summaryrefslogtreecommitdiffstats
path: root/adb/sysdeps_win32.cpp
diff options
context:
space:
mode:
authorElliott Hughes <enh@google.com>2015-04-16 16:47:02 -0700
committerElliott Hughes <enh@google.com>2015-04-16 16:47:02 -0700
commita2f2e56796fef024c7374d033bd7d34af71fdf5a (patch)
tree1f3914961b94a7e62019c7853d0496a15923a1eb /adb/sysdeps_win32.cpp
parent34d68c2b574a21917d9e8d69a24ab863cc9f6910 (diff)
downloadsystem_core-a2f2e56796fef024c7374d033bd7d34af71fdf5a.zip
system_core-a2f2e56796fef024c7374d033bd7d34af71fdf5a.tar.gz
system_core-a2f2e56796fef024c7374d033bd7d34af71fdf5a.tar.bz2
Move sysdeps_win32 to C++.
Change-Id: I27ca41b64d62bb3611b3a39a5c3bb4377d0773bc
Diffstat (limited to 'adb/sysdeps_win32.cpp')
-rw-r--r--adb/sysdeps_win32.cpp3133
1 files changed, 3133 insertions, 0 deletions
diff --git a/adb/sysdeps_win32.cpp b/adb/sysdeps_win32.cpp
new file mode 100644
index 0000000..de47638
--- /dev/null
+++ b/adb/sysdeps_win32.cpp
@@ -0,0 +1,3133 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define TRACE_TAG TRACE_SYSDEPS
+
+#include "sysdeps.h"
+
+#include <winsock2.h> /* winsock.h *must* be included before windows.h. */
+#include <windows.h>
+
+#include <errno.h>
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "adb.h"
+
+extern void fatal(const char *fmt, ...);
+
+/* forward declarations */
+
+typedef const struct FHClassRec_* FHClass;
+typedef struct FHRec_* FH;
+typedef struct EventHookRec_* EventHook;
+
+typedef struct FHClassRec_ {
+ void (*_fh_init)(FH);
+ int (*_fh_close)(FH);
+ int (*_fh_lseek)(FH, int, int);
+ int (*_fh_read)(FH, void*, int);
+ int (*_fh_write)(FH, const void*, int);
+ void (*_fh_hook)(FH, int, EventHook);
+} FHClassRec;
+
+static void _fh_file_init(FH);
+static int _fh_file_close(FH);
+static int _fh_file_lseek(FH, int, int);
+static int _fh_file_read(FH, void*, int);
+static int _fh_file_write(FH, const void*, int);
+static void _fh_file_hook(FH, int, EventHook);
+
+static const FHClassRec _fh_file_class = {
+ _fh_file_init,
+ _fh_file_close,
+ _fh_file_lseek,
+ _fh_file_read,
+ _fh_file_write,
+ _fh_file_hook
+};
+
+static void _fh_socket_init(FH);
+static int _fh_socket_close(FH);
+static int _fh_socket_lseek(FH, int, int);
+static int _fh_socket_read(FH, void*, int);
+static int _fh_socket_write(FH, const void*, int);
+static void _fh_socket_hook(FH, int, EventHook);
+
+static const FHClassRec _fh_socket_class = {
+ _fh_socket_init,
+ _fh_socket_close,
+ _fh_socket_lseek,
+ _fh_socket_read,
+ _fh_socket_write,
+ _fh_socket_hook
+};
+
+#define assert(cond) do { if (!(cond)) fatal( "assertion failed '%s' on %s:%ld\n", #cond, __FILE__, __LINE__ ); } while (0)
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** replaces libs/cutils/load_file.c *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+void *load_file(const char *fn, unsigned *_sz)
+{
+ HANDLE file;
+ char *data;
+ DWORD file_size;
+
+ file = CreateFile( fn,
+ GENERIC_READ,
+ FILE_SHARE_READ,
+ NULL,
+ OPEN_EXISTING,
+ 0,
+ NULL );
+
+ if (file == INVALID_HANDLE_VALUE)
+ return NULL;
+
+ file_size = GetFileSize( file, NULL );
+ data = NULL;
+
+ if (file_size > 0) {
+ data = (char*) malloc( file_size + 1 );
+ if (data == NULL) {
+ D("load_file: could not allocate %ld bytes\n", file_size );
+ file_size = 0;
+ } else {
+ DWORD out_bytes;
+
+ if ( !ReadFile( file, data, file_size, &out_bytes, NULL ) ||
+ out_bytes != file_size )
+ {
+ D("load_file: could not read %ld bytes from '%s'\n", file_size, fn);
+ free(data);
+ data = NULL;
+ file_size = 0;
+ }
+ }
+ }
+ CloseHandle( file );
+
+ *_sz = (unsigned) file_size;
+ return data;
+}
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** common file descriptor handling *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+/* used to emulate unix-domain socket pairs */
+typedef struct SocketPairRec_* SocketPair;
+
+typedef struct FHRec_
+{
+ FHClass clazz;
+ int used;
+ int eof;
+ union {
+ HANDLE handle;
+ SOCKET socket;
+ SocketPair pair;
+ } u;
+
+ HANDLE event;
+ int mask;
+
+ char name[32];
+
+} FHRec;
+
+#define fh_handle u.handle
+#define fh_socket u.socket
+#define fh_pair u.pair
+
+#define WIN32_FH_BASE 100
+
+#define WIN32_MAX_FHS 128
+
+static adb_mutex_t _win32_lock;
+static FHRec _win32_fhs[ WIN32_MAX_FHS ];
+static int _win32_fh_count;
+
+static FH
+_fh_from_int( int fd )
+{
+ FH f;
+
+ fd -= WIN32_FH_BASE;
+
+ if (fd < 0 || fd >= _win32_fh_count) {
+ D( "_fh_from_int: invalid fd %d\n", fd + WIN32_FH_BASE );
+ errno = EBADF;
+ return NULL;
+ }
+
+ f = &_win32_fhs[fd];
+
+ if (f->used == 0) {
+ D( "_fh_from_int: invalid fd %d\n", fd + WIN32_FH_BASE );
+ errno = EBADF;
+ return NULL;
+ }
+
+ return f;
+}
+
+
+static int
+_fh_to_int( FH f )
+{
+ if (f && f->used && f >= _win32_fhs && f < _win32_fhs + WIN32_MAX_FHS)
+ return (int)(f - _win32_fhs) + WIN32_FH_BASE;
+
+ return -1;
+}
+
+static FH
+_fh_alloc( FHClass clazz )
+{
+ int nn;
+ FH f = NULL;
+
+ adb_mutex_lock( &_win32_lock );
+
+ if (_win32_fh_count < WIN32_MAX_FHS) {
+ f = &_win32_fhs[ _win32_fh_count++ ];
+ goto Exit;
+ }
+
+ for (nn = 0; nn < WIN32_MAX_FHS; nn++) {
+ if ( _win32_fhs[nn].clazz == NULL) {
+ f = &_win32_fhs[nn];
+ goto Exit;
+ }
+ }
+ D( "_fh_alloc: no more free file descriptors\n" );
+Exit:
+ if (f) {
+ f->clazz = clazz;
+ f->used = 1;
+ f->eof = 0;
+ clazz->_fh_init(f);
+ }
+ adb_mutex_unlock( &_win32_lock );
+ return f;
+}
+
+
+static int
+_fh_close( FH f )
+{
+ if ( f->used ) {
+ f->clazz->_fh_close( f );
+ f->used = 0;
+ f->eof = 0;
+ f->clazz = NULL;
+ }
+ return 0;
+}
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** file-based descriptor handling *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+static void _fh_file_init( FH f ) {
+ f->fh_handle = INVALID_HANDLE_VALUE;
+}
+
+static int _fh_file_close( FH f ) {
+ CloseHandle( f->fh_handle );
+ f->fh_handle = INVALID_HANDLE_VALUE;
+ return 0;
+}
+
+static int _fh_file_read( FH f, void* buf, int len ) {
+ DWORD read_bytes;
+
+ if ( !ReadFile( f->fh_handle, buf, (DWORD)len, &read_bytes, NULL ) ) {
+ D( "adb_read: could not read %d bytes from %s\n", len, f->name );
+ errno = EIO;
+ return -1;
+ } else if (read_bytes < (DWORD)len) {
+ f->eof = 1;
+ }
+ return (int)read_bytes;
+}
+
+static int _fh_file_write( FH f, const void* buf, int len ) {
+ DWORD wrote_bytes;
+
+ if ( !WriteFile( f->fh_handle, buf, (DWORD)len, &wrote_bytes, NULL ) ) {
+ D( "adb_file_write: could not write %d bytes from %s\n", len, f->name );
+ errno = EIO;
+ return -1;
+ } else if (wrote_bytes < (DWORD)len) {
+ f->eof = 1;
+ }
+ return (int)wrote_bytes;
+}
+
+static int _fh_file_lseek( FH f, int pos, int origin ) {
+ DWORD method;
+ DWORD result;
+
+ switch (origin)
+ {
+ case SEEK_SET: method = FILE_BEGIN; break;
+ case SEEK_CUR: method = FILE_CURRENT; break;
+ case SEEK_END: method = FILE_END; break;
+ default:
+ errno = EINVAL;
+ return -1;
+ }
+
+ result = SetFilePointer( f->fh_handle, pos, NULL, method );
+ if (result == INVALID_SET_FILE_POINTER) {
+ errno = EIO;
+ return -1;
+ } else {
+ f->eof = 0;
+ }
+ return (int)result;
+}
+
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** file-based descriptor handling *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+int adb_open(const char* path, int options)
+{
+ FH f;
+
+ DWORD desiredAccess = 0;
+ DWORD shareMode = FILE_SHARE_READ | FILE_SHARE_WRITE;
+
+ switch (options) {
+ case O_RDONLY:
+ desiredAccess = GENERIC_READ;
+ break;
+ case O_WRONLY:
+ desiredAccess = GENERIC_WRITE;
+ break;
+ case O_RDWR:
+ desiredAccess = GENERIC_READ | GENERIC_WRITE;
+ break;
+ default:
+ D("adb_open: invalid options (0x%0x)\n", options);
+ errno = EINVAL;
+ return -1;
+ }
+
+ f = _fh_alloc( &_fh_file_class );
+ if ( !f ) {
+ errno = ENOMEM;
+ return -1;
+ }
+
+ f->fh_handle = CreateFile( path, desiredAccess, shareMode, NULL, OPEN_EXISTING,
+ 0, NULL );
+
+ if ( f->fh_handle == INVALID_HANDLE_VALUE ) {
+ _fh_close(f);
+ D( "adb_open: could not open '%s':", path );
+ switch (GetLastError()) {
+ case ERROR_FILE_NOT_FOUND:
+ D( "file not found\n" );
+ errno = ENOENT;
+ return -1;
+
+ case ERROR_PATH_NOT_FOUND:
+ D( "path not found\n" );
+ errno = ENOTDIR;
+ return -1;
+
+ default:
+ D( "unknown error\n" );
+ errno = ENOENT;
+ return -1;
+ }
+ }
+
+ snprintf( f->name, sizeof(f->name), "%d(%s)", _fh_to_int(f), path );
+ D( "adb_open: '%s' => fd %d\n", path, _fh_to_int(f) );
+ return _fh_to_int(f);
+}
+
+/* ignore mode on Win32 */
+int adb_creat(const char* path, int mode)
+{
+ FH f;
+
+ f = _fh_alloc( &_fh_file_class );
+ if ( !f ) {
+ errno = ENOMEM;
+ return -1;
+ }
+
+ f->fh_handle = CreateFile( path, GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE,
+ NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
+ NULL );
+
+ if ( f->fh_handle == INVALID_HANDLE_VALUE ) {
+ _fh_close(f);
+ D( "adb_creat: could not open '%s':", path );
+ switch (GetLastError()) {
+ case ERROR_FILE_NOT_FOUND:
+ D( "file not found\n" );
+ errno = ENOENT;
+ return -1;
+
+ case ERROR_PATH_NOT_FOUND:
+ D( "path not found\n" );
+ errno = ENOTDIR;
+ return -1;
+
+ default:
+ D( "unknown error\n" );
+ errno = ENOENT;
+ return -1;
+ }
+ }
+ snprintf( f->name, sizeof(f->name), "%d(%s)", _fh_to_int(f), path );
+ D( "adb_creat: '%s' => fd %d\n", path, _fh_to_int(f) );
+ return _fh_to_int(f);
+}
+
+
+int adb_read(int fd, void* buf, int len)
+{
+ FH f = _fh_from_int(fd);
+
+ if (f == NULL) {
+ return -1;
+ }
+
