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path: root/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/glesv2debugger/CodeGen.java
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* Rename package to com.android.ide.eclipse.gldebugger.Siva Velusamy2011-09-061-1235/+0
| | | | Change-Id: Id9030afeb13eac4fd725c27f19593cd9218fb369
* Remove @Override's.Siva Velusamy2011-09-061-161/+160
| | | | | | | Update sources to compile with Java 1.5. The plugin should build now, except for the tests folder. Change-Id: I07cafdd40056705e9d24f444c054fe85f9e5e152
* GLES2Dbg: initial testsDavid Li2011-09-061-2/+1
| | | | | | | Also remove GLFunction enum, since the enums already exist in DebuggerMessage.Function Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: noop - camelCase function namesDavid Li2011-09-061-65/+65
| | | | Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: generate Android.mk and main functionDavid Li2011-09-061-5/+169
| | | | Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: reconstruct vertex attributes to match indicesDavid Li2011-09-061-41/+231
| | | | | | | | Rather than converting glDrawElements into glDrawArrays and uploading all attributes each draw call. Also added CaptureDraw and CaptureSwap options. Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: cache Messages to RandomAccessFileDavid Li2011-09-061-10/+43
| | | | | | -Load and format Message when the frame is selected to save memory. Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: code gen for frameDavid Li2011-09-061-0/+850
Also loading *.gles2dbg dump files. Signed-off-by: David Li <davidxli@google.com>