library + + +LOCAL_PATH := $(call my-dir) + +# "find_lock.exe" +# =============== + +include $(CLEAR_VARS) + +ifeq ($(HOST_OS),windows) + +LOCAL_SRC_FILES := \ + find_lock.cpp \ + find_lock_exe.cpp + +LOCAL_MODULE := find_lock +LOCAL_STATIC_LIBRARIES := libfindjava + +LOCAL_CFLAGS += -Wall -Wno-unused-parameter +LOCAL_CFLAGS += -D_XOPEN_SOURCE -D_GNU_SOURCE -DSH_HISTORY -DUSE_MINGW +LOCAL_CFLAGS += -I$(TOPDIR)sdk/find_java + +LOCAL_MODULE_TAGS := optional + +# Locate windres executable +WINDRES := windres +ifneq ($(USE_MINGW),) + # When building the Windows resources under Linux, use the MinGW one + WINDRES := i586-mingw32msvc-windres +endif + +# Link the Windows icon file as well into the executable, based on the technique +# used in external/qemu/Makefile.android. The variables need to have different +# names to not interfere with the ones from qemu/Makefile.android. +# +INTERMEDIATE := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true) +FIND_LOCK_ICON_OBJ := find_lock_icon.o +FIND_LOCK_ICON_PATH := $(LOCAL_PATH)/images +$(FIND_LOCK_ICON_PATH)/$(FIND_LOCK_ICON_OBJ): $(FIND_LOCK_ICON_PATH)/android_icon.rc + $(WINDRES) $< -I $(FIND_LOCK_ICON_PATH) -o $@ + +# seems to be the only way to add an object file that was not generated from +# a C/C++/Java source file to our build system. and very unfortunately, +# $(TOPDIR)/$(LOCALPATH) will always be prepended to this value, which forces +# us to put the object file in the source directory... +# +LOCAL_PREBUILT_OBJ_FILES += images/$(FIND_LOCK_ICON_OBJ) + +include $(BUILD_HOST_EXECUTABLE) + +$(call dist-for-goals,droid,$(LOCAL_BUILT_MODULE)) + +endif + + |