diff options
Diffstat (limited to 'adb/sockets.cpp')
-rw-r--r-- | adb/sockets.cpp | 78 |
1 files changed, 34 insertions, 44 deletions
diff --git a/adb/sockets.cpp b/adb/sockets.cpp index 32ca17d..31b5443 100644 --- a/adb/sockets.cpp +++ b/adb/sockets.cpp @@ -25,18 +25,27 @@ #include <string.h> #include <unistd.h> +#include <algorithm> +#include <mutex> +#include <string> +#include <vector> + #if !ADB_HOST #include "cutils/properties.h" #endif #include "adb.h" #include "adb_io.h" +#include "sysdeps/mutex.h" #include "transport.h" -ADB_MUTEX_DEFINE( socket_list_lock ); +#if !defined(__BIONIC__) +using std::recursive_mutex; +#endif -static void local_socket_close_locked(asocket *s); +static void local_socket_close(asocket* s); +static recursive_mutex& local_socket_list_lock = *new recursive_mutex(); static unsigned local_socket_next_id = 1; static asocket local_socket_list = { @@ -61,7 +70,7 @@ asocket *find_local_socket(unsigned local_id, unsigned peer_id) asocket *s; asocket *result = NULL; - adb_mutex_lock(&socket_list_lock); + std::lock_guard<recursive_mutex> lock(local_socket_list_lock); for (s = local_socket_list.next; s != &local_socket_list; s = s->next) { if (s->id != local_id) continue; @@ -70,7 +79,6 @@ asocket *find_local_socket(unsigned local_id, unsigned peer_id) } break; } - adb_mutex_unlock(&socket_list_lock); return result; } @@ -84,20 +92,17 @@ insert_local_socket(asocket* s, asocket* list) s->next->prev = s; } - -void install_local_socket(asocket *s) -{ - adb_mutex_lock(&socket_list_lock); +void install_local_socket(asocket* s) { + std::lock_guard<recursive_mutex> lock(local_socket_list_lock); s->id = local_socket_next_id++; // Socket ids should never be 0. - if (local_socket_next_id == 0) - local_socket_next_id = 1; + if (local_socket_next_id == 0) { + fatal("local socket id overflow"); + } insert_local_socket(s, &local_socket_list); - - adb_mutex_unlock(&socket_list_lock); } void remove_socket(asocket *s) @@ -116,19 +121,17 @@ void remove_socket(asocket *s) void close_all_sockets(atransport *t) { asocket *s; - - /* this is a little gross, but since s->close() *will* modify - ** the list out from under you, your options are limited. - */ - adb_mutex_lock(&socket_list_lock); + /* this is a little gross, but since s->close() *will* modify + ** the list out from under you, your options are limited. + */ + std::lock_guard<recursive_mutex> lock(local_socket_list_lock); restart: - for(s = local_socket_list.next; s != &local_socket_list; s = s->next){ - if(s->transport == t || (s->peer && s->peer->transport == t)) { - local_socket_close_locked(s); + for (s = local_socket_list.next; s != &local_socket_list; s = s->next) { + if (s->transport == t || (s->peer && s->peer->transport == t)) { + local_socket_close(s); goto restart; } } - adb_mutex_unlock(&socket_list_lock); } static int local_socket_enqueue(asocket *s, apacket *p) @@ -191,13 +194,6 @@ static void local_socket_ready(asocket *s) fdevent_add(&s->fde, FDE_READ); } -static void local_socket_close(asocket *s) -{ - adb_mutex_lock(&socket_list_lock); - local_socket_close_locked(s); - adb_mutex_unlock(&socket_list_lock); -} - // be sure to hold the socket list lock when calling this static void local_socket_destroy(asocket *s) { @@ -226,27 +222,21 @@ static void local_socket_destroy(asocket *s) } } - -static void local_socket_close_locked(asocket *s) -{ - D("entered local_socket_close_locked. LS(%d) fd=%d\n", s->id, s->fd); - if(s->peer) { - D("LS(%d): closing peer. peer->id=%d peer->fd=%d\n", - s->id, s->peer->id, s->peer->fd); +static void local_socket_close(asocket* s) { + D("entered local_socket_close. LS(%d) fd=%d", s->id, s->fd); + std::lock_guard<recursive_mutex> lock(local_socket_list_lock); + if (s->peer) { + D("LS(%d): closing peer. peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd); /* Note: it's important to call shutdown before disconnecting from * the peer, this ensures that remote sockets can still get the id * of the local socket they're connected to, to send a CLOSE() * protocol event. */ - if (s->peer->shutdown) - s->peer->shutdown(s->peer); - s->peer->peer = 0; - // tweak to avoid deadlock - if (s->peer->close == local_socket_close) { - local_socket_close_locked(s->peer); - } else { - s->peer->close(s->peer); + if (s->peer->shutdown) { + s->peer->shutdown(s->peer); } - s->peer = 0; + s->peer->peer = nullptr; + s->peer->close(s->peer); + s->peer = nullptr; } /* If we are already closing, or if there are no |