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authorTed Kremenek <kremenek@apple.com>2007-10-24 19:06:40 +0000
committerTed Kremenek <kremenek@apple.com>2007-10-24 19:06:40 +0000
commit03a89f80939e85bb8bcc8f0b8b86cfdffdd9585f (patch)
tree1ce826794cbe38fce1c7bb292dc5bae94731ff18 /include
parenta6c7dce87a6bfd05f132432e6673e256a8ce8469 (diff)
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Split Serialization.h into separate headers: Serialize.h and
Deserialize.h Serialization.h now includes trait speciailizations for unsigned long, etc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43307 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/Bitcode/Deserialize.h74
-rw-r--r--include/llvm/Bitcode/Serialization.h118
-rw-r--r--include/llvm/Bitcode/Serialize.h48
3 files changed, 137 insertions, 103 deletions
diff --git a/include/llvm/Bitcode/Deserialize.h b/include/llvm/Bitcode/Deserialize.h
new file mode 100644
index 0000000..6ee09aa
--- /dev/null
+++ b/include/llvm/Bitcode/Deserialize.h
@@ -0,0 +1,74 @@
+//=- Deserialize.h - Generic Object Deserialization from Bitcode --*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Ted Kremenek and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the interface for generic object deserialization from
+// LLVM bitcode.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_BITCODE_SERIALIZE_INPUT
+#define LLVM_BITCODE_SERIALIZE_INPUT
+
+#include "llvm/Bitcode/BitstreamReader.h"
+#include "llvm/Bitcode/Serialization.h"
+#include <vector>
+
+namespace llvm {
+
+class Deserializer {
+ BitstreamReader& Stream;
+ SmallVector<uint64_t,10> Record;
+ unsigned RecIdx;
+public:
+ Deserializer(BitstreamReader& stream);
+ ~Deserializer();
+
+ template <typename T>
+ inline T& Read(T& X) {
+ SerializeTrait<T>::Read(*this,X);
+ return X;
+ }
+
+ template <typename T>
+ inline T* Materialize() {
+ return SerializeTrait<T>::Materialize(*this);
+ }
+
+ uint64_t ReadInt();
+ bool ReadBool() { return ReadInt() ? true : false; }
+
+ // FIXME: Substitute a better implementation which calculates the minimum
+ // number of bits needed to serialize the enum.
+ template <typename EnumT>
+ EnumT ReadEnum(unsigned MinVal, unsigned MaxVal) {
+ return static_cast<EnumT>(ReadInt(32));
+ }
+
+ char* ReadCStr(char* cstr = NULL, unsigned MaxLen=0, bool isNullTerm=true);
+ void ReadCStr(std::vector<char>& buff, bool isNullTerm=false);
+
+private:
+ void ReadRecord();
+
+ inline bool inRecord() {
+ if (Record.size() > 0) {
+ if (RecIdx >= Record.size()) {
+ RecIdx = 0;
+ Record.clear();
+ return false;
+ }
+ else return true;
+ }
+ else return false;
+ }
+};
+
+} // end namespace llvm
+
+#endif
diff --git a/include/llvm/Bitcode/Serialization.h b/include/llvm/Bitcode/Serialization.h
index eeaac4a..935452c 100644
--- a/include/llvm/Bitcode/Serialization.h
+++ b/include/llvm/Bitcode/Serialization.h
@@ -1,4 +1,4 @@
- //=- Serialization.h - Generic Object Serialization to Bitcode ---*- C++ -*-=//
+//==- Serialization.h - Generic Object Serialization to Bitcode ---*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
@@ -15,114 +15,26 @@
#ifndef LLVM_BITCODE_SERIALIZE
#define LLVM_BITCODE_SERIALIZE
-#include "llvm/Bitcode/BitstreamWriter.h"
-#include "llvm/Bitcode/BitstreamReader.h"
-#include "llvm/ADT/SmallVector.h"
-#include <vector>
-
namespace llvm {
+class Serializer;
+class Deserializer;
template <typename T> struct SerializeTrait;
-class Serializer {
- BitstreamWriter& Stream;
- SmallVector<uint64_t,10> Record;
- bool inBlock;
-public:
- Serializer(BitstreamWriter& stream, unsigned BlockID = 0);
- ~Serializer();
-
- template <typename T>
- inline void Emit(const T& X) { SerializeTrait<T>::Serialize(*this,X); }
-
- void EmitInt(unsigned X, unsigned bits);
-
- // FIXME: Substitute a better implementation which calculates the minimum
- // number of bits needed to serialize the enum.
