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* move tinyutils into its own namespaceMathias Agopian2013-04-0124-23/+2361
| | | | | | | | | I was fed-up with the constant conflicts in Eclipse with the "libutils" version. Also fix a few copyright notices. Change-Id: I8ffcb845af4b5d0d178f5565f64dfcfbfa27fcd6
* Remove unnecessary compiler pragma.Ian Rogers2012-08-291-8/+3
| | | | | | | | | | With dlmalloc 2.8.6 the compiler pragmas to suppress warnings are not necessary. Also fix compiler warning about redefinition of LOG_TAG. Depends upon: https://android-review.googlesource.com/42351 Change-Id: I50f70be31f4bd994b09083e722759464476c70b3
* Merge "Add MIPS support to pixelflinger."Jean-Baptiste Queru2012-08-2716-179/+3935
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| * Add MIPS support to pixelflinger.Paul Lind2012-08-1316-179/+3935
| | | | | | | | | | | | | | See the comment-block at the top of MIPSAssembler.cpp for implementation overview. Change-Id: Id492c10610574af8c89c38d19e12fafc3652c28a
* | Upgrade to dlmalloc 2.8.5.Ian Rogers2012-08-202-26/+67
|/ | | | | | | | | | Remove mspace functionality from cutils. Directly declare mspace from dlmalloc in code flinger's code cache, and manage without using morecore. Depends upon: https://android-review.googlesource.com/41717 Change-Id: If927254febd4414212c690f16509ef2ee1b44b44
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-085-7/+7
| | | | | Bug: 5449033 Change-Id: Ibcffdcf620ebae1c389446ce8e9d908f11ac039c
* Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGESteve Block2012-01-041-1/+1
| | | | | Bug: 5449033 Change-Id: I4951baa981f09a84ce483e3d1bd0f9ebe009035f
* am 4906db21: Merge "codeflinger: Correct misleading comment of STM instruction"Jean-Baptiste Queru2010-11-231-1/+1
|\ | | | | | | | | * commit '4906db21e041327042b87122b233e1f150618334': codeflinger: Correct misleading comment of STM instruction
| * codeflinger: Correct misleading comment of STM instructionKan-Ru Chen2010-08-181-1/+1
| | | | | | | | | | | | | | | | According to the ARM Architecture Reference Manual, the comment on STM instruction should be in reverse order. Change-Id: I4af852a0478798ff7b02ab9c29c68e320ff78696 Signed-off-by: Kan-Ru Chen <kanru@0xlab.org>
* | am 8e0e372a: Set PROT_EXEC on the whole pixelflinger code cache.Jean-Baptiste Queru2010-10-151-1/+1
|\ \ | | | | | | | | | | | | | | | | | | Merge commit '8e0e372a388434a0553810e2b958e59a26a6bd96' into gingerbread-plus-aosp * commit '8e0e372a388434a0553810e2b958e59a26a6bd96': Set PROT_EXEC on the whole pixelflinger code cache.