+ return f->clazz->_fh_read( f, buf, len );
+}
+
+
+int adb_write(int fd, const void* buf, int len)
+{
+ FH f = _fh_from_int(fd);
+
+ if (f == NULL) {
+ return -1;
+ }
+
+ return f->clazz->_fh_write(f, buf, len);
+}
+
+
+int adb_lseek(int fd, int pos, int where)
+{
+ FH f = _fh_from_int(fd);
+
+ if (!f) {
+ return -1;
+ }
+
+ return f->clazz->_fh_lseek(f, pos, where);
+}
+
+
+int adb_shutdown(int fd)
+{
+ FH f = _fh_from_int(fd);
+
+ if (!f || f->clazz != &_fh_socket_class) {
+ D("adb_shutdown: invalid fd %d\n", fd);
+ return -1;
+ }
+
+ D( "adb_shutdown: %s\n", f->name);
+ shutdown( f->fh_socket, SD_BOTH );
+ return 0;
+}
+
+
+int adb_close(int fd)
+{
+ FH f = _fh_from_int(fd);
+
+ if (!f) {
+ return -1;
+ }
+
+ D( "adb_close: %s\n", f->name);
+ _fh_close(f);
+ return 0;
+}
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** socket-based file descriptors *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+#undef setsockopt
+
+static void _socket_set_errno( void ) {
+ switch (WSAGetLastError()) {
+ case 0: errno = 0; break;
+ case WSAEWOULDBLOCK: errno = EAGAIN; break;
+ case WSAEINTR: errno = EINTR; break;
+ default:
+ D( "_socket_set_errno: unhandled value %d\n", WSAGetLastError() );
+ errno = EINVAL;
+ }
+}
+
+static void _fh_socket_init( FH f ) {
+ f->fh_socket = INVALID_SOCKET;
+ f->event = WSACreateEvent();
+ f->mask = 0;
+}
+
+static int _fh_socket_close( FH f ) {
+ /* gently tell any peer that we're closing the socket */
+ shutdown( f->fh_socket, SD_BOTH );
+ closesocket( f->fh_socket );
+ f->fh_socket = INVALID_SOCKET;
+ CloseHandle( f->event );
+ f->mask = 0;
+ return 0;
+}
+
+static int _fh_socket_lseek( FH f, int pos, int origin ) {
+ errno = EPIPE;
+ return -1;
+}
+
+static int _fh_socket_read(FH f, void* buf, int len) {
+ int result = recv(f->fh_socket, reinterpret_cast<char*>(buf), len, 0);
+ if (result == SOCKET_ERROR) {
+ _socket_set_errno();
+ result = -1;
+ }
+ return result;
+}
+
+static int _fh_socket_write(FH f, const void* buf, int len) {
+ int result = send(f->fh_socket, reinterpret_cast<const char*>(buf), len, 0);
+ if (result == SOCKET_ERROR) {
+ _socket_set_errno();
+ result = -1;
+ }
+ return result;
+}
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** replacement for libs/cutils/socket_xxxx.c *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+#include <winsock2.h>
+
+static int _winsock_init;
+
+static void
+_cleanup_winsock( void )
+{
+ WSACleanup();
+}
+
+static void
+_init_winsock( void )
+{
+ if (!_winsock_init) {
+ WSADATA wsaData;
+ int rc = WSAStartup( MAKEWORD(2,2), &wsaData);
+ if (rc != 0) {
+ fatal( "adb: could not initialize Winsock\n" );
+ }
+ atexit( _cleanup_winsock );
+ _winsock_init = 1;
+ }
+}
+
+int socket_loopback_client(int port, int type)
+{
+ FH f = _fh_alloc( &_fh_socket_class );
+ struct sockaddr_in addr;
+ SOCKET s;
+
+ if (!f)
+ return -1;
+
+ if (!_winsock_init)
+ _init_winsock();
+
+ memset(&addr, 0, sizeof(addr));
+ addr.sin_family = AF_INET;
+ addr.sin_port = htons(port);
+ addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+
+ s = socket(AF_INET, type, 0);
+ if(s == INVALID_SOCKET) {
+ D("socket_loopback_client: could not create socket\n" );
+ _fh_close(f);
+ return -1;
+ }
+
+ f->fh_socket = s;
+ if(connect(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
+ D("socket_loopback_client: could not connect to %s:%d\n", type != SOCK_STREAM ? "udp" : "tcp", port );
+ _fh_close(f);
+ return -1;
+ }
+ snprintf( f->name, sizeof(f->name), "%d(lo-client:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port );
+ D( "socket_loopback_client: port %d type %s => fd %d\n", port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) );
+ return _fh_to_int(f);
+}
+
+#define LISTEN_BACKLOG 4
+
+int socket_loopback_server(int port, int type)
+{
+ FH f = _fh_alloc( &_fh_socket_class );
+ struct sockaddr_in addr;
+ SOCKET s;
+ int n;
+
+ if (!f) {
+ return -1;
+ }
+
+ if (!_winsock_init)
+ _init_winsock();
+
+ memset(&addr, 0, sizeof(addr));
+ addr.sin_family = AF_INET;
+ addr.sin_port = htons(port);
+ addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+
+ s = socket(AF_INET, type, 0);
+ if(s == INVALID_SOCKET) return -1;
+
+ f->fh_socket = s;
+
+ n = 1;
+ setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (const char*)&n, sizeof(n));
+
+ if(bind(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
+ _fh_close(f);
+ return -1;
+ }
+ if (type == SOCK_STREAM) {
+ int ret;
+
+ ret = listen(s, LISTEN_BACKLOG);
+ if (ret < 0) {
+ _fh_close(f);
+ return -1;
+ }
+ }
+ snprintf( f->name, sizeof(f->name), "%d(lo-server:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port );
+ D( "socket_loopback_server: port %d type %s => fd %d\n", port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) );
+ return _fh_to_int(f);
+}
+
+
+int socket_network_client(const char *host, int port, int type)
+{
+ FH f = _fh_alloc( &_fh_socket_class );
+ struct hostent *hp;
+ struct sockaddr_in addr;
+ SOCKET s;
+
+ if (!f)
+ return -1;
+
+ if (!_winsock_init)
+ _init_winsock();
+
+ hp = gethostbyname(host);
+ if(hp == 0) {
+ _fh_close(f);
+ return -1;
+ }
+
+ memset(&addr, 0, sizeof(addr));
+ addr.sin_family = hp->h_addrtype;
+ addr.sin_port = htons(port);
+ memcpy(&addr.sin_addr, hp->h_addr, hp->h_length);
+
+ s = socket(hp->h_addrtype, type, 0);
+ if(s == INVALID_SOCKET) {
+ _fh_close(f);
+ return -1;
+ }
+ f->fh_socket = s;
+
+ if(connect(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
+ _fh_close(f);
+ return -1;
+ }
+
+ snprintf( f->name, sizeof(f->name), "%d(net-client:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port );
+ D( "socket_network_client: host '%s' port %d type %s => fd %d\n", host, port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) );
+ return _fh_to_int(f);
+}
+
+
+int socket_network_client_timeout(const char *host, int port, int type, int timeout)
+{
+ // TODO: implement timeouts for Windows.
+ return socket_network_client(host, port, type);
+}
+
+
+int socket_inaddr_any_server(int port, int type)
+{
+ FH f = _fh_alloc( &_fh_socket_class );
+ struct sockaddr_in addr;
+ SOCKET s;
+ int n;
+
+ if (!f)
+ return -1;
+
+ if (!_winsock_init)
+ _init_winsock();
+
+ memset(&addr, 0, sizeof(addr));
+ addr.sin_family = AF_INET;
+ addr.sin_port = htons(port);
+ addr.sin_addr.s_addr = htonl(INADDR_ANY);
+
+ s = socket(AF_INET, type, 0);
+ if(s == INVALID_SOCKET) {
+ _fh_close(f);
+ return -1;
+ }
+
+ f->fh_socket = s;
+ n = 1;
+ setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (const char*)&n, sizeof(n));
+
+ if(bind(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
+ _fh_close(f);
+ return -1;
+ }
+
+ if (type == SOCK_STREAM) {
+ int ret;
+
+ ret = listen(s, LISTEN_BACKLOG);
+ if (ret < 0) {
+ _fh_close(f);
+ return -1;
+ }
+ }
+ snprintf( f->name, sizeof(f->name), "%d(any-server:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port );
+ D( "socket_inaddr_server: port %d type %s => fd %d\n", port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) );
+ return _fh_to_int(f);
+}
+
+#undef accept
+int adb_socket_accept(int serverfd, struct sockaddr* addr, socklen_t *addrlen)
+{
+ FH serverfh = _fh_from_int(serverfd);
+ FH fh;
+
+ if ( !serverfh || serverfh->clazz != &_fh_socket_class ) {
+ D( "adb_socket_accept: invalid fd %d\n", serverfd );
+ return -1;
+ }
+
+ fh = _fh_alloc( &_fh_socket_class );
+ if (!fh) {
+ D( "adb_socket_accept: not enough memory to allocate accepted socket descriptor\n" );
+ return -1;
+ }
+
+ fh->fh_socket = accept( serverfh->fh_socket, addr, addrlen );
+ if (fh->fh_socket == INVALID_SOCKET) {
+ _fh_close( fh );
+ D( "adb_socket_accept: accept on fd %d return error %ld\n", serverfd, GetLastError() );
+ return -1;
+ }
+
+ snprintf( fh->name, sizeof(fh->name), "%d(accept:%s)", _fh_to_int(fh), serverfh->name );
+ D( "adb_socket_accept on fd %d returns fd %d\n", serverfd, _fh_to_int(fh) );
+ return _fh_to_int(fh);
+}
+
+
+int adb_setsockopt( int fd, int level, int optname, const void* optval, socklen_t optlen )
+{
+ FH fh = _fh_from_int(fd);
+
+ if ( !fh || fh->clazz != &_fh_socket_class ) {
+ D("adb_setsockopt: invalid fd %d\n", fd);
+ return -1;
+ }
+
+ return setsockopt( fh->fh_socket, level, optname, reinterpret_cast<const char*>(optval), optlen );
+}
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** emulated socketpairs *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+/* we implement socketpairs directly in use space for the following reasons:
+ * - it avoids copying data from/to the Nt kernel
+ * - it allows us to implement fdevent hooks easily and cheaply, something
+ * that is not possible with standard Win32 pipes !!
+ *
+ * basically, we use two circular buffers, each one corresponding to a given
+ * direction.
+ *
+ * each buffer is implemented as two regions:
+ *
+ * region A which is (a_start,a_end)
+ * region B which is (0, b_end) with b_end <= a_start
+ *
+ * an empty buffer has: a_start = a_end = b_end = 0
+ *
+ * a_start is the pointer where we start reading data
+ * a_end is the pointer where we start writing data, unless it is BUFFER_SIZE,
+ * then you start writing at b_end
+ *
+ * the buffer is full when b_end == a_start && a_end == BUFFER_SIZE
+ *
+ * there is room when b_end < a_start || a_end < BUFER_SIZE
+ *
+ * when reading, a_start is incremented, it a_start meets a_end, then
+ * we do: a_start = 0, a_end = b_end, b_end = 0, and keep going on..
