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author | Bob Wilson <bob.wilson@apple.com> | 2009-08-21 20:54:19 +0000 |
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committer | Bob Wilson <bob.wilson@apple.com> | 2009-08-21 20:54:19 +0000 |
commit | c692cb77aaa8b16bcc7fe0c70d47adce94c43911 (patch) | |
tree | cc601451c796ca2a04612dad4fc42408a0b578a7 /test/CodeGen | |
parent | 162da3c7b4764e7f685e3ef51798879b31e881c6 (diff) | |
download | external_llvm-c692cb77aaa8b16bcc7fe0c70d47adce94c43911.zip external_llvm-c692cb77aaa8b16bcc7fe0c70d47adce94c43911.tar.gz external_llvm-c692cb77aaa8b16bcc7fe0c70d47adce94c43911.tar.bz2 |
Match VTRN, VZIP, and VUZP shuffles. Restore the tests for these operations,
now using shuffles instead of intrinsics.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79673 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen')
-rw-r--r-- | test/CodeGen/ARM/vtrn.ll | 99 | ||||
-rw-r--r-- | test/CodeGen/ARM/vuzp.ll | 79 | ||||
-rw-r--r-- | test/CodeGen/ARM/vzip.ll | 79 |
3 files changed, 257 insertions, 0 deletions
diff --git a/test/CodeGen/ARM/vtrn.ll b/test/CodeGen/ARM/vtrn.ll new file mode 100644 index 0000000..96dfb3e --- /dev/null +++ b/test/CodeGen/ARM/vtrn.ll @@ -0,0 +1,99 @@ +; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s + +%struct.__builtin_neon_v8qi2 = type { <8 x i8>, <8 x i8> } +%struct.__builtin_neon_v4hi2 = type { <4 x i16>, <4 x i16> } +%struct.__builtin_neon_v2si2 = type { <2 x i32>, <2 x i32> } +%struct.__builtin_neon_v2sf2 = type { <2 x float>, <2 x float> } + +%struct.__builtin_neon_v16qi2 = type { <16 x i8>, <16 x i8> } +%struct.__builtin_neon_v8hi2 = type { <8 x i16>, <8 x i16> } +%struct.__builtin_neon_v4si2 = type { <4 x i32>, <4 x i32> } +%struct.__builtin_neon_v4sf2 = type { <4 x float>, <4 x float> } + +define <8 x i8> @vtrni8(<8 x i8>* %A, <8 x i8>* %B) nounwind { +;CHECK: vtrni8: +;CHECK: vtrn.8 + %tmp1 = load <8 x i8>* %A + %tmp2 = load <8 x i8>* %B + %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14> + %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15> + %tmp5 = add <8 x i8> %tmp3, %tmp4 + ret <8 x i8> %tmp5 +} + +define <4 x i16> @vtrni16(<4 x i16>* %A, <4 x i16>* %B) nounwind { +;CHECK: vtrni16: +;CHECK: vtrn.16 + %tmp1 = load <4 x i16>* %A + %tmp2 = load <4 x i16>* %B + %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6> + %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7> + %tmp5 = add <4 x i16> %tmp3, %tmp4 + ret <4 x i16> %tmp5 +} + +define <2 x i32> @vtrni32(<2 x i32>* %A, <2 x i32>* %B) nounwind { +;CHECK: vtrni32: +;CHECK: vtrn.32 + %tmp1 = load <2 x i32>* %A + %tmp2 = load <2 x i32>* %B + %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 0, i32 2> + %tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 1, i32 3> + %tmp5 = add <2 x i32> %tmp3, %tmp4 + ret <2 x i32> %tmp5 +} + +define <2 x float> @vtrnf(<2 x float>* %A, <2 x float>* %B) nounwind { +;CHECK: vtrnf: +;CHECK: vtrn.32 + %tmp1 = load <2 x float>* %A + %tmp2 = load <2 x float>* %B + %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 0, i32 2> + %tmp4 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 1, i32 3> + %tmp5 = add <2 x float> %tmp3, %tmp4 + ret <2 x float> %tmp5 +} + +define <16 x i8> @vtrnQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind { +;CHECK: vtrnQi8: +;CHECK: vtrn.8 + %tmp1 = load <16 x i8>* %A + %tmp2 = load <16 x i8>* %B + %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30> + %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31> + %tmp5 = add <16 x i8> %tmp3, %tmp4 + ret <16 x i8> %tmp5 +} + +define <8 x i16> @vtrnQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind { +;CHECK: vtrnQi16: +;CHECK: vtrn.16 + %tmp1 = load <8 x i16>* %A + %tmp2 = load <8 x i16>* %B + %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14> + %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15> + %tmp5 = add <8 x i16> %tmp3, %tmp4 + ret <8 x i16> %tmp5 +} + +define <4 x i32> @vtrnQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind { +;CHECK: vtrnQi32: +;CHECK: vtrn.32 + %tmp1 = load <4 x i32>* %A + %tmp2 = load <4 x i32>* %B + %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6> + %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7> + %tmp5 = add <4 x i32> %tmp3, %tmp4 + ret <4 x i32> %tmp5 +} + +define <4 x float> @vtrnQf(<4 x float>* %A, <4 x float>* %B) nounwind { +;CHECK: vtrnQf: +;CHECK: vtrn.32 + %tmp1 = load <4 x float>* %A + %tmp2 = load <4 x float>* %B + %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6> + %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7> + %tmp5 = add <4 x float> %tmp3, %tmp4 + ret <4 x float> %tmp5 +} diff --git a/test/CodeGen/ARM/vuzp.ll b/test/CodeGen/ARM/vuzp.ll new file mode 100644 index 0000000..35beae3 --- /dev/null +++ b/test/CodeGen/ARM/vuzp.ll @@ -0,0 +1,79 @@ +; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s + +%struct.__builtin_neon_v8qi2 = type { <8 x i8>, <8 x i8> } +%struct.__builtin_neon_v4hi2 = type { <4 x i16>, <4 x i16> } +%struct.__builtin_neon_v2si2 = type { <2 x i32>, <2 x i32> } +%struct.__builtin_neon_v2sf2 = type { <2 x float>, <2 x float> } + +%struct.__builtin_neon_v16qi2 = type { <16 x i8>, <16 x i8> } +%struct.__builtin_neon_v8hi2 = type { <8 x i16>, <8 x i16> } +%struct.__builtin_neon_v4si2 = type { <4 x i32>, <4 x i32> } +%struct.__builtin_neon_v4sf2 = type { <4 x float>, <4 x float> } + +define <8 x i8> @vuzpi8(<8 x i8>* %A, <8 x i8>* %B) nounwind { +;CHECK: vuzpi8: +;CHECK: vuzp.8 + %tmp1 = load <8 x i8>* %A + %tmp2 = load <8 x i8>* %B + %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> + %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> + %tmp5 = add <8 x i8> %tmp3, %tmp4 + ret <8 x i8> %tmp5 +} + +define <4 x i16> @vuzpi16(<4 x i16>* %A, <4 x i16>* %B) nounwind { +;CHECK: vuzpi16: +;CHECK: vuzp.16 + %tmp1 = load <4 x i16>* %A + %tmp2 = load <4 x i16>* %B + %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6> + %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7> + %tmp5 = add <4 x i16> %tmp3, %tmp4 + ret <4 x i16> %tmp5 +} + +; VUZP.32 is equivalent to VTRN.32 for 64-bit vectors. + +define <16 x i8> @vuzpQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind { +;CHECK: vuzpQi8: +;CHECK: vuzp.8 + %tmp1 = load <16 x i8>* %A + %tmp2 = load <16 x i8>* %B + %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30> + %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31> + %tmp5 = add <16 x i8> %tmp3, %tmp4 + ret <16 x i8> %tmp5 +} + +define <8 x i16> @vuzpQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind { +;CHECK: vuzpQi16: +;CHECK: vuzp.16 + %tmp1 = load <8 x i16>* %A + %tmp2 = load <8 x i16>* %B + %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> + %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> + %tmp5 = add <8 x i16> %tmp3, %tmp4 + ret <8 x i16> %tmp5 +} + +define <4 x i32> @vuzpQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind { +;CHECK: vuzpQi32: +;CHECK: vuzp.32 + %tmp1 = load <4 x i32>* %A + %tmp2 = load <4 x i32>* %B + %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6> + %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7> + %tmp5 = add <4 x i32> %tmp3, %tmp4 + ret <4 x i32> %tmp5 +} + +define <4 x float> @vuzpQf(<4 x float>* %A, <4 x float>* %B) nounwind { +;CHECK: vuzpQf: +;CHECK: vuzp.32 + %tmp1 = load <4 x float>* %A + %tmp2 = load <4 x float>* %B + %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6> + %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7> + %tmp5 = add <4 x float> %tmp3, %tmp4 + ret <4 x float> %tmp5 +} diff --git a/test/CodeGen/ARM/vzip.ll b/test/CodeGen/ARM/vzip.ll new file mode 100644 index 0000000..f894655 --- /dev/null +++ b/test/CodeGen/ARM/vzip.ll @@ -0,0 +1,79 @@ +; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s + +%struct.__builtin_neon_v8qi2 = type { <8 x i8>, <8 x i8> } +%struct.__builtin_neon_v4hi2 = type { <4 x i16>, <4 x i16> } +%struct.__builtin_neon_v2si2 = type { <2 x i32>, <2 x i32> } +%struct.__builtin_neon_v2sf2 = type { <2 x float>, <2 x float> } + +%struct.__builtin_neon_v16qi2 = type { <16 x i8>, <16 x i8> } +%struct.__builtin_neon_v8hi2 = type { <8 x i16>, <8 x i16> } +%struct.__builtin_neon_v4si2 = type { <4 x i32>, <4 x i32> } +%struct.__builtin_neon_v4sf2 = type { <4 x float>, <4 x float> } + +define <8 x i8> @vzipi8(<8 x i8>* %A, <8 x i8>* %B) nounwind { +;CHECK: vzipi8: +;CHECK: vzip.8 + %tmp1 = load <8 x i8>* %A + %tmp2 = load <8 x i8>* %B + %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11> + %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> + %tmp5 = add <8 x i8> %tmp3, %tmp4 + ret <8 x i8> %tmp5 +} + +define <4 x i16> @vzipi16(<4 x i16>* %A, <4 x i16>* %B) nounwind { +;CHECK: vzipi16: +;CHECK: vzip.16 + %tmp1 = load <4 x i16>* %A + %tmp2 = load <4 x i16>* %B + %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5> + %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7> + %tmp5 = add <4 x i16> %tmp3, %tmp4 + ret <4 x i16> %tmp5 +} + +; VZIP.32 is equivalent to VTRN.32 for 64-bit vectors. + +define <16 x i8> @vzipQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind { +;CHECK: vzipQi8: +;CHECK: vzip.8 + %tmp1 = load <16 x i8>* %A + %tmp2 = load <16 x i8>* %B + %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23> + %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31> + %tmp5 = add <16 x i8> %tmp3, %tmp4 + ret <16 x i8> %tmp5 +} + +define <8 x i16> @vzipQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind { +;CHECK: vzipQi16: +;CHECK: vzip.16 + %tmp1 = load <8 x i16>* %A + %tmp2 = load <8 x i16>* %B + %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11> + %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> + %tmp5 = add <8 x i16> %tmp3, %tmp4 + ret <8 x i16> %tmp5 +} + +define <4 x i32> @vzipQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind { +;CHECK: vzipQi32: +;CHECK: vzip.32 + %tmp1 = load <4 x i32>* %A + %tmp2 = load <4 x i32>* %B + %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5> + %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7> + %tmp5 = add <4 x i32> %tmp3, %tmp4 + ret <4 x i32> %tmp5 +} + +define <4 x float> @vzipQf(<4 x float>* %A, <4 x float>* %B) nounwind { +;CHECK: vzipQf: +;CHECK: vzip.32 + %tmp1 = load <4 x float>* %A + %tmp2 = load <4 x float>* %B + %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5> + %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7> + %tmp5 = add <4 x float> %tmp3, %tmp4 + ret <4 x float> %tmp5 +} |