| * | Set PROT_EXEC on the whole pixelflinger code cache.Jean-Baptiste Queru2010-10-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The pointer difference between word pointers is a number of words, and it needs to be multiplied by the size of a word to get a proper byte size. Without this, we tend to see crashes when the code crosses a page boundary. Bug: 3026204 Bug: 3097482 Change-Id: I37776d26d5afcdb1da71680de02fbb95e6548371
* | | merge from froyo-plus-aospThe Android Open Source Project2010-06-217-1/+49
|\ \ \ | |/ / |/| / | |/ Change-Id: Ie231effb4d9dfd63aa98ec08b269c31ce32aa1c0
| * Fix build - cpu-features is ARM-specificJean-Baptiste Queru2010-06-151-0/+2
| | | | | | | | Change-Id: I66521f279545a249e3dcb645914f7b66f23cef21
| * Adds support for UBFX to JIT and DisassemblerMartyn Capewell2010-05-287-1/+47
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This introduces UBFX instruction generation abilities to the Pixelflinger JIT, and also modifies the component extraction function to generate the instruction. The extract function contains defines to prevent generation of UBFX on pre-v7 cores. The JIT itself retains the ability to produce the instruction even on v5/6. This patch only generates UBFX when MOV, AND or BIC can't be used. Based on the TRM, this appears to be faster on A9 than using UBFX in all cases. On startup, Pixelflinger JITs three chunks of code. UBFX improves these as follows: 00000077:03515104_00000000_00000000 (Blends a single colour into an RGB565 buffer.) Before: 27 inst/pixel, After: 24 inst/pixel, Improvement: 12.5% 00000077:03545404_00000A01_00000000 (Blends RGBA8888 texture into an RGB565 buffer using alpha.) Before: 30 inst/pixel, After: 27 inst/pixel, Improvement: 11.1% 00000077:03545404_00000A04_00000000 (Blends RGB565 texture into an RGB565 buffer using alpha.) Before: 29 inst/pixel, After: 27 inst/pixel, Improvement: 7.4%
* | Allow pixelflinger to work when NX (No Execute) is enabled.Nick Kralevich2010-05-072-7/+33
|/ | | | | | | | | | | | | Instead of allocating memory from the (non executable) heap, allocate memory using mspace and ensure that we use mprotect to mark it as PROT_EXEC. This allows pixelflinger to continue to work even when NX protections are enabled. Testing: Using the ApiDemos market app, verify that Apidemos -> Graphics -> OpenGL ES -> GLSurfaceView works when "adb shell setprop debug.egl.hw 0" is set. Change-Id: Ib569cd2543c6fa25688ee76325a712bc2347450b
* cpu-features.h is only available for ARMBruce Beare2010-05-041-1/+1
| | | | Change-Id: I1e8001a1875bfd9cebfe18dfd757556b55c8213c
* fix sim buildJean-Baptiste Queru2010-05-031-0/+2
| | | | Change-Id: Ide300eafbcbbc6dfae25fe86188302c6676c4a3b
* Fix LDM addressing mode disassemblyMartyn Capewell2010-04-291-1/+1
| | | | | | | | | | | | | | | | The Pixelflinger disassembler does not handle LDM addressing modes correctly, assuming that the P and U bits in the instruction mean the same in both LDM and STM. This results in the disassembler producing sequences like: stmfd r13!, {r4-r11, r14} ... ... ... ldmea r13!, {r4-r11, r14} This small patch fixes it by EORing the P and U bits with the Load/Store bit. Change-Id: Ic7a1556642c4e29415fc3697019f1239b6c26fc2
* Adds UXTB16 support to PixelflingerMartyn Capewell2009-12-077-1/+128
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add support for UXTB16 to the disassembler * Add encoding of the UXTB16 instruction to the Pixelflinger JIT. Introducing the UXTB16 instruction allows removal of some masking code, and is beneficial from a pipeline point of view - lots of UXTB16 followed by MUL sequences. Also, further rescheduling and use of SMULWB brings extra performance improvements. * Use UXTB16 in bilinear filtered texturing Uses UXTB16 to extract channels for SIMD operations, rather than creating and ANDing with masks. Saves a register and is faster on A8, as UXTB16 result can feed into first stage of multiply, unlike AND. Also, used SMULWB rather than SMULBB, which allows removal of MOVs used to rescale results. Code has been scheduled for A8 pipeline, specifically aiming to allow multiplies to issue in pipeline 0, for efficient dual issue operation. Testing on SpriteMethodTest (http://code.google.com/p/apps-for-android/) gives 8% improvement (12.7 vs. 13.7 fps.) SMULBB to SMULWB trick could be used in <v6 code path, but this hasn't been implemented.
* eclair snapshotJean-Baptiste Queru2009-11-121-11/+1
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* fix 1650170 pixelflinger depends on KeyedVector.h, etcMathias Agopian2009-06-012-4/+4
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* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-0316-0/+6770
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* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-0316-6770/+0
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* auto import from //branches/cupcake/...@126645The Android Open Source Project2009-01-151-1/+1
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* Code drop from //branches/cupcake/...@124589The Android Open Source Project2008-12-175-25/+94
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* Initial ContributionThe Android Open Source Project2008-10-2116-0/+6701