+ */
+
+#define BIP_BUFFER_SIZE 4096
+
+#if 0
+#include <stdio.h>
+# define BIPD(x) D x
+# define BIPDUMP bip_dump_hex
+
+static void bip_dump_hex( const unsigned char* ptr, size_t len )
+{
+ int nn, len2 = len;
+
+ if (len2 > 8) len2 = 8;
+
+ for (nn = 0; nn < len2; nn++)
+ printf("%02x", ptr[nn]);
+ printf(" ");
+
+ for (nn = 0; nn < len2; nn++) {
+ int c = ptr[nn];
+ if (c < 32 || c > 127)
+ c = '.';
+ printf("%c", c);
+ }
+ printf("\n");
+ fflush(stdout);
+}
+
+#else
+# define BIPD(x) do {} while (0)
+# define BIPDUMP(p,l) BIPD(p)
+#endif
+
+typedef struct BipBufferRec_
+{
+ int a_start;
+ int a_end;
+ int b_end;
+ int fdin;
+ int fdout;
+ int closed;
+ int can_write; /* boolean */
+ HANDLE evt_write; /* event signaled when one can write to a buffer */
+ int can_read; /* boolean */
+ HANDLE evt_read; /* event signaled when one can read from a buffer */
+ CRITICAL_SECTION lock;
+ unsigned char buff[ BIP_BUFFER_SIZE ];
+
+} BipBufferRec, *BipBuffer;
+
+static void
+bip_buffer_init( BipBuffer buffer )
+{
+ D( "bit_buffer_init %p\n", buffer );
+ buffer->a_start = 0;
+ buffer->a_end = 0;
+ buffer->b_end = 0;
+ buffer->can_write = 1;
+ buffer->can_read = 0;
+ buffer->fdin = 0;
+ buffer->fdout = 0;
+ buffer->closed = 0;
+ buffer->evt_write = CreateEvent( NULL, TRUE, TRUE, NULL );
+ buffer->evt_read = CreateEvent( NULL, TRUE, FALSE, NULL );
+ InitializeCriticalSection( &buffer->lock );
+}
+
+static void
+bip_buffer_close( BipBuffer bip )
+{
+ bip->closed = 1;
+
+ if (!bip->can_read) {
+ SetEvent( bip->evt_read );
+ }
+ if (!bip->can_write) {
+ SetEvent( bip->evt_write );
+ }
+}
+
+static void
+bip_buffer_done( BipBuffer bip )
+{
+ BIPD(( "bip_buffer_done: %d->%d\n", bip->fdin, bip->fdout ));
+ CloseHandle( bip->evt_read );
+ CloseHandle( bip->evt_write );
+ DeleteCriticalSection( &bip->lock );
+}
+
+static int
+bip_buffer_write( BipBuffer bip, const void* src, int len )
+{
+ int avail, count = 0;
+
+ if (len <= 0)
+ return 0;
+
+ BIPD(( "bip_buffer_write: enter %d->%d len %d\n", bip->fdin, bip->fdout, len ));
+ BIPDUMP( src, len );
+
+ EnterCriticalSection( &bip->lock );
+
+ while (!bip->can_write) {
+ int ret;
+ LeaveCriticalSection( &bip->lock );
+
+ if (bip->closed) {
+ errno = EPIPE;
+ return -1;
+ }
+ /* spinlocking here is probably unfair, but let's live with it */
+ ret = WaitForSingleObject( bip->evt_write, INFINITE );
+ if (ret != WAIT_OBJECT_0) { /* buffer probably closed */
+ D( "bip_buffer_write: error %d->%d WaitForSingleObject returned %d, error %ld\n", bip->fdin, bip->fdout, ret, GetLastError() );
+ return 0;
+ }
+ if (bip->closed) {
+ errno = EPIPE;
+ return -1;
+ }
+ EnterCriticalSection( &bip->lock );
+ }
+
+ BIPD(( "bip_buffer_write: exec %d->%d len %d\n", bip->fdin, bip->fdout, len ));
+
+ avail = BIP_BUFFER_SIZE - bip->a_end;
+ if (avail > 0)
+ {
+ /* we can append to region A */
+ if (avail > len)
+ avail = len;
+
+ memcpy( bip->buff + bip->a_end, src, avail );
+ src = (const char *)src + avail;
+ count += avail;
+ len -= avail;
+
+ bip->a_end += avail;
+ if (bip->a_end == BIP_BUFFER_SIZE && bip->a_start == 0) {
+ bip->can_write = 0;
+ ResetEvent( bip->evt_write );
+ goto Exit;
+ }
+ }
+
+ if (len == 0)
+ goto Exit;
+
+ avail = bip->a_start - bip->b_end;
+ assert( avail > 0 ); /* since can_write is TRUE */
+
+ if (avail > len)
+ avail = len;
+
+ memcpy( bip->buff + bip->b_end, src, avail );
+ count += avail;
+ bip->b_end += avail;
+
+ if (bip->b_end == bip->a_start) {
+ bip->can_write = 0;
+ ResetEvent( bip->evt_write );
+ }
+
+Exit:
+ assert( count > 0 );
+
+ if ( !bip->can_read ) {
+ bip->can_read = 1;
+ SetEvent( bip->evt_read );
+ }
+
+ BIPD(( "bip_buffer_write: exit %d->%d count %d (as=%d ae=%d be=%d cw=%d cr=%d\n",
+ bip->fdin, bip->fdout, count, bip->a_start, bip->a_end, bip->b_end, bip->can_write, bip->can_read ));
+ LeaveCriticalSection( &bip->lock );
+
+ return count;
+ }
+
+static int
+bip_buffer_read( BipBuffer bip, void* dst, int len )
+{
+ int avail, count = 0;
+
+ if (len <= 0)
+ return 0;
+
+ BIPD(( "bip_buffer_read: enter %d->%d len %d\n", bip->fdin, bip->fdout, len ));
+
+ EnterCriticalSection( &bip->lock );
+ while ( !bip->can_read )
+ {
+#if 0
+ LeaveCriticalSection( &bip->lock );
+ errno = EAGAIN;
+ return -1;
+#else
+ int ret;
+ LeaveCriticalSection( &bip->lock );
+
+ if (bip->closed) {
+ errno = EPIPE;
+ return -1;
+ }
+
+ ret = WaitForSingleObject( bip->evt_read, INFINITE );
+ if (ret != WAIT_OBJECT_0) { /* probably closed buffer */
+ D( "bip_buffer_read: error %d->%d WaitForSingleObject returned %d, error %ld\n", bip->fdin, bip->fdout, ret, GetLastError());
+ return 0;
+ }
+ if (bip->closed) {
+ errno = EPIPE;
+ return -1;
+ }
+ EnterCriticalSection( &bip->lock );
+#endif
+ }
+
+ BIPD(( "bip_buffer_read: exec %d->%d len %d\n", bip->fdin, bip->fdout, len ));
+
+ avail = bip->a_end - bip->a_start;
+ assert( avail > 0 ); /* since can_read is TRUE */
+
+ if (avail > len)
+ avail = len;
+
+ memcpy( dst, bip->buff + bip->a_start, avail );
+ dst = (char *)dst + avail;
+ count += avail;
+ len -= avail;
+
+ bip->a_start += avail;
+ if (bip->a_start < bip->a_end)
+ goto Exit;
+
+ bip->a_start = 0;
+ bip->a_end = bip->b_end;
+ bip->b_end = 0;
+
+ avail = bip->a_end;
+ if (avail > 0) {
+ if (avail > len)
+ avail = len;
+ memcpy( dst, bip->buff, avail );
+ count += avail;
+ bip->a_start += avail;
+
+ if ( bip->a_start < bip->a_end )
+ goto Exit;
+
+ bip->a_start = bip->a_end = 0;
+ }
+
+ bip->can_read = 0;
+ ResetEvent( bip->evt_read );
+
+Exit:
+ assert( count > 0 );
+
+ if (!bip->can_write ) {
+ bip->can_write = 1;
+ SetEvent( bip->evt_write );
+ }
+
+ BIPDUMP( (const unsigned char*)dst - count, count );
+ BIPD(( "bip_buffer_read: exit %d->%d count %d (as=%d ae=%d be=%d cw=%d cr=%d\n",
+ bip->fdin, bip->fdout, count, bip->a_start, bip->a_end, bip->b_end, bip->can_write, bip->can_read ));
+ LeaveCriticalSection( &bip->lock );
+
+ return count;
+}
+
+typedef struct SocketPairRec_
+{
+ BipBufferRec a2b_bip;
+ BipBufferRec b2a_bip;
+ FH a_fd;
+ int used;
+
+} SocketPairRec;
+
+void _fh_socketpair_init( FH f )
+{
+ f->fh_pair = NULL;
+}
+
+static int
+_fh_socketpair_close( FH f )
+{
+ if ( f->fh_pair ) {
+ SocketPair pair = f->fh_pair;
+
+ if ( f == pair->a_fd ) {
+ pair->a_fd = NULL;
+ }
+
+ bip_buffer_close( &pair->b2a_bip );
+ bip_buffer_close( &pair->a2b_bip );
+
+ if ( --pair->used == 0 ) {
+ bip_buffer_done( &pair->b2a_bip );
+ bip_buffer_done( &pair->a2b_bip );
+ free( pair );
+ }
+ f->fh_pair = NULL;
+ }
+ return 0;
+}
+
+static int
+_fh_socketpair_lseek( FH f, int pos, int origin )
+{
+ errno = ESPIPE;
+ return -1;
+}
+
+static int
+_fh_socketpair_read( FH f, void* buf, int len )
+{
+ SocketPair pair = f->fh_pair;
+ BipBuffer bip;
+
+ if (!pair)
+ return -1;
+
+ if ( f == pair->a_fd )
+ bip = &pair->b2a_bip;
+ else
+ bip = &pair->a2b_bip;
+
+ return bip_buffer_read( bip, buf, len );
+}
+
+static int
+_fh_socketpair_write( FH f, const void* buf, int len )
+{
+ SocketPair pair = f->fh_pair;
+ BipBuffer bip;
+
+ if (!pair)
+ return -1;
+
+ if ( f == pair->a_fd )
+ bip = &pair->a2b_bip;
+ else
+ bip = &pair->b2a_bip;
+
+ return bip_buffer_write( bip, buf, len );
+}
+
+
+static void _fh_socketpair_hook( FH f, int event, EventHook hook ); /* forward */
+
+static const FHClassRec _fh_socketpair_class =
+{
+ _fh_socketpair_init,
+ _fh_socketpair_close,
+ _fh_socketpair_lseek,
+ _fh_socketpair_read,
+ _fh_socketpair_write,
+ _fh_socketpair_hook
+};
+
+
+int adb_socketpair(int sv[2]) {
+ SocketPair pair;
+
+ FH fa = _fh_alloc(&_fh_socketpair_class);
+ FH fb = _fh_alloc(&_fh_socketpair_class);
+
+ if (!fa || !fb)
+ goto Fail;
+
+ pair = reinterpret_cast<SocketPair>(malloc(sizeof(*pair)));
+ if (pair == NULL) {
+ D("adb_socketpair: not enough memory to allocate pipes\n" );
+ goto Fail;
+ }
+
+ bip_buffer_init( &pair->a2b_bip );
+ bip_buffer_init( &pair->b2a_bip );
+
+ fa->fh_pair = pair;
+ fb->fh_pair = pair;
+ pair->used = 2;
+ pair->a_fd = fa;
+
+ sv[0] = _fh_to_int(fa);
+ sv[1] = _fh_to_int(fb);
+
+ pair->a2b_bip.fdin = sv[0];
+ pair->a2b_bip.fdout = sv[1];
+ pair->b2a_bip.fdin = sv[1];
+ pair->b2a_bip.fdout = sv[0];
+
+ snprintf( fa->name, sizeof(fa->name), "%d(pair:%d)", sv[0], sv[1] );
+ snprintf( fb->name, sizeof(fb->name), "%d(pair:%d)", sv[1], sv[0] );
+ D( "adb_socketpair: returns (%d, %d)\n", sv[0], sv[1] );
+ return 0;
+
+Fail:
+ _fh_close(fb);
+ _fh_close(fa);
+ return -1;
+}
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** fdevents emulation *****/
+/***** *****/
+/***** this is a very simple implementation, we rely on the fact *****/
+/***** that ADB doesn't use FDE_ERROR. *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+#define FATAL(x...) fatal(__FUNCTION__, x)
+
+#if DEBUG
+static void dump_fde(fdevent *fde, const char *info)
+{
+ fprintf(stderr,"FDE #%03d %c%c%c %s\n", fde->fd,
+ fde->state & FDE_READ ? 'R' : ' ',
+ fde->state & FDE_WRITE ? 'W' : ' ',
+ fde->state & FDE_ERROR ? 'E' : ' ',
+ info);
+}
+#else
+#define dump_fde(fde, info) do { } while(0)
+#endif
+
+#define FDE_EVENTMASK 0x00ff
+#define FDE_STATEMASK 0xff00
+
+#define FDE_ACTIVE 0x0100
+#define FDE_PENDING 0x0200
+#define FDE_CREATED 0x0400
+
+static void fdevent_plist_enqueue(fdevent *node);
+static void fdevent_plist_remove(fdevent *node);
+static fdevent *fdevent_plist_dequeue(void);
+
+static fdevent list_pending = {
+ .next = &list_pending,
+ .prev = &list_pending,
+};
+
+static fdevent **fd_table = 0;
+static int fd_table_max = 0;
+
+typedef struct EventLooperRec_* EventLooper;
+
+typedef struct EventHookRec_
+{
+ EventHook next;
+ FH fh;
+ HANDLE h;
+ int wanted; /* wanted event flags */
+ int ready; /* ready event flags */
+ void* aux;
+ void (*prepare)( EventHook hook );
+ int (*start) ( EventHook hook );
+ void (*stop) ( EventHook hook );
+ int (*check) ( EventHook hook );
+ int (*peek) ( EventHook hook );
+} EventHookRec;
+
+static EventHook _free_hooks;
+
+static EventHook
+event_hook_alloc(FH fh) {
+ EventHook hook = _free_hooks;
+ if (hook != NULL) {
+ _free_hooks = hook->next;
+ } else {
+ hook = reinterpret_cast<EventHook>(malloc(sizeof(*hook)));
+ if (hook == NULL)
+ fatal( "could not allocate event hook\n" );
+ }
+ hook->next = NULL;
+ hook->fh = fh;
+ hook->wanted = 0;
+ hook->ready = 0;
+ hook->h = INVALID_HANDLE_VALUE;
+ hook->aux = NULL;
+
+ hook->prepare = NULL;
+ hook->start = NULL;
+ hook->stop = NULL;
+ hook->check = NULL;
+ hook->peek = NULL;
+
+ return hook;
+}
+
+static void
+event_hook_free( EventHook hook )
+{
+ hook->fh = NULL;
+ hook->wanted = 0;
+ hook->ready = 0;
+ hook->next = _free_hooks;
+ _free_hooks = hook;
+}
+
+
+static void
+event_hook_signal( EventHook hook )
+{
+ FH f = hook->fh;
+ int fd = _fh_to_int(f);
+ fdevent* fde = fd_table[ fd - WIN32_FH_BASE ];
+
+ if (fde != NULL && fde->fd == fd) {
+ if ((fde->state & FDE_PENDING) == 0) {
+ fde->state |= FDE_PENDING;
+ fdevent_plist_enqueue( fde );
+ }
+ fde->events |= hook->wanted;
+ }
+}
+
+
+#define MAX_LOOPER_HANDLES WIN32_MAX_FHS
+
+typedef struct EventLooperRec_
+{
+ EventHook hooks;
+ HANDLE htab[ MAX_LOOPER_HANDLES ];
+ int htab_count;
+
+} EventLooperRec;
+
+static EventHook*
+event_looper_find_p( EventLooper looper, FH fh )
+{
+ EventHook *pnode = &looper->hooks;
+ EventHook node = *pnode;
+ for (;;) {
+ if ( node == NULL || node->fh == fh )
+ break;
+ pnode = &node->next;
+ node = *pnode;
+ }
+ return pnode;
+}
+
+static void
+event_looper_hook( EventLooper looper, int fd, int events )
+{
+ FH f = _fh_from_int(fd);
+ EventHook *pnode;
+ EventHook node;
+
+ if (f == NULL) /* invalid arg */ {
+ D("event_looper_hook: invalid fd=%d\n", fd);
+ return;
+ }
+
+ pnode = event_looper_find_p( looper, f );
+ node = *pnode;
+ if ( node == NULL ) {
+ node = event_hook_alloc( f );
+ node->next = *pnode;
+ *pnode = node;
+ }
+
+ if ( (node->wanted & events) != events ) {
+ /* this should update start/stop/check/peek */
+ D("event_looper_hook: call hook for %d (new=%x, old=%x)\n",
+ fd, node->wanted, events);
+ f->clazz->_fh_hook( f, events & ~node->wanted, node );
+ node->wanted |= events;
+ } else {
+ D("event_looper_hook: ignoring events %x for %d wanted=%x)\n",
+ events, fd, node->wanted);
+ }
+}
+
+static void
+event_looper_unhook( EventLooper looper, int fd, int events )
+{
+ FH fh = _fh_from_int(fd);
+ EventHook *pnode = event_looper_find_p( looper, fh );
+ EventHook node = *pnode;
+
+ if (node != NULL) {
+ int events2 = events & node->wanted;
+ if ( events2 == 0 ) {
+ D( "event_looper_unhook: events %x not registered for fd %d\n", events, fd );
+ return;
+ }
+ node->wanted &= ~events2;
+ if (!node->wanted) {
+ *pnode = node->next;
+ event_hook_free( node );
+ }
+ }
+}
+
+/*
+ * A fixer for WaitForMultipleObjects on condition that there are more than 64
+ * handles to wait on.
