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#!/bin/sh
# Generate the Android-side encoder source files.
# Requirements:
# (a) The ANDROID_BUILD_TOP and ANDROID_HOST_OUT environment variables must be
# defined appropriately. The Android "lunch" bash function will do this.
# (b) The emugen binary must already be built. Any normal build that includes
# the emulator will do this.
if [ -z "$ANDROID_BUILD_TOP" ]; then
echo error: ANDROID_BUILD_TOP not set
exit 1
fi
cd "$ANDROID_BUILD_TOP" >/dev/null
SRCDIR="sdk/emulator/opengl/host/libs"
DSTDIR="development/tools/emulator/opengl/system"
if [ ! -d "$SRCDIR" -o ! -d "$DSTDIR" ]; then
echo error: can\'t find source and/or destination directory
exit 1
fi
if [ -z "$ANDROID_HOST_OUT" ]; then
echo error: ANDROID_HOST_OUT not set
exit 1
fi
EMUGEN="$ANDROID_HOST_OUT/bin/emugen"
if [ ! -x "$EMUGEN" ]; then
echo error: emugen not available, did you forget to build?
exit 1
fi
function gen() {
local src="$SRCDIR/$1_dec"
local dst="$DSTDIR/$1_enc"
local name="$2"
echo "${EMUGEN}" -E "$dst" -i "$src" "$name" "$src/$name".{attrib,in,types}
}
$(gen GLESv1 gl)
$(gen GLESv2 gl2)
$(gen renderControl renderControl)
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