- void EmitEnum(unsigned X, unsigned MinVal, unsigned MaxVal) { EmitInt(X,32); }
-
- void EmitCString(const char* cstr);
-
- void Flush() { if (inRecord()) EmitRecord(); }
-
-private:
- void EmitRecord();
- inline bool inRecord() { return Record.size() > 0; }
-};
-
-
-class Deserializer {
- BitstreamReader& Stream;
- SmallVector<uint64_t,10> Record;
- unsigned RecIdx;
-public:
- Deserializer(BitstreamReader& stream);
- ~Deserializer();
-
- template <typename T>
- inline T& Read(T& X) { SerializeTrait<T>::Deserialize(*this,X); return X; }
-
- template <typename T>
- inline T* Materialize() {
- T* X = SerializeTrait<T>::Instantiate();
- Read(*X);
- return X;
- }
-
- uint64_t ReadInt(unsigned bits = 32);
- bool ReadBool() { return ReadInt(1) ? true : false; }
-
- // FIXME: Substitute a better implementation which calculates the minimum
- // number of bits needed to serialize the enum.
- template <typename EnumT>
- EnumT ReadEnum(unsigned MinVal, unsigned MaxVal) {
- return static_cast<EnumT>(ReadInt(32));
- }
-
- char* ReadCString(char* cstr = NULL, unsigned MaxLen=0, bool isNullTerm=true);
- void ReadCString(std::vector<char>& buff, bool isNullTerm=false);
-
-private:
- void ReadRecord();
+#define SERIALIZE_INT_TRAIT(TYPE)\
+template <> struct SerializeTrait<TYPE> {\
+ static void Emit(Serializer& S, TYPE X);\
+ static void Read(Deserializer& S, TYPE& X); };
- inline bool inRecord() {
- if (Record.size() > 0) {
- if (RecIdx >= Record.size()) {
- RecIdx = 0;
- Record.clear();
- return false;
- }
- else return true;
- }
- else return false;
- }
-};
-
-
-template <typename uintty, unsigned Bits>
-struct SerializeIntTrait {
- static inline void Serialize(Serializer& S, uintty X) {
- S.EmitInt(X,Bits);
- }
-
- static inline void Deserialize(Deserializer& S, uintty& X) {
- X = (uintty) S.ReadInt(Bits);
- }
-};
-
-template <> struct SerializeTrait<bool>
- : public SerializeIntTrait<bool,1> {};
+SERIALIZE_INT_TRAIT(bool)
+SERIALIZE_INT_TRAIT(unsigned char)
+SERIALIZE_INT_TRAIT(unsigned short)
+SERIALIZE_INT_TRAIT(unsigned int)
+SERIALIZE_INT_TRAIT(unsigned long)
+SERIALIZE_INT_TRAIT(unsigned long long)
-template <> struct SerializeTrait<char>
- : public SerializeIntTrait<char,8> {};
-
-template <> struct SerializeTrait<short>
- : public SerializeIntTrait<short,16> {};
-
-template <> struct SerializeTrait<unsigned>
- : public SerializeIntTrait<unsigned,32> {};
-
-
+#undef SERIALIZE_INT_TRAIT
} // end namespace llvm
+
#endif
diff --git a/include/llvm/Bitcode/Serialize.h b/include/llvm/Bitcode/Serialize.h
new file mode 100644
index 0000000..061ccaf
--- /dev/null
+++ b/include/llvm/Bitcode/Serialize.h
@@ -0,0 +1,48 @@
+//==- Serialize.h - Generic Object Serialization to Bitcode -------*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Ted Kremenek and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the interface for generic object serialization to
+// LLVM bitcode.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_BITCODE_SERIALIZE_OUTPUT
+#define LLVM_BITCODE_SERIALIZE_OUTPUT
+
+#include "llvm/Bitcode/Serialization.h"
+#include "llvm/Bitcode/BitstreamWriter.h"
+#include "llvm/ADT/SmallVector.h"
+
+namespace llvm {
+
+class Serializer {
+ BitstreamWriter& Stream;
+ SmallVector<uint64_t,10> Record;
+ bool inBlock;
+public:
+ Serializer(BitstreamWriter& stream, unsigned BlockID = 0);
+ ~Serializer();
+
+ template <typename T>
+ inline void Emit(const T& X) { SerializeTrait<T>::Emit(*this,X); }
+
+ void EmitInt(unsigned X);
+ void EmitBool(bool X) { EmitInt(X); }
+ void EmitCStr(const char* beg, const char* end);
+ void EmitCStr(const char* cstr);
+
+ void Flush() { if (inRecord()) EmitRecord(); }
+
+private:
+ void EmitRecord();
+ inline bool inRecord() { return Record.size() > 0; }
+};
+
+} // end namespace llvm
+#endif