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author | Elliott Hughes <enh@google.com> | 2012-05-24 19:03:07 -0700 |
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committer | Brian Carlstrom <bdc@google.com> | 2013-05-14 19:49:22 -0700 |
commit | bfec3a315000e9fcfc8e2d3fcef25e747e3d2053 (patch) | |
tree | 8e8c717620381e8f480470cce4517b54d57ed729 /libcorkscrew/test.c | |
parent | 7382459eca9632168b9d393bc77fb62bc21bb67a (diff) | |
download | system_core-bfec3a315000e9fcfc8e2d3fcef25e747e3d2053.zip system_core-bfec3a315000e9fcfc8e2d3fcef25e747e3d2053.tar.gz system_core-bfec3a315000e9fcfc8e2d3fcef25e747e3d2053.tar.bz2 |
Add basic Darwin support to libcorkscrew.
This might not seem like much, but it's already better than Mac OS'
backtrace(3).
(cherry picked from commit 2a46f6293f19b9d6100187fbd53088088e671b88)
Change-Id: I197b06c4c19f728ad6f194b2f473bd9dcd99b8a6
Diffstat (limited to 'libcorkscrew/test.c')
-rw-r--r-- | libcorkscrew/test.c | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/libcorkscrew/test.c b/libcorkscrew/test.c deleted file mode 100644 index af34c03..0000000 --- a/libcorkscrew/test.c +++ /dev/null @@ -1,64 +0,0 @@ -#include <corkscrew/backtrace.h> -#include <corkscrew/symbol_table.h> -#include <stdio.h> -#include <stdlib.h> - -void do_backtrace() { - const size_t MAX_DEPTH = 32; - backtrace_frame_t* frames = (backtrace_frame_t*) malloc(sizeof(backtrace_frame_t) * MAX_DEPTH); - ssize_t frame_count = unwind_backtrace(frames, 0, MAX_DEPTH); - fprintf(stderr, "frame_count=%d\n", (int) frame_count); - - backtrace_symbol_t* backtrace_symbols = (backtrace_symbol_t*) malloc(sizeof(backtrace_symbol_t) * frame_count); - get_backtrace_symbols(frames, frame_count, backtrace_symbols); - - for (size_t i = 0; i < (size_t) frame_count; ++i) { - char line[MAX_BACKTRACE_LINE_LENGTH]; - format_backtrace_line(i, &frames[i], &backtrace_symbols[i], - line, MAX_BACKTRACE_LINE_LENGTH); - if (backtrace_symbols[i].symbol_name != NULL) { - // get_backtrace_symbols found the symbol's name with dladdr(3). - fprintf(stderr, " %s\n", line); - } else { - // We don't have a symbol. Maybe this is a static symbol, and - // we can look it up? - symbol_table_t* symbols = NULL; - if (backtrace_symbols[i].map_name != NULL) { - symbols = load_symbol_table(backtrace_symbols[i].map_name); - } - const symbol_t* symbol = NULL; - if (symbols != NULL) { - symbol = find_symbol(symbols, frames[i].absolute_pc); - } - if (symbol != NULL) { - uintptr_t offset = frames[i].absolute_pc - symbol->start; - fprintf(stderr, " %s (%s%+d)\n", line, symbol->name, offset); - } else { - fprintf(stderr, " %s (\?\?\?)\n", line); - } - free_symbol_table(symbols); - } - } - - free_backtrace_symbols(backtrace_symbols, frame_count); - free(backtrace_symbols); - free(frames); -} - -__attribute__ ((noinline)) void g() { - fprintf(stderr, "g()\n"); - do_backtrace(); -} - -__attribute__ ((noinline)) int f(int i) { - fprintf(stderr, "f(%i)\n", i); - if (i == 0) { - g(); - return 0; - } - return f(i - 1); -} - -int main() { - return f(5); -} |