+ *
+ * In cetain cases DDMS may establish more than 64 connections with ADB. For
+ * instance, this may happen if there are more than 64 processes running on a
+ * device, or there are multiple devices connected (including the emulator) with
+ * the combined number of running processes greater than 64. In this case using
+ * WaitForMultipleObjects to wait on connection events simply wouldn't cut,
+ * because of the API limitations (64 handles max). So, we need to provide a way
+ * to scale WaitForMultipleObjects to accept an arbitrary number of handles. The
+ * easiest (and "Microsoft recommended") way to do that would be dividing the
+ * handle array into chunks with the chunk size less than 64, and fire up as many
+ * waiting threads as there are chunks. Then each thread would wait on a chunk of
+ * handles, and will report back to the caller which handle has been set.
+ * Here is the implementation of that algorithm.
+ */
+
+/* Number of handles to wait on in each wating thread. */
+#define WAIT_ALL_CHUNK_SIZE 63
+
+/* Descriptor for a wating thread */
+typedef struct WaitForAllParam {
+ /* A handle to an event to signal when waiting is over. This handle is shared
+ * accross all the waiting threads, so each waiting thread knows when any
+ * other thread has exited, so it can exit too. */
+ HANDLE main_event;
+ /* Upon exit from a waiting thread contains the index of the handle that has
+ * been signaled. The index is an absolute index of the signaled handle in
+ * the original array. This pointer is shared accross all the waiting threads
+ * and it's not guaranteed (due to a race condition) that when all the
+ * waiting threads exit, the value contained here would indicate the first
+ * handle that was signaled. This is fine, because the caller cares only
+ * about any handle being signaled. It doesn't care about the order, nor
+ * about the whole list of handles that were signaled. */
+ LONG volatile *signaled_index;
+ /* Array of handles to wait on in a waiting thread. */
+ HANDLE* handles;
+ /* Number of handles in 'handles' array to wait on. */
+ int handles_count;
+ /* Index inside the main array of the first handle in the 'handles' array. */
+ int first_handle_index;
+ /* Waiting thread handle. */
+ HANDLE thread;
+} WaitForAllParam;
+
+/* Waiting thread routine. */
+static unsigned __stdcall
+_in_waiter_thread(void* arg)
+{
+ HANDLE wait_on[WAIT_ALL_CHUNK_SIZE + 1];
+ int res;
+ WaitForAllParam* const param = (WaitForAllParam*)arg;
+
+ /* We have to wait on the main_event in order to be notified when any of the
+ * sibling threads is exiting. */
+ wait_on[0] = param->main_event;
+ /* The rest of the handles go behind the main event handle. */
+ memcpy(wait_on + 1, param->handles, param->handles_count * sizeof(HANDLE));
+
+ res = WaitForMultipleObjects(param->handles_count + 1, wait_on, FALSE, INFINITE);
+ if (res > 0 && res < (param->handles_count + 1)) {
+ /* One of the original handles got signaled. Save its absolute index into
+ * the output variable. */
+ InterlockedCompareExchange(param->signaled_index,
+ res - 1L + param->first_handle_index, -1L);
+ }
+
+ /* Notify the caller (and the siblings) that the wait is over. */
+ SetEvent(param->main_event);
+
+ _endthreadex(0);
+ return 0;
+}
+
+/* WaitForMultipeObjects fixer routine.
+ * Param:
+ * handles Array of handles to wait on.
+ * handles_count Number of handles in the array.
+ * Return:
+ * (>= 0 && < handles_count) - Index of the signaled handle in the array, or
+ * WAIT_FAILED on an error.
+ */
+static int
+_wait_for_all(HANDLE* handles, int handles_count)
+{
+ WaitForAllParam* threads;
+ HANDLE main_event;
+ int chunks, chunk, remains;
+
+ /* This variable is going to be accessed by several threads at the same time,
+ * this is bound to fail randomly when the core is run on multi-core machines.
+ * To solve this, we need to do the following (1 _and_ 2):
+ * 1. Use the "volatile" qualifier to ensure the compiler doesn't optimize
+ * out the reads/writes in this function unexpectedly.
+ * 2. Ensure correct memory ordering. The "simple" way to do that is to wrap
+ * all accesses inside a critical section. But we can also use
+ * InterlockedCompareExchange() which always provide a full memory barrier
+ * on Win32.
+ */
+ volatile LONG sig_index = -1;
+
+ /* Calculate number of chunks, and allocate thread param array. */
+ chunks = handles_count / WAIT_ALL_CHUNK_SIZE;
+ remains = handles_count % WAIT_ALL_CHUNK_SIZE;
+ threads = (WaitForAllParam*)malloc((chunks + (remains ? 1 : 0)) *
+ sizeof(WaitForAllParam));
+ if (threads == NULL) {
+ D("Unable to allocate thread array for %d handles.", handles_count);
+ return (int)WAIT_FAILED;
+ }
+
+ /* Create main event to wait on for all waiting threads. This is a "manualy
+ * reset" event that will remain set once it was set. */
+ main_event = CreateEvent(NULL, TRUE, FALSE, NULL);
+ if (main_event == NULL) {
+ D("Unable to create main event. Error: %d", (int)GetLastError());
+ free(threads);
+ return (int)WAIT_FAILED;
+ }
+
+ /*
+ * Initialize waiting thread parameters.
+ */
+
+ for (chunk = 0; chunk < chunks; chunk++) {
+ threads[chunk].main_event = main_event;
+ threads[chunk].signaled_index = &sig_index;
+ threads[chunk].first_handle_index = WAIT_ALL_CHUNK_SIZE * chunk;
+ threads[chunk].handles = handles + threads[chunk].first_handle_index;
+ threads[chunk].handles_count = WAIT_ALL_CHUNK_SIZE;
+ }
+ if (remains) {
+ threads[chunk].main_event = main_event;
+ threads[chunk].signaled_index = &sig_index;
+ threads[chunk].first_handle_index = WAIT_ALL_CHUNK_SIZE * chunk;
+ threads[chunk].handles = handles + threads[chunk].first_handle_index;
+ threads[chunk].handles_count = remains;
+ chunks++;
+ }
+
+ /* Start the waiting threads. */
+ for (chunk = 0; chunk < chunks; chunk++) {
+ /* Note that using adb_thread_create is not appropriate here, since we
+ * need a handle to wait on for thread termination. */
+ threads[chunk].thread = (HANDLE)_beginthreadex(NULL, 0, _in_waiter_thread,
+ &threads[chunk], 0, NULL);
+ if (threads[chunk].thread == NULL) {
+ /* Unable to create a waiter thread. Collapse. */
+ D("Unable to create a waiting thread %d of %d. errno=%d",
+ chunk, chunks, errno);
+ chunks = chunk;
+ SetEvent(main_event);
+ break;
+ }
+ }
+
+ /* Wait on any of the threads to get signaled. */
+ WaitForSingleObject(main_event, INFINITE);
+
+ /* Wait on all the waiting threads to exit. */
+ for (chunk = 0; chunk < chunks; chunk++) {
+ WaitForSingleObject(threads[chunk].thread, INFINITE);
+ CloseHandle(threads[chunk].thread);
+ }
+
+ CloseHandle(main_event);
+ free(threads);
+
+
+ const int ret = (int)InterlockedCompareExchange(&sig_index, -1, -1);
+ return (ret >= 0) ? ret : (int)WAIT_FAILED;
+}
+
+static EventLooperRec win32_looper;
+
+static void fdevent_init(void)
+{
+ win32_looper.htab_count = 0;
+ win32_looper.hooks = NULL;
+}
+
+static void fdevent_connect(fdevent *fde)
+{
+ EventLooper looper = &win32_looper;
+ int events = fde->state & FDE_EVENTMASK;
+
+ if (events != 0)
+ event_looper_hook( looper, fde->fd, events );
+}
+
+static void fdevent_disconnect(fdevent *fde)
+{
+ EventLooper looper = &win32_looper;
+ int events = fde->state & FDE_EVENTMASK;
+
+ if (events != 0)
+ event_looper_unhook( looper, fde->fd, events );
+}
+
+static void fdevent_update(fdevent *fde, unsigned events)
+{
+ EventLooper looper = &win32_looper;
+ unsigned events0 = fde->state & FDE_EVENTMASK;
+
+ if (events != events0) {
+ int removes = events0 & ~events;
+ int adds = events & ~events0;
+ if (removes) {
+ D("fdevent_update: remove %x from %d\n", removes, fde->fd);
+ event_looper_unhook( looper, fde->fd, removes );
+ }
+ if (adds) {
+ D("fdevent_update: add %x to %d\n", adds, fde->fd);
+ event_looper_hook ( looper, fde->fd, adds );
+ }
+ }
+}
+
+static void fdevent_process()
+{
+ EventLooper looper = &win32_looper;
+ EventHook hook;
+ int gotone = 0;
+
+ /* if we have at least one ready hook, execute it/them */
+ for (hook = looper->hooks; hook; hook = hook->next) {
+ hook->ready = 0;
+ if (hook->prepare) {
+ hook->prepare(hook);
+ if (hook->ready != 0) {
+ event_hook_signal( hook );
+ gotone = 1;
+ }
+ }
+ }
+
+ /* nothing's ready yet, so wait for something to happen */
+ if (!gotone)
+ {
+ looper->htab_count = 0;
+
+ for (hook = looper->hooks; hook; hook = hook->next)
+ {
+ if (hook->start && !hook->start(hook)) {
+ D( "fdevent_process: error when starting a hook\n" );
+ return;
+ }
+ if (hook->h != INVALID_HANDLE_VALUE) {
+ int nn;
+
+ for (nn = 0; nn < looper->htab_count; nn++)
+ {
+ if ( looper->htab[nn] == hook->h )
+ goto DontAdd;
+ }
+ looper->htab[ looper->htab_count++ ] = hook->h;
+ DontAdd:
+ ;
+ }
+ }
+
+ if (looper->htab_count == 0) {
+ D( "fdevent_process: nothing to wait for !!\n" );
+ return;
+ }
+
+ do
+ {
+ int wait_ret;
+
+ D( "adb_win32: waiting for %d events\n", looper->htab_count );
+ if (looper->htab_count > MAXIMUM_WAIT_OBJECTS) {
+ D("handle count %d exceeds MAXIMUM_WAIT_OBJECTS.\n", looper->htab_count);
+ wait_ret = _wait_for_all(looper->htab, looper->htab_count);
+ } else {
+ wait_ret = WaitForMultipleObjects( looper->htab_count, looper->htab, FALSE, INFINITE );
+ }
+ if (wait_ret == (int)WAIT_FAILED) {
+ D( "adb_win32: wait failed, error %ld\n", GetLastError() );
+ } else {
+ D( "adb_win32: got one (index %d)\n", wait_ret );
+
+ /* according to Cygwin, some objects like consoles wake up on "inappropriate" events
+ * like mouse movements. we need to filter these with the "check" function
+ */
+ if ((unsigned)wait_ret < (unsigned)looper->htab_count)
+ {
+ for (hook = looper->hooks; hook; hook = hook->next)
+ {
+ if ( looper->htab[wait_ret] == hook->h &&
+ (!hook->check || hook->check(hook)) )
+ {
+ D( "adb_win32: signaling %s for %x\n", hook->fh->name, hook->ready );
