1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
|
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "sysdeps.h"
#include <sys/types.h>
#if !ADB_HOST
#include <cutils/properties.h>
#endif
#define TRACE_TAG TRACE_TRANSPORT
#include "adb.h"
#ifdef HAVE_BIG_ENDIAN
#define H4(x) (((x) & 0xFF000000) >> 24) | (((x) & 0x00FF0000) >> 8) | (((x) & 0x0000FF00) << 8) | (((x) & 0x000000FF) << 24)
static inline void fix_endians(apacket *p)
{
p->msg.command = H4(p->msg.command);
p->msg.arg0 = H4(p->msg.arg0);
p->msg.arg1 = H4(p->msg.arg1);
p->msg.data_length = H4(p->msg.data_length);
p->msg.data_check = H4(p->msg.data_check);
p->msg.magic = H4(p->msg.magic);
}
#else
#define fix_endians(p) do {} while (0)
#endif
#if ADB_HOST
/* we keep a list of opened transports. The atransport struct knows to which
* local transport it is connected. The list is used to detect when we're
* trying to connect twice to a given local transport.
*/
#define ADB_LOCAL_TRANSPORT_MAX 64
ADB_MUTEX_DEFINE( local_transports_lock );
static atransport* local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
#endif /* ADB_HOST */
static int remote_read(apacket *p, atransport *t)
{
if(readx(t->sfd, &p->msg, sizeof(amessage))){
D("remote local: read terminated (message)\n");
return -1;
}
fix_endians(p);
#if 0 && defined HAVE_BIG_ENDIAN
D("read remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n",
p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic);
#endif
if(check_header(p)) {
D("bad header: terminated (data)\n");
return -1;
}
if(readx(t->sfd, p->data, p->msg.data_length)){
D("remote local: terminated (data)\n");
return -1;
}
if(check_data(p)) {
D("bad data: terminated (data)\n");
return -1;
}
return 0;
}
static int remote_write(apacket *p, atransport *t)
{
int length = p->msg.data_length;
fix_endians(p);
#if 0 && defined HAVE_BIG_ENDIAN
D("write remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n",
p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic);
#endif
if(writex(t->sfd, &p->msg, sizeof(amessage) + length)) {
D("remote local: write terminated\n");
return -1;
}
return 0;
}
int local_connect(int port) {
return local_connect_arbitrary_ports(port-1, port);
}
int local_connect_arbitrary_ports(int console_port, int adb_port)
{
char buf[64];
int fd = -1;
#if ADB_HOST
const char *host = getenv("ADBHOST");
if (host) {
fd = socket_network_client(host, adb_port, SOCK_STREAM);
}
#endif
if (fd < 0) {
fd = socket_loopback_client(adb_port, SOCK_STREAM);
}
if (fd >= 0) {
D("client: connected on remote on fd %d\n", fd);
close_on_exec(fd);
disable_tcp_nagle(fd);
snprintf(buf, sizeof buf, "%s%d", LOCAL_CLIENT_PREFIX, console_port);
register_socket_transport(fd, buf, adb_port, 1);
return 0;
}
return -1;
}
static void *client_socket_thread(void *x)
{
#if ADB_HOST
int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
int count = ADB_LOCAL_TRANSPORT_MAX;
D("transport: client_socket_thread() starting\n");
/* try to connect to any number of running emulator instances */
/* this is only done when ADB starts up. later, each new emulator */
/* will send a message to ADB to indicate that is is starting up */
for ( ; count > 0; count--, port += 2 ) {
(void) local_connect(port);
}
#endif
return 0;
}
static void *server_socket_thread(void * arg)
{
int serverfd, fd;
struct sockaddr addr;
socklen_t alen;
int port = (int) (uintptr_t) arg;
D("transport: server_socket_thread() starting\n");
serverfd = -1;
for(;;) {
if(serverfd == -1) {
serverfd = socket_inaddr_any_server(port, SOCK_STREAM);
if(serverfd < 0) {
D("server: cannot bind socket yet\n");
adb_sleep_ms(1000);
continue;
}
close_on_exec(serverfd);
}
alen = sizeof(addr);
D("server: trying to get new connection from %d\n", port);
fd = adb_socket_accept(serverfd, &addr, &alen);
if(fd >= 0) {
D("server: new connection on fd %d\n", fd);
close_on_exec(fd);
disable_tcp_nagle(fd);
register_socket_transport(fd, "host", port, 1);
}
}
D("transport: server_socket_thread() exiting\n");
return 0;
}
/* This is relevant only for ADB daemon running inside the emulator. */
#if !ADB_HOST
/*
* Redefine open and write for qemu_pipe.h that contains inlined references
* to those routines. We will redifine them back after qemu_pipe.h inclusion.
