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author | Doug Zongker <dougz@google.com> | 2014-03-13 08:44:07 -0700 |
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committer | Doug Zongker <dougz@google.com> | 2014-03-13 08:44:07 -0700 |
commit | cfcec9e1d468708269edbd1e8520d1253989aefb (patch) | |
tree | 10485d489baff7a80488b5daf7381916c1fd8b0e /screen_ui.h | |
parent | be7eea0a880ed266bb4111dcc3a2159fdb8791d5 (diff) | |
parent | ea868b3846794cd36424f477503377ea9348137a (diff) | |
download | bootable_recovery-cfcec9e1d468708269edbd1e8520d1253989aefb.zip bootable_recovery-cfcec9e1d468708269edbd1e8520d1253989aefb.tar.gz bootable_recovery-cfcec9e1d468708269edbd1e8520d1253989aefb.tar.bz2 |
Merge commit 'ea868b38' into manualmerge
Conflicts:
screen_ui.cpp
screen_ui.h
Change-Id: Iefe7dde04cc76639f56730a19238436073f18ffb
Diffstat (limited to 'screen_ui.h')
-rw-r--r-- | screen_ui.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/screen_ui.h b/screen_ui.h index 5c4366d..aa114a4 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -68,8 +68,7 @@ class ScreenRecoveryUI : public RecoveryUI { pthread_mutex_t updateMutex; gr_surface backgroundIcon[5]; gr_surface backgroundText[5]; - gr_surface *installationOverlay; - gr_surface *progressBarIndeterminate; + gr_surface *installation; gr_surface progressBarEmpty; gr_surface progressBarFill; gr_surface stageMarkerEmpty; @@ -101,16 +100,12 @@ class ScreenRecoveryUI : public RecoveryUI { pthread_t progress_t; int animation_fps; - int indeterminate_frames; int installing_frames; - protected: - int install_overlay_offset_x, install_overlay_offset_y; - private: - int overlay_offset_x, overlay_offset_y; + + int iconX, iconY; int stage, max_stage; - void draw_install_overlay_locked(int frame); void draw_background_locked(Icon icon); void draw_progress_locked(); void draw_screen_locked(); @@ -120,6 +115,7 @@ class ScreenRecoveryUI : public RecoveryUI { void progress_loop(); void LoadBitmap(const char* filename, gr_surface* surface); + void LoadBitmapArray(const char* filename, int* frames, gr_surface** surface); void LoadLocalizedBitmap(const char* filename, gr_surface* surface); }; |