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/*
 * BodyEncoder.java February 2007
 *
 * Copyright (C) 2001, Niall Gallagher <niallg@users.sf.net>
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 
 * implied. See the License for the specific language governing 
 * permissions and limitations under the License.
 */

package org.simpleframework.http.core;

import java.io.IOException;
import java.nio.ByteBuffer;

/**
 * The <code>BodyEncoder</code> object is used to encode content from
 * the HTTP response. This acts in much the same way as an output
 * stream would. As a requirement of RFC 2616 any HTTP/1.1 compliant
 * server must support a set of transfer types. These are fixed size,
 * chunked encoded, and connection close. A producer implementation
 * is required to implement one of this formats for delivery of the
 * response message. 
 *
 * @author Niall Gallagher
 *
 * @see org.simpleframework.http.core.BodyObserver
 */ 
interface BodyEncoder {
   
   /**
    * This method is used to encode the provided array of bytes in
    * a HTTP/1.1 compliant format and sent it to the client. Once
    * the data has been encoded it is handed to the transport layer
    * within the server, which may choose to buffer the data if the
    * content is too small to send efficiently or if the socket is
    * not write ready.
    *
    * @param array this is the array of bytes to send to the client
    */         
   void encode(byte[] array) throws IOException;

   /**
    * This method is used to encode the provided array of bytes in
    * a HTTP/1.1 compliant format and sent it to the client. Once
    * the data has been encoded it is handed to the transport layer
    * within the server, which may choose to buffer the data if the
    * content is too small to send efficiently or if the socket is
    * not write ready.
    *
    * @param array this is the array of bytes to send to the client
    * @param off this is the offset within the array to send from
    * @param size this is the number of bytes that are to be sent
    */          
   void encode(byte[] array, int off, int size) throws IOException;

   /**
    * This method is used to encode the provided buffer of bytes in
    * a HTTP/1.1 compliant format and sent it to the client. Once
    * the data has been encoded it is handed to the transport layer
    * within the server, which may choose to buffer the data if the
    * content is too small to send efficiently or if the socket is
    * not write ready.
    *
    * @param buffer this is the buffer of bytes to send to the client
    */         
   void encode(ByteBuffer buffer) throws IOException;

   /**
    * This method is used to encode the provided buffer of bytes in
    * a HTTP/1.1 compliant format and sent it to the client. Once
    * the data has been encoded it is handed to the transport layer
    * within the server, which may choose to buffer the data if the
    * content is too small to send efficiently or if the socket is
    * not write ready.
    *
    * @param buffer this is the buffer of bytes to send to the client
    * @param off this is the offset within the buffer to send from
    * @param size this is the number of bytes that are to be sent
    */          
   void encode(ByteBuffer buffer, int off, int size) throws IOException;
   
   /**
    * This method is used to flush the contents of the buffer to 
    * the client. This method will block until such time as all of
    * the data has been sent to the client. If at any point there
    * is an error sending the content an exception is thrown.    
    */ 
   void flush() throws IOException;
 
   /**
    * This is used to signal to the producer that all content has 
    * been written and the user no longer needs to write. This will
    * either close the underlying transport or it will notify the
    * monitor that the response has completed and the next request
    * can begin. This ensures the content is flushed to the client.
    */   
   void close() throws IOException;
}