*/
#undef open
#undef write
#define open adb_open
#define write adb_write
#include <hardware/qemu_pipe.h>
#undef open
#undef write
#define open ___xxx_open
#define write ___xxx_write
/* A worker thread that monitors host connections, and registers a transport for
* every new host connection. This thread replaces server_socket_thread on
* condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
* pipe to communicate with adbd daemon inside the guest. This is done in order
* to provide more robust communication channel between ADB host and guest. The
* main issue with server_socket_thread approach is that it runs on top of TCP,
* and thus is sensitive to network disruptions. For instance, the
* ConnectionManager may decide to reset all network connections, in which case
* the connection between ADB host and guest will be lost. To make ADB traffic
* independent from the network, we use here 'adb' QEMUD service to transfer data
* between the host, and the guest. See external/qemu/android/adb-*.* that
* implements the emulator's side of the protocol. Another advantage of using
* QEMUD approach is that ADB will be up much sooner, since it doesn't depend
* anymore on network being set up.
* The guest side of the protocol contains the following phases:
* - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
* is opened, and it becomes clear whether or not emulator supports that
* protocol.
* - Wait for the ADB host to create connection with the guest. This is done by
* sending an 'accept' request to the adb QEMUD service, and waiting on
* response.
* - When new ADB host connection is accepted, the connection with adb QEMUD
* service is registered as the transport, and a 'start' request is sent to the
* adb QEMUD service, indicating that the guest is ready to receive messages.
* Note that the guest will ignore messages sent down from the emulator before
* the transport registration is completed. That's why we need to send the
* 'start' request after the transport is registered.
*/
static void *qemu_socket_thread(void * arg)
{
/* 'accept' request to the adb QEMUD service. */
static const char _accept_req[] = "accept";
/* 'start' request to the adb QEMUD service. */
static const char _start_req[] = "start";
/* 'ok' reply from the adb QEMUD service. */
static const char _ok_resp[] = "ok";
const int port = (int) (uintptr_t) arg;
int res, fd;
char tmp[256];
char con_name[32];
D("transport: qemu_socket_thread() starting\n");
/* adb QEMUD service connection request. */
snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port);
/* Connect to the adb QEMUD service. */
fd = qemu_pipe_open(con_name);
if (fd < 0) {
/* This could be an older version of the emulator, that doesn't
* implement adb QEMUD service. Fall back to the old TCP way. */
adb_thread_t thr;
D("adb service is not available. Falling back to TCP socket.\n");
adb_thread_create(&thr, server_socket_thread, arg);
return 0;
}
for(;;) {
/*
* Wait till the host creates a new connection.