+ event_hook_signal( hook );
+ gotone = 1;
+ break;
+ }
+ }
+ }
+ }
+ }
+ while (!gotone);
+
+ for (hook = looper->hooks; hook; hook = hook->next) {
+ if (hook->stop)
+ hook->stop( hook );
+ }
+ }
+
+ for (hook = looper->hooks; hook; hook = hook->next) {
+ if (hook->peek && hook->peek(hook))
+ event_hook_signal( hook );
+ }
+}
+
+
+static void fdevent_register(fdevent *fde)
+{
+ int fd = fde->fd - WIN32_FH_BASE;
+
+ if(fd < 0) {
+ FATAL("bogus negative fd (%d)\n", fde->fd);
+ }
+
+ if(fd >= fd_table_max) {
+ int oldmax = fd_table_max;
+ if(fde->fd > 32000) {
+ FATAL("bogus huuuuge fd (%d)\n", fde->fd);
+ }
+ if(fd_table_max == 0) {
+ fdevent_init();
+ fd_table_max = 256;
+ }
+ while(fd_table_max <= fd) {
+ fd_table_max *= 2;
+ }
+ fd_table = reinterpret_cast<fdevent**>(realloc(fd_table, sizeof(fdevent*) * fd_table_max));
+ if(fd_table == 0) {
+ FATAL("could not expand fd_table to %d entries\n", fd_table_max);
+ }
+ memset(fd_table + oldmax, 0, sizeof(int) * (fd_table_max - oldmax));
+ }
+
+ fd_table[fd] = fde;
+}
+
+static void fdevent_unregister(fdevent *fde)
+{
+ int fd = fde->fd - WIN32_FH_BASE;
+
+ if((fd < 0) || (fd >= fd_table_max)) {
+ FATAL("fd out of range (%d)\n", fde->fd);
+ }
+
+ if(fd_table[fd] != fde) {
+ FATAL("fd_table out of sync");
+ }
+
+ fd_table[fd] = 0;
+
+ if(!(fde->state & FDE_DONT_CLOSE)) {
+ dump_fde(fde, "close");
+ adb_close(fde->fd);
+ }
+}
+
+static void fdevent_plist_enqueue(fdevent *node)
+{
+ fdevent *list = &list_pending;
+
+ node->next = list;
+ node->prev = list->prev;
+ node->prev->next = node;
+ list->prev = node;
+}
+
+static void fdevent_plist_remove(fdevent *node)
+{
+ node->prev->next = node->next;
+ node->next->prev = node->prev;
+ node->next = 0;
+ node->prev = 0;
+}
+
+static fdevent *fdevent_plist_dequeue(void)
+{
+ fdevent *list = &list_pending;
+ fdevent *node = list->next;
+
+ if(node == list) return 0;
+
+ list->next = node->next;
+ list->next->prev = list;
+ node->next = 0;
+ node->prev = 0;
+
+ return node;
+}
+
+fdevent *fdevent_create(int fd, fd_func func, void *arg)
+{
+ fdevent *fde = (fdevent*) malloc(sizeof(fdevent));
+ if(fde == 0) return 0;
+ fdevent_install(fde, fd, func, arg);
+ fde->state |= FDE_CREATED;
+ return fde;
+}
+
+void fdevent_destroy(fdevent *fde)
+{
+ if(fde == 0) return;
+ if(!(fde->state & FDE_CREATED)) {
+ FATAL("fde %p not created by fdevent_create()\n", fde);
+ }
+ fdevent_remove(fde);
+}
+
+void fdevent_install(fdevent *fde, int fd, fd_func func, void *arg)
+{
+ memset(fde, 0, sizeof(fdevent));
+ fde->state = FDE_ACTIVE;
+ fde->fd = fd;
+ fde->func = func;
+ fde->arg = arg;
+
+ fdevent_register(fde);
+ dump_fde(fde, "connect");
+ fdevent_connect(fde);
+ fde->state |= FDE_ACTIVE;
+}
+
+void fdevent_remove(fdevent *fde)
+{
+ if(fde->state & FDE_PENDING) {
+ fdevent_plist_remove(fde);
+ }
+
+ if(fde->state & FDE_ACTIVE) {
+ fdevent_disconnect(fde);
+ dump_fde(fde, "disconnect");
+ fdevent_unregister(fde);
+ }
+
+ fde->state = 0;
+ fde->events = 0;
+}
+
+
+void fdevent_set(fdevent *fde, unsigned events)
+{
+ events &= FDE_EVENTMASK;
+
+ if((fde->state & FDE_EVENTMASK) == (int)events) return;
+
+ if(fde->state & FDE_ACTIVE) {
+ fdevent_update(fde, events);
+ dump_fde(fde, "update");
+ }
+
+ fde->state = (fde->state & FDE_STATEMASK) | events;
+
+ if(fde->state & FDE_PENDING) {
+ /* if we're pending, make sure
+ ** we don't signal an event that
+ ** is no longer wanted.
+ */
+ fde->events &= (~events);
+ if(fde->events == 0) {
+ fdevent_plist_remove(fde);
+ fde->state &= (~FDE_PENDING);
+ }
+ }
+}
+
+void fdevent_add(fdevent *fde, unsigned events)
+{
+ fdevent_set(
+ fde, (fde->state & FDE_EVENTMASK) | (events & FDE_EVENTMASK));
+}
+
+void fdevent_del(fdevent *fde, unsigned events)
+{
+ fdevent_set(
+ fde, (fde->state & FDE_EVENTMASK) & (~(events & FDE_EVENTMASK)));
+}
+
+void fdevent_loop()
+{
+ fdevent *fde;
+
+ for(;;) {
+#if DEBUG
+ fprintf(stderr,"--- ---- waiting for events\n");
+#endif
+ fdevent_process();
+
+ while((fde = fdevent_plist_dequeue())) {
+ unsigned events = fde->events;
+ fde->events = 0;
+ fde->state &= (~FDE_PENDING);
+ dump_fde(fde, "callback");
+ fde->func(fde->fd, events, fde->arg);
+ }
+ }
+}
+
+/** FILE EVENT HOOKS
+ **/
+
+static void _event_file_prepare( EventHook hook )
+{
+ if (hook->wanted & (FDE_READ|FDE_WRITE)) {
+ /* we can always read/write */
+ hook->ready |= hook->wanted & (FDE_READ|FDE_WRITE);
+ }
+}
+
+static int _event_file_peek( EventHook hook )
+{
+ return (hook->wanted & (FDE_READ|FDE_WRITE));
+}
+
+static void _fh_file_hook( FH f, int events, EventHook hook )
+{
+ hook->h = f->fh_handle;
+ hook->prepare = _event_file_prepare;
+ hook->peek = _event_file_peek;
+}
+
+/** SOCKET EVENT HOOKS
+ **/
+
+static void _event_socket_verify( EventHook hook, WSANETWORKEVENTS* evts )
+{
+ if ( evts->lNetworkEvents & (FD_READ|FD_ACCEPT|FD_CLOSE) ) {
+ if (hook->wanted & FDE_READ)
+ hook->ready |= FDE_READ;
+ if ((evts->iErrorCode[FD_READ] != 0) && hook->wanted & FDE_ERROR)
+ hook->ready |= FDE_ERROR;
+ }
+ if ( evts->lNetworkEvents & (FD_WRITE|FD_CONNECT|FD_CLOSE) ) {
+ if (hook->wanted & FDE_WRITE)
+ hook->ready |= FDE_WRITE;
+ if ((evts->iErrorCode[FD_WRITE] != 0) && hook->wanted & FDE_ERROR)
+ hook->ready |= FDE_ERROR;
+ }
+ if ( evts->lNetworkEvents & FD_OOB ) {
+ if (hook->wanted & FDE_ERROR)
+ hook->ready |= FDE_ERROR;
+ }
+}
+
+static void _event_socket_prepare( EventHook hook )
+{
+ WSANETWORKEVENTS evts;
+
+ /* look if some of the events we want already happened ? */
+ if (!WSAEnumNetworkEvents( hook->fh->fh_socket, NULL, &evts ))
+ _event_socket_verify( hook, &evts );
+}
+
+static int _socket_wanted_to_flags( int wanted )
+{
+ int flags = 0;
+ if (wanted & FDE_READ)
+ flags |= FD_READ | FD_ACCEPT | FD_CLOSE;
+
+ if (wanted & FDE_WRITE)
+ flags |= FD_WRITE | FD_CONNECT | FD_CLOSE;
+
+ if (wanted & FDE_ERROR)
+ flags |= FD_OOB;
+
+ return flags;
+}
+
+static int _event_socket_start( EventHook hook )
+{
+ /* create an event which we're going to wait for */
+ FH fh = hook->fh;
+ long flags = _socket_wanted_to_flags( hook->wanted );
+
+ hook->h = fh->event;
+ if (hook->h == INVALID_HANDLE_VALUE) {
+ D( "_event_socket_start: no event for %s\n", fh->name );
+ return 0;
+ }
+
+ if ( flags != fh->mask ) {
+ D( "_event_socket_start: hooking %s for %x (flags %ld)\n", hook->fh->name, hook->wanted, flags );
+ if ( WSAEventSelect( fh->fh_socket, hook->h, flags ) ) {
+ D( "_event_socket_start: WSAEventSelect() for %s failed, error %d\n", hook->fh->name, WSAGetLastError() );
+ CloseHandle( hook->h );
+ hook->h = INVALID_HANDLE_VALUE;
+ exit(1);
+ return 0;
+ }
+ fh->mask = flags;
+ }
+ return 1;
+}
+
+static void _event_socket_stop( EventHook hook )
+{
+ hook->h = INVALID_HANDLE_VALUE;
+}
+
+static int _event_socket_check( EventHook hook )
+{
+ int result = 0;
+ FH fh = hook->fh;
+ WSANETWORKEVENTS evts;
+
+ if (!WSAEnumNetworkEvents( fh->fh_socket, hook->h, &evts ) ) {
+ _event_socket_verify( hook, &evts );
+ result = (hook->ready != 0);
+ if (result) {
+ ResetEvent( hook->h );
+ }
+ }
+ D( "_event_socket_check %s returns %d\n", fh->name, result );
+ return result;
+}
+
+static int _event_socket_peek( EventHook hook )
+{
+ WSANETWORKEVENTS evts;
+ FH fh = hook->fh;
+
+ /* look if some of the events we want already happened ? */
+ if (!WSAEnumNetworkEvents( fh->fh_socket, NULL, &evts )) {
+ _event_socket_verify( hook, &evts );
+ if (hook->ready)
+ ResetEvent( hook->h );
+ }
+
+ return hook->ready != 0;
+}
+
+
+
+static void _fh_socket_hook( FH f, int events, EventHook hook )
+{
+ hook->prepare = _event_socket_prepare;
+ hook->start = _event_socket_start;
+ hook->stop = _event_socket_stop;
+ hook->check = _event_socket_check;
+ hook->peek = _event_socket_peek;
+
+ _event_socket_start( hook );
+}
+
+/** SOCKETPAIR EVENT HOOKS
+ **/
+
+static void _event_socketpair_prepare( EventHook hook )
+{
+ FH fh = hook->fh;
+ SocketPair pair = fh->fh_pair;
+ BipBuffer rbip = (pair->a_fd == fh) ? &pair->b2a_bip : &pair->a2b_bip;
+ BipBuffer wbip = (pair->a_fd == fh) ? &pair->a2b_bip : &pair->b2a_bip;
+
+ if (hook->wanted & FDE_READ && rbip->can_read)
+ hook->ready |= FDE_READ;
+
+ if (hook->wanted & FDE_WRITE && wbip->can_write)
+ hook->ready |= FDE_WRITE;
+ }
+
+ static int _event_socketpair_start( EventHook hook )
+ {
+ FH fh = hook->fh;
+ SocketPair pair = fh->fh_pair;
+ BipBuffer rbip = (pair->a_fd == fh) ? &pair->b2a_bip : &pair->a2b_bip;
+ BipBuffer wbip = (pair->a_fd == fh) ? &pair->a2b_bip : &pair->b2a_bip;
+
+ if (hook->wanted == FDE_READ)
+ hook->h = rbip->evt_read;
+
+ else if (hook->wanted == FDE_WRITE)
+ hook->h = wbip->evt_write;
+
+ else {
+ D("_event_socketpair_start: can't handle FDE_READ+FDE_WRITE\n" );
+ return 0;
+ }
+ D( "_event_socketpair_start: hook %s for %x wanted=%x\n",
+ hook->fh->name, _fh_to_int(fh), hook->wanted);
+ return 1;
+}
+
+static int _event_socketpair_peek( EventHook hook )
+{
+ _event_socketpair_prepare( hook );
+ return hook->ready != 0;
+}
+
+static void _fh_socketpair_hook( FH fh, int events, EventHook hook )
+{
+ hook->prepare = _event_socketpair_prepare;
+ hook->start = _event_socketpair_start;
+ hook->peek = _event_socketpair_peek;
+}
+
+
+void
+adb_sysdeps_init( void )
+{
+#define ADB_MUTEX(x) InitializeCriticalSection( & x );
+#include "mutex_list.h"
+ InitializeCriticalSection( &_win32_lock );
+}
+
+/* Windows doesn't have strtok_r. Use the one from bionic. */
+
+/*
+ * Copyright (c) 1988 Regents of the University of California.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+char *
+adb_strtok_r(char *s, const char *delim, char **last)
+{
+ char *spanp;
+ int c, sc;
+ char *tok;
+
+
+ if (s == NULL && (s = *last) == NULL)
+ return (NULL);
+
+ /*
+ * Skip (span) leading delimiters (s += strspn(s, delim), sort of).
