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// Array allocation tests
void testLocalInt()
{
int a[3];
a[0] = 1;
a[1] = 2;
a[2] = a[0] + a[1];
printf("localInt: %d\n", a[2]);
}
char a[3];
double d[3];
void testGlobalChar()
{
a[0] = 1;
a[1] = 2;
a[2] = a[0] + a[1];
printf("globalChar: %d\n", a[2]);
}
void testGlobalDouble()
{
d[0] = 1;
d[1] = 2;
d[2] = d[0] + d[1];
printf("globalDouble: %g\n", d[2]);
}
void testLocalDouble()
{
double d[3];
float m[12];
m[0] = 1.0f;
m[1] = 2.0f;
d[0] = 1.0;
d[1] = 2.0;
d[2] = d[0] + d[1];
m[2] = m[0] + m[1];
printf("localDouble: %g %g\n", d[2], m[2]);
}
void vectorAdd(int* a, int* b, float* c, int len) {
int i;
for(i = 0; i < len; i++) {
c[i] = a[i] + b[i];
}
}
void testArgs() {
int a[3], b[3];
float c[3];
int i;
int len = 3;
for(i = 0; i < len; i++) {
a[i] = i;
b[i] = i;
c[i] = 0;
}
vectorAdd(a,b,c, len);
printf("testArgs:");
for(i = 0; i < len; i++) {
printf(" %g", c[i]);
}
printf("\n");
}
void testDecay() {
char c[4];
c[0] = 'H';
c[1] = 'i';
c[2] = '!';
c[3] = 0;
printf("testDecay: %s\n", c);
}
void test2D() {
char c[10][20];
int x;
int y;
printf("test2D:\n");
for(y = 0; y < 10; y++) {
for(x = 0; x < 20; x++) {
c[y][x] = 'a' + (15 & (y * 19 + x));
}
}
for(y = 0; y < 10; y++) {
for(x = 0; x < 20; x++) {
printf("%c", c[y][x]);
}
printf("\n");
}
}
int main()
{
testLocalInt();
testLocalDouble();
testGlobalChar();
testGlobalDouble();
testArgs();
testDecay();
test2D();
return 0;
}
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