*/
/* Send the 'accept' request. */
res = adb_write(fd, _accept_req, strlen(_accept_req));
if ((size_t)res == strlen(_accept_req)) {
/* Wait for the response. In the response we expect 'ok' on success,
* or 'ko' on failure. */
res = adb_read(fd, tmp, sizeof(tmp));
if (res != 2 || memcmp(tmp, _ok_resp, 2)) {
D("Accepting ADB host connection has failed.\n");
adb_close(fd);
} else {
/* Host is connected. Register the transport, and start the
* exchange. */
register_socket_transport(fd, "host", port, 1);
adb_write(fd, _start_req, strlen(_start_req));
}
/* Prepare for accepting of the next ADB host connection. */
fd = qemu_pipe_open(con_name);
if (fd < 0) {
D("adb service become unavailable.\n");
return 0;
}
} else {
D("Unable to send the '%s' request to ADB service.\n", _accept_req);
return 0;
}
}
D("transport: qemu_socket_thread() exiting\n");
return 0;
}
#endif // !ADB_HOST
void local_init(int port)
{
adb_thread_t thr;
void* (*func)(void *);
if(HOST) {
func = client_socket_thread;
} else {
#if ADB_HOST
func = server_socket_thread;
#else
/* For the adbd daemon in the system image we need to distinguish
* between the device, and the emulator. */
char is_qemu[PROPERTY_VALUE_MAX];
property_get("ro.kernel.qemu", is_qemu, "");
if (!strcmp(is_qemu, "1")) {
/* Running inside the emulator: use QEMUD pipe as the transport. */
func = qemu_socket_thread;
} else {
/* Running inside the device: use TCP socket as the transport. */
func = server_socket_thread;
}
#endif // !ADB_HOST
}
D("transport: local %s init\n", HOST ? "client" : "server");
if(adb_thread_create(&thr, func, (void *) (uintptr_t) port)) {
fatal_errno("cannot create local socket %s thread",
HOST ? "client" : "server");
}
}
static void remote_kick(atransport *t)
{
int fd = t->sfd;
t->sfd = -1;
adb_shutdown(fd);
adb_close(fd);
#if ADB_HOST
if(HOST) {
int nn;
adb_mutex_lock( &local_transports_lock );
for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
if (local_transports[nn] == t) {
local_transports[nn] = NULL;
break;
}
}
adb_mutex_unlock( &local_transports_lock );
}
#endif
}
static void remote_close(atransport *t)
{
adb_close(t->fd);
}
#if ADB_HOST
/* Only call this function if you already hold local_transports_lock. */
atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
{
int i;
for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
if (local_transports[i] && local_transports[i]->adb_port == adb_port) {
return local_transports[i];
}
}
return NULL;
}
atransport* find_emulator_transport_by_adb_port(int adb_port)
{
adb_mutex_lock( &local_transports_lock );
atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
adb_mutex_unlock( &local_transports_lock );
return result;
}
/* Only call this function if you already hold local_transports_lock. */
int get_available_local_transport_index_locked()
{
int i;
for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
if (local_transports[i] == NULL) {
return i;
}
}
return -1;
}
int get_available_local_transport_index()
{
adb_mutex_lock( &local_transports_lock );
int result = get_available_local_transport_index_locked();
adb_mutex_unlock( &local_transports_lock );
return result;
}
#endif
int init_socket_transport(atransport *t, int s, int adb_port, int local)
{
int fail = 0;
t->kick = remote_kick;
t->close = remote_close;
t->read_from_remote = remote_read;
t->write_to_remote = remote_write;
t->sfd = s;
t->sync_token = 1;
t->connection_state = CS_OFFLINE;
t->type = kTransportLocal;
t->adb_port = 0;
#if ADB_HOST
if (HOST && local) {
adb_mutex_lock( &local_transports_lock );
{
t->adb_port = adb_port;
atransport* existing_transport =
find_emulator_transport_by_adb_port_locked(adb_port);
int index = get_available_local_transport_index_locked();
if (existing_transport != NULL) {
D("local transport for port %d already registered (%p)?\n",
adb_port, existing_transport);
fail = -1;
} else if (index < 0) {
// Too many emulators.
D("cannot register more emulators. Maximum is %d\n",
ADB_LOCAL_TRANSPORT_MAX);
fail = -1;
} else {
local_transports[index] = t;
}
}
adb_mutex_unlock( &local_transports_lock );
}
#endif
return fail;
}
|