+ */
+cont:
+ c = *s++;
+ for (spanp = (char *)delim; (sc = *spanp++) != 0;) {
+ if (c == sc)
+ goto cont;
+ }
+
+ if (c == 0) { /* no non-delimiter characters */
+ *last = NULL;
+ return (NULL);
+ }
+ tok = s - 1;
+
+ /*
+ * Scan token (scan for delimiters: s += strcspn(s, delim), sort of).
+ * Note that delim must have one NUL; we stop if we see that, too.
+ */
+ for (;;) {
+ c = *s++;
+ spanp = (char *)delim;
+ do {
+ if ((sc = *spanp++) == c) {
+ if (c == 0)
+ s = NULL;
+ else
+ s[-1] = 0;
+ *last = s;
+ return (tok);
+ }
+ } while (sc != 0);
+ }
+ /* NOTREACHED */
+}
+
+/**************************************************************************/
+/**************************************************************************/
+/***** *****/
+/***** Console Window Terminal Emulation *****/
+/***** *****/
+/**************************************************************************/
+/**************************************************************************/
+
+// This reads input from a Win32 console window and translates it into Unix
+// terminal-style sequences. This emulates mostly Gnome Terminal (in Normal
+// mode, not Application mode), which itself emulates xterm. Gnome Terminal
+// is emulated instead of xterm because it is probably more popular than xterm:
+// Ubuntu's default Ctrl-Alt-T shortcut opens Gnome Terminal, Gnome Terminal
+// supports modern fonts, etc. It seems best to emulate the terminal that most
+// Android developers use because they'll fix apps (the shell, etc.) to keep
+// working with that terminal's emulation.
+//
+// The point of this emulation is not to be perfect or to solve all issues with
+// console windows on Windows, but to be better than the original code which
+// just called read() (which called ReadFile(), which called ReadConsoleA())
+// which did not support Ctrl-C, tab completion, shell input line editing
+// keys, server echo, and more.
+//
+// This implementation reconfigures the console with SetConsoleMode(), then
+// calls ReadConsoleInput() to get raw input which it remaps to Unix
+// terminal-style sequences which is returned via unix_read() which is used
+// by the 'adb shell' command.
+//
+// Code organization:
+//
+// * stdin_raw_init() and stdin_raw_restore() reconfigure the console.
+// * unix_read() detects console windows (as opposed to pipes, files, etc.).
+// * _console_read() is the main code of the emulation.
+
+
+// Read an input record from the console; one that should be processed.
+static bool _get_interesting_input_record_uncached(const HANDLE console,
+ INPUT_RECORD* const input_record) {
+ for (;;) {
+ DWORD read_count = 0;
+ memset(input_record, 0, sizeof(*input_record));
+ if (!ReadConsoleInputA(console, input_record, 1, &read_count)) {
+ D("_get_interesting_input_record_uncached: ReadConsoleInputA() "
+ "failure, error %ld\n", GetLastError());
+ errno = EIO;
+ return false;
+ }
+
+ if (read_count == 0) { // should be impossible
+ fatal("ReadConsoleInputA returned 0");
+ }
+
+ if (read_count != 1) { // should be impossible
+ fatal("ReadConsoleInputA did not return one input record");
+ }
+
+ if ((input_record->EventType == KEY_EVENT) &&
+ (input_record->Event.KeyEvent.bKeyDown)) {
+ if (input_record->Event.KeyEvent.wRepeatCount == 0) {
+ fatal("ReadConsoleInputA returned a key event with zero repeat"
+ " count");
+ }
+
+ // Got an interesting INPUT_RECORD, so return
+ return true;
+ }
+ }
+}
+
+// Cached input record (in case _console_read() is passed a buffer that doesn't
+// have enough space to fit wRepeatCount number of key sequences). A non-zero
+// wRepeatCount indicates that a record is cached.
+static INPUT_RECORD _win32_input_record;
+
+// Get the next KEY_EVENT_RECORD that should be processed.
+static KEY_EVENT_RECORD* _get_key_event_record(const HANDLE console) {
+ // If nothing cached, read directly from the console until we get an
+ // interesting record.
+ if (_win32_input_record.Event.KeyEvent.wRepeatCount == 0) {
+ if (!_get_interesting_input_record_uncached(console,
+ &_win32_input_record)) {
+ // There was an error, so make sure wRepeatCount is zero because
+ // that signifies no cached input record.
+ _win32_input_record.Event.KeyEvent.wRepeatCount = 0;
+ return NULL;
+ }
+ }
+
+ return &_win32_input_record.Event.KeyEvent;
+}
+
+static __inline__ bool _is_shift_pressed(const DWORD control_key_state) {
+ return (control_key_state & SHIFT_PRESSED) != 0;
+}
+
+static __inline__ bool _is_ctrl_pressed(const DWORD control_key_state) {
+ return (control_key_state & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) != 0;
+}
+
+static __inline__ bool _is_alt_pressed(const DWORD control_key_state) {
+ return (control_key_state & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) != 0;
+}
+
+static __inline__ bool _is_numlock_on(const DWORD control_key_state) {
+ return (control_key_state & NUMLOCK_ON) != 0;
+}
+
+static __inline__ bool _is_capslock_on(const DWORD control_key_state) {
+ return (control_key_state & CAPSLOCK_ON) != 0;
+}
+
+static __inline__ bool _is_enhanced_key(const DWORD control_key_state) {
+ return (control_key_state & ENHANCED_KEY) != 0;
+}
+
+// Constants from MSDN for ToAscii().
+static const BYTE TOASCII_KEY_OFF = 0x00;
+static const BYTE TOASCII_KEY_DOWN = 0x80;
+static const BYTE TOASCII_KEY_TOGGLED_ON = 0x01; // for CapsLock
+
+// Given a key event, ignore a modifier key and return the character that was
+// entered without the modifier. Writes to *ch and returns the number of bytes
+// written.
+static size_t _get_char_ignoring_modifier(char* const ch,
+ const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state,
+ const WORD modifier) {
+ // If there is no character from Windows, try ignoring the specified
+ // modifier and look for a character. Note that if AltGr is being used,
+ // there will be a character from Windows.
+ if (key_event->uChar.AsciiChar == '\0') {
+ // Note that we read the control key state from the passed in argument
+ // instead of from key_event since the argument has been normalized.
+ if (((modifier == VK_SHIFT) &&
+ _is_shift_pressed(control_key_state)) ||
+ ((modifier == VK_CONTROL) &&
+ _is_ctrl_pressed(control_key_state)) ||
+ ((modifier == VK_MENU) && _is_alt_pressed(control_key_state))) {
+
+ BYTE key_state[256] = {0};
+ key_state[VK_SHIFT] = _is_shift_pressed(control_key_state) ?
+ TOASCII_KEY_DOWN : TOASCII_KEY_OFF;
+ key_state[VK_CONTROL] = _is_ctrl_pressed(control_key_state) ?
+ TOASCII_KEY_DOWN : TOASCII_KEY_OFF;
+ key_state[VK_MENU] = _is_alt_pressed(control_key_state) ?
+ TOASCII_KEY_DOWN : TOASCII_KEY_OFF;
+ key_state[VK_CAPITAL] = _is_capslock_on(control_key_state) ?
+ TOASCII_KEY_TOGGLED_ON : TOASCII_KEY_OFF;
+
+ // cause this modifier to be ignored
+ key_state[modifier] = TOASCII_KEY_OFF;
+
+ WORD translated = 0;
+ if (ToAscii(key_event->wVirtualKeyCode,
+ key_event->wVirtualScanCode, key_state, &translated, 0) == 1) {
+ // Ignoring the modifier, we found a character.
+ *ch = (CHAR)translated;
+ return 1;
+ }
+ }
+ }
+
+ // Just use whatever Windows told us originally.
+ *ch = key_event->uChar.AsciiChar;
+
+ // If the character from Windows is NULL, return a size of zero.
+ return (*ch == '\0') ? 0 : 1;
+}
+
+// If a Ctrl key is pressed, lookup the character, ignoring the Ctrl key,
+// but taking into account the shift key. This is because for a sequence like
+// Ctrl-Alt-0, we want to find the character '0' and for Ctrl-Alt-Shift-0,
+// we want to find the character ')'.
+//
+// Note that Windows doesn't seem to pass bKeyDown for Ctrl-Shift-NoAlt-0
+// because it is the default key-sequence to switch the input language.
+// This is configurable in the Region and Language control panel.
+static __inline__ size_t _get_non_control_char(char* const ch,
+ const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state) {
+ return _get_char_ignoring_modifier(ch, key_event, control_key_state,
+ VK_CONTROL);
+}
+
+// Get without Alt.
+static __inline__ size_t _get_non_alt_char(char* const ch,
+ const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state) {
+ return _get_char_ignoring_modifier(ch, key_event, control_key_state,
+ VK_MENU);
+}
+
+// Ignore the control key, find the character from Windows, and apply any
+// Control key mappings (for example, Ctrl-2 is a NULL character). Writes to
+// *pch and returns number of bytes written.
+static size_t _get_control_character(char* const pch,
+ const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state) {
+ const size_t len = _get_non_control_char(pch, key_event,
+ control_key_state);
+
+ if ((len == 1) && _is_ctrl_pressed(control_key_state)) {
+ char ch = *pch;
+ switch (ch) {
+ case '2':
+ case '@':
+ case '`':
+ ch = '\0';
+ break;
+ case '3':
+ case '[':
+ case '{':
+ ch = '\x1b';
+ break;
+ case '4':
+ case '\\':
+ case '|':
+ ch = '\x1c';
+ break;
+ case '5':
+ case ']':
+ case '}':
+ ch = '\x1d';
+ break;
+ case '6':
+ case '^':
+ case '~':
+ ch = '\x1e';
+ break;
+ case '7':
+ case '-':
+ case '_':
+ ch = '\x1f';
+ break;
+ case '8':
+ ch = '\x7f';
+ break;
+ case '/':
+ if (!_is_alt_pressed(control_key_state)) {
+ ch = '\x1f';
+ }
+ break;
+ case '?':
+ if (!_is_alt_pressed(control_key_state)) {
+ ch = '\x7f';
+ }
+ break;
+ }
+ *pch = ch;
+ }
+
+ return len;
+}
+
+static DWORD _normalize_altgr_control_key_state(
+ const KEY_EVENT_RECORD* const key_event) {
+ DWORD control_key_state = key_event->dwControlKeyState;
+
+ // If we're in an AltGr situation where the AltGr key is down (depending on
+ // the keyboard layout, that might be the physical right alt key which
+ // produces a control_key_state where Right-Alt and Left-Ctrl are down) or
+ // AltGr-equivalent keys are down (any Ctrl key + any Alt key), and we have
+ // a character (which indicates that there was an AltGr mapping), then act
+ // as if alt and control are not really down for the purposes of modifiers.
