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// { dg-do run { target c++11 } }
struct A
{
int i = 42;
};
struct B
{
int i = 42;
B() { }
B(int i): i(i) { }
};
template <class T, T t>
struct C
{
T m = t;
};
template <class T, T t>
struct D
{
T m = t;
D() { }
D(T m):m(m) { }
};
int main()
{
A a1;
if (a1.i != 42) return 1;
A a2{};
if (a2.i != 42) return 2;
A a3[1];
if (a3[0].i != 42) return 3;
B b1;
if (b1.i != 42) return 3;
B b2 (24);
if (b2.i != 24) return 4;
C<int,3> c1;
if (c1.m != 3) return 5;
C<int,5> c2 {};
if (c2.m != 5) return 6;
D<int,3> d1;
if (d1.m != 3) return 7;
D<int,3> d2 (5) ;
if (d2.m != 5) return 8;
}
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