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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _RENDERER_SURFACE_H_
#define _RENDERER_SURFACE_H_
#include <EGL/egl.h>
#include "NativeWindowing.h"
#include "RendererObject.h"
#define DEFAULT_HEIGHT 480
#define DEFAULT_WIDTH 320
class RendererSurface : public RendererObject {
public:
typedef enum { CONFIG_DEPTH = 1 << 0 } SurfaceConfig;
EGLSurface eglSurface() { return m_eglSurface; }
EGLConfig eglConfig() { return m_config; }
EGLDisplay eglDisplay() { return m_eglDisplay; }
static RendererSurface * create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw);
static EGLConfig getEglConfig(EGLDisplay eglDisplay, SurfaceConfig config);
int destroy(NativeWindowing *nw);
private:
RendererSurface(EGLDisplay display, NativeWindowType window, EGLSurface surface, EGLConfig config) :
m_eglDisplay(display),
m_config(config),
m_window(window),
m_eglSurface(surface)
{}
EGLDisplay m_eglDisplay;
EGLConfig m_config;
NativeWindowType m_window;
EGLSurface m_eglSurface;
};
#endif
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