+ // This makes it so that if the user with, say, a German keyboard layout
+ // presses AltGr-] (which we see as Right-Alt + Left-Ctrl + key), we just
+ // output the key and we don't see the Alt and Ctrl keys.
+ if (_is_ctrl_pressed(control_key_state) &&
+ _is_alt_pressed(control_key_state)
+ && (key_event->uChar.AsciiChar != '\0')) {
+ // Try to remove as few bits as possible to improve our chances of
+ // detecting combinations like Left-Alt + AltGr, Right-Ctrl + AltGr, or
+ // Left-Alt + Right-Ctrl + AltGr.
+ if ((control_key_state & RIGHT_ALT_PRESSED) != 0) {
+ // Remove Right-Alt.
+ control_key_state &= ~RIGHT_ALT_PRESSED;
+ // If uChar is set, a Ctrl key is pressed, and Right-Alt is
+ // pressed, Left-Ctrl is almost always set, except if the user
+ // presses Right-Ctrl, then AltGr (in that specific order) for
+ // whatever reason. At any rate, make sure the bit is not set.
+ control_key_state &= ~LEFT_CTRL_PRESSED;
+ } else if ((control_key_state & LEFT_ALT_PRESSED) != 0) {
+ // Remove Left-Alt.
+ control_key_state &= ~LEFT_ALT_PRESSED;
+ // Whichever Ctrl key is down, remove it from the state. We only
+ // remove one key, to improve our chances of detecting the
+ // corner-case of Left-Ctrl + Left-Alt + Right-Ctrl.
+ if ((control_key_state & LEFT_CTRL_PRESSED) != 0) {
+ // Remove Left-Ctrl.
+ control_key_state &= ~LEFT_CTRL_PRESSED;
+ } else if ((control_key_state & RIGHT_CTRL_PRESSED) != 0) {
+ // Remove Right-Ctrl.
+ control_key_state &= ~RIGHT_CTRL_PRESSED;
+ }
+ }
+
+ // Note that this logic isn't 100% perfect because Windows doesn't
+ // allow us to detect all combinations because a physical AltGr key
+ // press shows up as two bits, plus some combinations are ambiguous
+ // about what is actually physically pressed.
+ }
+
+ return control_key_state;
+}
+
+// If NumLock is on and Shift is pressed, SHIFT_PRESSED is not set in
+// dwControlKeyState for the following keypad keys: period, 0-9. If we detect
+// this scenario, set the SHIFT_PRESSED bit so we can add modifiers
+// appropriately.
+static DWORD _normalize_keypad_control_key_state(const WORD vk,
+ const DWORD control_key_state) {
+ if (!_is_numlock_on(control_key_state)) {
+ return control_key_state;
+ }
+ if (!_is_enhanced_key(control_key_state)) {
+ switch (vk) {
+ case VK_INSERT: // 0
+ case VK_DELETE: // .
+ case VK_END: // 1
+ case VK_DOWN: // 2
+ case VK_NEXT: // 3
+ case VK_LEFT: // 4
+ case VK_CLEAR: // 5
+ case VK_RIGHT: // 6
+ case VK_HOME: // 7
+ case VK_UP: // 8
+ case VK_PRIOR: // 9
+ return control_key_state | SHIFT_PRESSED;
+ }
+ }
+
+ return control_key_state;
+}
+
+static const char* _get_keypad_sequence(const DWORD control_key_state,
+ const char* const normal, const char* const shifted) {
+ if (_is_shift_pressed(control_key_state)) {
+ // Shift is pressed and NumLock is off
+ return shifted;
+ } else {
+ // Shift is not pressed and NumLock is off, or,
+ // Shift is pressed and NumLock is on, in which case we want the
+ // NumLock and Shift to neutralize each other, thus, we want the normal
+ // sequence.
+ return normal;
+ }
+ // If Shift is not pressed and NumLock is on, a different virtual key code
+ // is returned by Windows, which can be taken care of by a different case
+ // statement in _console_read().
+}
+
+// Write sequence to buf and return the number of bytes written.
+static size_t _get_modifier_sequence(char* const buf, const WORD vk,
+ DWORD control_key_state, const char* const normal) {
+ // Copy the base sequence into buf.
+ const size_t len = strlen(normal);
+ memcpy(buf, normal, len);
+
+ int code = 0;
+
+ control_key_state = _normalize_keypad_control_key_state(vk,
+ control_key_state);
+
+ if (_is_shift_pressed(control_key_state)) {
+ code |= 0x1;
+ }
+ if (_is_alt_pressed(control_key_state)) { // any alt key pressed
+ code |= 0x2;
+ }
+ if (_is_ctrl_pressed(control_key_state)) { // any control key pressed
+ code |= 0x4;
+ }
+ // If some modifier was held down, then we need to insert the modifier code
+ if (code != 0) {
+ if (len == 0) {
+ // Should be impossible because caller should pass a string of
+ // non-zero length.
+ return 0;
+ }
+ size_t index = len - 1;
+ const char lastChar = buf[index];
+ if (lastChar != '~') {
+ buf[index++] = '1';
+ }
+ buf[index++] = ';'; // modifier separator
+ // 2 = shift, 3 = alt, 4 = shift & alt, 5 = control,
+ // 6 = shift & control, 7 = alt & control, 8 = shift & alt & control
+ buf[index++] = '1' + code;
+ buf[index++] = lastChar; // move ~ (or other last char) to the end
+ return index;
+ }
+ return len;
+}
+
+// Write sequence to buf and return the number of bytes written.
+static size_t _get_modifier_keypad_sequence(char* const buf, const WORD vk,
+ const DWORD control_key_state, const char* const normal,
+ const char shifted) {
+ if (_is_shift_pressed(control_key_state)) {
+ // Shift is pressed and NumLock is off
+ if (shifted != '\0') {
+ buf[0] = shifted;
+ return sizeof(buf[0]);
+ } else {
+ return 0;
+ }
+ } else {
+ // Shift is not pressed and NumLock is off, or,
+ // Shift is pressed and NumLock is on, in which case we want the
+ // NumLock and Shift to neutralize each other, thus, we want the normal
+ // sequence.
+ return _get_modifier_sequence(buf, vk, control_key_state, normal);
+ }
+ // If Shift is not pressed and NumLock is on, a different virtual key code
+ // is returned by Windows, which can be taken care of by a different case
+ // statement in _console_read().
+}
+
+// The decimal key on the keypad produces a '.' for U.S. English and a ',' for
+// Standard German. Figure this out at runtime so we know what to output for
+// Shift-VK_DELETE.
+static char _get_decimal_char() {
+ return (char)MapVirtualKeyA(VK_DECIMAL, MAPVK_VK_TO_CHAR);
+}
+
+// Prefix the len bytes in buf with the escape character, and then return the
+// new buffer length.
+size_t _escape_prefix(char* const buf, const size_t len) {
+ // If nothing to prefix, don't do anything. We might be called with
+ // len == 0, if alt was held down with a dead key which produced nothing.
+ if (len == 0) {
+ return 0;
+ }
+
+ memmove(&buf[1], buf, len);
+ buf[0] = '\x1b';
+ return len + 1;
+}
+
+// Writes to buffer buf (of length len), returning number of bytes written or
+// -1 on error. Never returns zero because Win32 consoles are never 'closed'
+// (as far as I can tell).
+static int _console_read(const HANDLE console, void* buf, size_t len) {
+ for (;;) {
+ KEY_EVENT_RECORD* const key_event = _get_key_event_record(console);
+ if (key_event == NULL) {
+ return -1;
+ }
+
+ const WORD vk = key_event->wVirtualKeyCode;
+ const CHAR ch = key_event->uChar.AsciiChar;
+ const DWORD control_key_state = _normalize_altgr_control_key_state(
+ key_event);
+
+ // The following emulation code should write the output sequence to
+ // either seqstr or to seqbuf and seqbuflen.
+ const char* seqstr = NULL; // NULL terminated C-string
+ // Enough space for max sequence string below, plus modifiers and/or
+ // escape prefix.
+ char seqbuf[16];
+ size_t seqbuflen = 0; // Space used in seqbuf.
+
+#define MATCH(vk, normal) \
+ case (vk): \
+ { \
+ seqstr = (normal); \
+ } \
+ break;
+
+ // Modifier keys should affect the output sequence.
+#define MATCH_MODIFIER(vk, normal) \
+ case (vk): \
+ { \
+ seqbuflen = _get_modifier_sequence(seqbuf, (vk), \
+ control_key_state, (normal)); \
+ } \
+ break;
+
+ // The shift key should affect the output sequence.
+#define MATCH_KEYPAD(vk, normal, shifted) \
+ case (vk): \
+ { \
+ seqstr = _get_keypad_sequence(control_key_state, (normal), \
+ (shifted)); \
+ } \
+ break;
+
+ // The shift key and other modifier keys should affect the output
+ // sequence.
+#define MATCH_MODIFIER_KEYPAD(vk, normal, shifted) \
+ case (vk): \
+ { \
+ seqbuflen = _get_modifier_keypad_sequence(seqbuf, (vk), \
+ control_key_state, (normal), (shifted)); \
+ } \
+ break;
+
+#define ESC "\x1b"
+#define CSI ESC "["
+#define SS3 ESC "O"
+
+ // Only support normal mode, not application mode.
+
+ // Enhanced keys:
+ // * 6-pack: insert, delete, home, end, page up, page down
+ // * cursor keys: up, down, right, left
+ // * keypad: divide, enter
+ // * Undocumented: VK_PAUSE (Ctrl-NumLock), VK_SNAPSHOT,
+ // VK_CANCEL (Ctrl-Pause/Break), VK_NUMLOCK
+ if (_is_enhanced_key(control_key_state)) {
+ switch (vk) {
+ case VK_RETURN: // Enter key on keypad
+ if (_is_ctrl_pressed(control_key_state)) {
+ seqstr = "\n";
+ } else {
+ seqstr = "\r";
+ }
+ break;
+
+ MATCH_MODIFIER(VK_PRIOR, CSI "5~"); // Page Up
+ MATCH_MODIFIER(VK_NEXT, CSI "6~"); // Page Down
+
+ // gnome-terminal currently sends SS3 "F" and SS3 "H", but that
+ // will be fixed soon to match xterm which sends CSI "F" and
+ // CSI "H". https://bugzilla.redhat.com/show_bug.cgi?id=1119764
+ MATCH(VK_END, CSI "F");
+ MATCH(VK_HOME, CSI "H");
+
+ MATCH_MODIFIER(VK_LEFT, CSI "D");
+ MATCH_MODIFIER(VK_UP, CSI "A");
+ MATCH_MODIFIER(VK_RIGHT, CSI "C");
+ MATCH_MODIFIER(VK_DOWN, CSI "B");
+
+ MATCH_MODIFIER(VK_INSERT, CSI "2~");
+ MATCH_MODIFIER(VK_DELETE, CSI "3~");
+
+ MATCH(VK_DIVIDE, "/");
+ }
+ } else { // Non-enhanced keys:
+ switch (vk) {
+ case VK_BACK: // backspace
+ if (_is_alt_pressed(control_key_state)) {
+ seqstr = ESC "\x7f";
+ } else {
+ seqstr = "\x7f";
+ }
+ break;
+
+ case VK_TAB:
+ if (_is_shift_pressed(control_key_state)) {
+ seqstr = CSI "Z";
+ } else {
+ seqstr = "\t";
+ }
+ break;
+
+ // Number 5 key in keypad when NumLock is off, or if NumLock is
+ // on and Shift is down.
+ MATCH_KEYPAD(VK_CLEAR, CSI "E", "5");
+
+ case VK_RETURN: // Enter key on main keyboard
+ if (_is_alt_pressed(control_key_state)) {
+ seqstr = ESC "\n";
+ } else if (_is_ctrl_pressed(control_key_state)) {
+ seqstr = "\n";
+ } else {
+ seqstr = "\r";
+ }
+ break;
+
+ // VK_ESCAPE: Don't do any special handling. The OS uses many
+ // of the sequences with Escape and many of the remaining
+ // sequences don't produce bKeyDown messages, only !bKeyDown
+ // for whatever reason.
