diff options
author | Justin Holewinski <jholewinski@nvidia.com> | 2013-07-01 12:59:06 +0000 |
---|---|---|
committer | Justin Holewinski <jholewinski@nvidia.com> | 2013-07-01 12:59:06 +0000 |
commit | c676590614a0547242620fc2eefb16945e66c68a (patch) | |
tree | 0432fe17f6c1e22b8636aaa2556ea787a4d86c09 /lib/Target/NVPTX | |
parent | fc32eb472ae74e96435ce70c67d6c1edeb6f3e9f (diff) | |
download | external_llvm-c676590614a0547242620fc2eefb16945e66c68a.zip external_llvm-c676590614a0547242620fc2eefb16945e66c68a.tar.gz external_llvm-c676590614a0547242620fc2eefb16945e66c68a.tar.bz2 |
[NVPTX] Cut down on physical register defs
We are using virtual registers throughout now, but we still need
to keep a few physical registers per class around to keep the
infrastructure happy.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185334 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/NVPTX')
-rw-r--r-- | lib/Target/NVPTX/NVPTXAsmPrinter.cpp | 1 | ||||
-rw-r--r-- | lib/Target/NVPTX/NVPTXNumRegisters.h | 16 | ||||
-rw-r--r-- | lib/Target/NVPTX/NVPTXRegisterInfo.td | 24 |
3 files changed, 13 insertions, 28 deletions
diff --git a/lib/Target/NVPTX/NVPTXAsmPrinter.cpp b/lib/Target/NVPTX/NVPTXAsmPrinter.cpp index d7eeced..9662f4c 100644 --- a/lib/Target/NVPTX/NVPTXAsmPrinter.cpp +++ b/lib/Target/NVPTX/NVPTXAsmPrinter.cpp @@ -16,7 +16,6 @@ #include "MCTargetDesc/NVPTXMCAsmInfo.h" #include "NVPTX.h" #include "NVPTXInstrInfo.h" -#include "NVPTXNumRegisters.h" #include "NVPTXRegisterInfo.h" #include "NVPTXTargetMachine.h" #include "NVPTXUtilities.h" diff --git a/lib/Target/NVPTX/NVPTXNumRegisters.h b/lib/Target/NVPTX/NVPTXNumRegisters.h deleted file mode 100644 index a95c16b..0000000 --- a/lib/Target/NVPTX/NVPTXNumRegisters.h +++ /dev/null @@ -1,16 +0,0 @@ - -//===-- NVPTXNumRegisters.h - PTX Register Info ---------------------------===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// - -#ifndef NVPTX_NUM_REGISTERS_H -#define NVPTX_NUM_REGISTERS_H - -namespace llvm { const unsigned NVPTXNumRegisters = 396; } - -#endif diff --git a/lib/Target/NVPTX/NVPTXRegisterInfo.td b/lib/Target/NVPTX/NVPTXRegisterInfo.td index bc705b8..7a38a66 100644 --- a/lib/Target/NVPTX/NVPTXRegisterInfo.td +++ b/lib/Target/NVPTX/NVPTXRegisterInfo.td @@ -29,7 +29,9 @@ def VRFrameLocal : NVPTXReg<"%SPL">; // Special Registers used as the stack def VRDepot : NVPTXReg<"%Depot">; -foreach i = 0-395 in { +// We use virtual registers, but define a few physical registers here to keep +// SDAG and the MachineInstr layers happy. +foreach i = 0-4 in { def P#i : NVPTXReg<"%p"#i>; // Predicate def RS#i : NVPTXReg<"%rs"#i>; // 16-bit def R#i : NVPTXReg<"%r"#i>; // 32-bit @@ -47,16 +49,16 @@ foreach i = 0-395 in { //===----------------------------------------------------------------------===// // Register classes //===----------------------------------------------------------------------===// -def Int1Regs : NVPTXRegClass<[i1], 8, (add (sequence "P%u", 0, 395))>; -def Int16Regs : NVPTXRegClass<[i16], 16, (add (sequence "RS%u", 0, 395))>; -def Int32Regs : NVPTXRegClass<[i32], 32, (add (sequence "R%u", 0, 395))>; -def Int64Regs : NVPTXRegClass<[i64], 64, (add (sequence "RL%u", 0, 395))>; -def Float32Regs : NVPTXRegClass<[f32], 32, (add (sequence "F%u", 0, 395))>; -def Float64Regs : NVPTXRegClass<[f64], 64, (add (sequence "FL%u", 0, 395))>; -def Int32ArgRegs : NVPTXRegClass<[i32], 32, (add (sequence "ia%u", 0, 395))>; -def Int64ArgRegs : NVPTXRegClass<[i64], 64, (add (sequence "la%u", 0, 395))>; -def Float32ArgRegs : NVPTXRegClass<[f32], 32, (add (sequence "fa%u", 0, 395))>; -def Float64ArgRegs : NVPTXRegClass<[f64], 64, (add (sequence "da%u", 0, 395))>; +def Int1Regs : NVPTXRegClass<[i1], 8, (add (sequence "P%u", 0, 4))>; +def Int16Regs : NVPTXRegClass<[i16], 16, (add (sequence "RS%u", 0, 4))>; +def Int32Regs : NVPTXRegClass<[i32], 32, (add (sequence "R%u", 0, 4))>; +def Int64Regs : NVPTXRegClass<[i64], 64, (add (sequence "RL%u", 0, 4))>; +def Float32Regs : NVPTXRegClass<[f32], 32, (add (sequence "F%u", 0, 4))>; +def Float64Regs : NVPTXRegClass<[f64], 64, (add (sequence "FL%u", 0, 4))>; +def Int32ArgRegs : NVPTXRegClass<[i32], 32, (add (sequence "ia%u", 0, 4))>; +def Int64ArgRegs : NVPTXRegClass<[i64], 64, (add (sequence "la%u", 0, 4))>; +def Float32ArgRegs : NVPTXRegClass<[f32], 32, (add (sequence "fa%u", 0, 4))>; +def Float64ArgRegs : NVPTXRegClass<[f64], 64, (add (sequence "da%u", 0, 4))>; // Read NVPTXRegisterInfo.cpp to see how VRFrame and VRDepot are used. def SpecialRegs : NVPTXRegClass<[i32], 32, (add VRFrame, VRDepot)>; |