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authorStephen Hines <srhines@google.com>2014-11-08 19:30:05 -0800
committerStephen Hines <srhines@google.com>2014-11-08 19:30:05 -0800
commit7e34121e390218238bb622d3e3ccd9ccfbd152dd (patch)
treeab3928cac975926af5cb494cbce7f292dadfdaee /include/utils
parent2655256570b7c1c5af6d886735835eecb99f45f2 (diff)
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Move winsock2.h in front of a potential windows.h include.
Files that included FileMap.h (possibly transitively), before including ByteOrder.h (which pulls in winsock2.h directly), will experience a compiler warning/error from the latest mingw headers. This happens because the headers require that winsock2.h come before windows.h in all cases. The simplest (and most error-proof) fix for now is to include winsock2.h before this use of windows.h. Change-Id: I33069e4c9962d9820d0ea5976554f89d7ff6307c
Diffstat (limited to 'include/utils')
-rw-r--r--include/utils/FileMap.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/utils/FileMap.h b/include/utils/FileMap.h
index dfe6d51..02cb7df 100644
--- a/include/utils/FileMap.h
+++ b/include/utils/FileMap.h
@@ -25,6 +25,10 @@
#include <utils/Compat.h>
#ifdef HAVE_WIN32_FILEMAP
+// Ensure that we always pull in winsock2.h before windows.h
+#ifdef HAVE_WINSOCK
+#include <winsock2.h>
+#endif
#include <windows.h>
#endif