+
+ case VK_SPACE:
+ if (_is_alt_pressed(control_key_state)) {
+ seqstr = ESC " ";
+ } else if (_is_ctrl_pressed(control_key_state)) {
+ seqbuf[0] = '\0'; // NULL char
+ seqbuflen = 1;
+ } else {
+ seqstr = " ";
+ }
+ break;
+
+ MATCH_MODIFIER_KEYPAD(VK_PRIOR, CSI "5~", '9'); // Page Up
+ MATCH_MODIFIER_KEYPAD(VK_NEXT, CSI "6~", '3'); // Page Down
+
+ MATCH_KEYPAD(VK_END, CSI "4~", "1");
+ MATCH_KEYPAD(VK_HOME, CSI "1~", "7");
+
+ MATCH_MODIFIER_KEYPAD(VK_LEFT, CSI "D", '4');
+ MATCH_MODIFIER_KEYPAD(VK_UP, CSI "A", '8');
+ MATCH_MODIFIER_KEYPAD(VK_RIGHT, CSI "C", '6');
+ MATCH_MODIFIER_KEYPAD(VK_DOWN, CSI "B", '2');
+
+ MATCH_MODIFIER_KEYPAD(VK_INSERT, CSI "2~", '0');
+ MATCH_MODIFIER_KEYPAD(VK_DELETE, CSI "3~",
+ _get_decimal_char());
+
+ case 0x30: // 0
+ case 0x31: // 1
+ case 0x39: // 9
+ case VK_OEM_1: // ;:
+ case VK_OEM_PLUS: // =+
+ case VK_OEM_COMMA: // ,<
+ case VK_OEM_PERIOD: // .>
+ case VK_OEM_7: // '"
+ case VK_OEM_102: // depends on keyboard, could be <> or \|
+ case VK_OEM_2: // /?
+ case VK_OEM_3: // `~
+ case VK_OEM_4: // [{
+ case VK_OEM_5: // \|
+ case VK_OEM_6: // ]}
+ {
+ seqbuflen = _get_control_character(seqbuf, key_event,
+ control_key_state);
+
+ if (_is_alt_pressed(control_key_state)) {
+ seqbuflen = _escape_prefix(seqbuf, seqbuflen);
+ }
+ }
+ break;
+
+ case 0x32: // 2
+ case 0x36: // 6
+ case VK_OEM_MINUS: // -_
+ {
+ seqbuflen = _get_control_character(seqbuf, key_event,
+ control_key_state);
+
+ // If Alt is pressed and it isn't Ctrl-Alt-ShiftUp, then
+ // prefix with escape.
+ if (_is_alt_pressed(control_key_state) &&
+ !(_is_ctrl_pressed(control_key_state) &&
+ !_is_shift_pressed(control_key_state))) {
+ seqbuflen = _escape_prefix(seqbuf, seqbuflen);
+ }
+ }
+ break;
+
+ case 0x33: // 3
+ case 0x34: // 4
+ case 0x35: // 5
+ case 0x37: // 7
+ case 0x38: // 8
+ {
+ seqbuflen = _get_control_character(seqbuf, key_event,
+ control_key_state);
+
+ // If Alt is pressed and it isn't Ctrl-Alt-ShiftUp, then
+ // prefix with escape.
+ if (_is_alt_pressed(control_key_state) &&
+ !(_is_ctrl_pressed(control_key_state) &&
+ !_is_shift_pressed(control_key_state))) {
+ seqbuflen = _escape_prefix(seqbuf, seqbuflen);
+ }
+ }
+ break;
+
+ case 0x41: // a
+ case 0x42: // b
+ case 0x43: // c
+ case 0x44: // d
+ case 0x45: // e
+ case 0x46: // f
+ case 0x47: // g
+ case 0x48: // h
+ case 0x49: // i
+ case 0x4a: // j
+ case 0x4b: // k
+ case 0x4c: // l
+ case 0x4d: // m
+ case 0x4e: // n
+ case 0x4f: // o
+ case 0x50: // p
+ case 0x51: // q
+ case 0x52: // r
+ case 0x53: // s
+ case 0x54: // t
+ case 0x55: // u
+ case 0x56: // v
+ case 0x57: // w
+ case 0x58: // x
+ case 0x59: // y
+ case 0x5a: // z
+ {
+ seqbuflen = _get_non_alt_char(seqbuf, key_event,
+ control_key_state);
+
+ // If Alt is pressed, then prefix with escape.
+ if (_is_alt_pressed(control_key_state)) {
+ seqbuflen = _escape_prefix(seqbuf, seqbuflen);
+ }
+ }
+ break;
+
+ // These virtual key codes are generated by the keys on the
+ // keypad *when NumLock is on* and *Shift is up*.
+ MATCH(VK_NUMPAD0, "0");
+ MATCH(VK_NUMPAD1, "1");
+ MATCH(VK_NUMPAD2, "2");
+ MATCH(VK_NUMPAD3, "3");
+ MATCH(VK_NUMPAD4, "4");
+ MATCH(VK_NUMPAD5, "5");
+ MATCH(VK_NUMPAD6, "6");
+ MATCH(VK_NUMPAD7, "7");
+ MATCH(VK_NUMPAD8, "8");
+ MATCH(VK_NUMPAD9, "9");
+
+ MATCH(VK_MULTIPLY, "*");
+ MATCH(VK_ADD, "+");
+ MATCH(VK_SUBTRACT, "-");
+ // VK_DECIMAL is generated by the . key on the keypad *when
+ // NumLock is on* and *Shift is up* and the sequence is not
+ // Ctrl-Alt-NoShift-. (which causes Ctrl-Alt-Del and the
+ // Windows Security screen to come up).
+ case VK_DECIMAL:
+ // U.S. English uses '.', Germany German uses ','.
+ seqbuflen = _get_non_control_char(seqbuf, key_event,
+ control_key_state);
+ break;
+
+ MATCH_MODIFIER(VK_F1, SS3 "P");
+ MATCH_MODIFIER(VK_F2, SS3 "Q");
+ MATCH_MODIFIER(VK_F3, SS3 "R");
+ MATCH_MODIFIER(VK_F4, SS3 "S");
+ MATCH_MODIFIER(VK_F5, CSI "15~");
+ MATCH_MODIFIER(VK_F6, CSI "17~");
+ MATCH_MODIFIER(VK_F7, CSI "18~");
+ MATCH_MODIFIER(VK_F8, CSI "19~");
+ MATCH_MODIFIER(VK_F9, CSI "20~");
+ MATCH_MODIFIER(VK_F10, CSI "21~");
+ MATCH_MODIFIER(VK_F11, CSI "23~");
+ MATCH_MODIFIER(VK_F12, CSI "24~");
+
+ MATCH_MODIFIER(VK_F13, CSI "25~");
+ MATCH_MODIFIER(VK_F14, CSI "26~");
+ MATCH_MODIFIER(VK_F15, CSI "28~");
+ MATCH_MODIFIER(VK_F16, CSI "29~");
+ MATCH_MODIFIER(VK_F17, CSI "31~");
+ MATCH_MODIFIER(VK_F18, CSI "32~");
+ MATCH_MODIFIER(VK_F19, CSI "33~");
+ MATCH_MODIFIER(VK_F20, CSI "34~");
+
+ // MATCH_MODIFIER(VK_F21, ???);
+ // MATCH_MODIFIER(VK_F22, ???);
+ // MATCH_MODIFIER(VK_F23, ???);
+ // MATCH_MODIFIER(VK_F24, ???);
+ }
+ }
+
+#undef MATCH
+#undef MATCH_MODIFIER
+#undef MATCH_KEYPAD
+#undef MATCH_MODIFIER_KEYPAD
+#undef ESC
+#undef CSI
+#undef SS3
+
+ const char* out;
+ size_t outlen;
+
+ // Check for output in any of:
+ // * seqstr is set (and strlen can be used to determine the length).
+ // * seqbuf and seqbuflen are set
+ // Fallback to ch from Windows.
+ if (seqstr != NULL) {
+ out = seqstr;
+ outlen = strlen(seqstr);
+ } else if (seqbuflen > 0) {
+ out = seqbuf;
+ outlen = seqbuflen;
+ } else if (ch != '\0') {
+ // Use whatever Windows told us it is.
+ seqbuf[0] = ch;
+ seqbuflen = 1;
+ out = seqbuf;
+ outlen = seqbuflen;
+ } else {
+ // No special handling for the virtual key code and Windows isn't
+ // telling us a character code, then we don't know how to translate
+ // the key press.
+ //
+ // Consume the input and 'continue' to cause us to get a new key
+ // event.
+ D("_console_read: unknown virtual key code: %d, enhanced: %s\n",
+ vk, _is_enhanced_key(control_key_state) ? "true" : "false");
+ key_event->wRepeatCount = 0;
+ continue;
+ }
+
+ int bytesRead = 0;
+
+ // put output wRepeatCount times into buf/len
+ while (key_event->wRepeatCount > 0) {
+ if (len >= outlen) {
+ // Write to buf/len
+ memcpy(buf, out, outlen);
+ buf = (void*)((char*)buf + outlen);
+ len -= outlen;
+ bytesRead += outlen;
+
+ // consume the input
+ --key_event->wRepeatCount;
+ } else {
+ // Not enough space, so just leave it in _win32_input_record
+ // for a subsequent retrieval.
+ if (bytesRead == 0) {
+ // We didn't write anything because there wasn't enough
+ // space to even write one sequence. This should never
+ // happen if the caller uses sensible buffer sizes
+ // (i.e. >= maximum sequence length which is probably a
+ // few bytes long).
+ D("_console_read: no buffer space to write one sequence; "
+ "buffer: %ld, sequence: %ld\n", (long)len,
+ (long)outlen);
+ errno = ENOMEM;
+ return -1;
+ } else {
+ // Stop trying to write to buf/len, just return whatever
+ // we wrote so far.
+ break;
+ }
+ }
+ }
+
+ return bytesRead;
+ }
+}
+
+static DWORD _old_console_mode; // previous GetConsoleMode() result
+static HANDLE _console_handle; // when set, console mode should be restored
+
+void stdin_raw_init(const int fd) {
+ if (STDIN_FILENO == fd) {
+ const HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
+ if ((in == INVALID_HANDLE_VALUE) || (in == NULL)) {
+ return;
+ }
+
+ if (GetFileType(in) != FILE_TYPE_CHAR) {
+ // stdin might be a file or pipe.
+ return;
+ }
+
+ if (!GetConsoleMode(in, &_old_console_mode)) {
+ // If GetConsoleMode() fails, stdin is probably is not a console.
+ return;
+ }
+
+ // Disable ENABLE_PROCESSED_INPUT so that Ctrl-C is read instead of
+ // calling the process Ctrl-C routine (configured by
+ // SetConsoleCtrlHandler()).
+ // Disable ENABLE_LINE_INPUT so that input is immediately sent.
+ // Disable ENABLE_ECHO_INPUT to disable local echo. Disabling this
+ // flag also seems necessary to have proper line-ending processing.
+ if (!SetConsoleMode(in, _old_console_mode & ~(ENABLE_PROCESSED_INPUT |
+ ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT))) {
+ // This really should not fail.
+ D("stdin_raw_init: SetConsoleMode() failure, error %ld\n",
+ GetLastError());
+ }
+
+ // Once this is set, it means that stdin has been configured for
+ // reading from and that the old console mode should be restored later.
+ _console_handle = in;
+
+ // Note that we don't need to configure C Runtime line-ending
+ // translation because _console_read() does not call the C Runtime to
+ // read from the console.
+ }
+}
+
+void stdin_raw_restore(const int fd) {
+ if (STDIN_FILENO == fd) {
+ if (_console_handle != NULL) {
+ const HANDLE in = _console_handle;
+ _console_handle = NULL; // clear state
+
+ if (!SetConsoleMode(in, _old_console_mode)) {
+ // This really should not fail.
+ D("stdin_raw_restore: SetConsoleMode() failure, error %ld\n",
+ GetLastError());
+ }
+ }
+ }
+}
+
+// Called by 'adb shell' command to read from stdin.
+int unix_read(int fd, void* buf, size_t len) {
+ if ((fd == STDIN_FILENO) && (_console_handle != NULL)) {
+ // If it is a request to read from stdin, and stdin_raw_init() has been
+ // called, and it successfully configured the console, then read from
+ // the console using Win32 console APIs and partially emulate a unix
+ // terminal.
+ return _console_read(_console_handle, buf, len);
+ } else {
+ // Just call into C Runtime which can read from pipes/files and which
+ // can do LF/CR translation.
+#undef read
+ return read(fd, buf, len);
+ }
+}