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-rw-r--r--lib/Support/Triple.cpp259
1 files changed, 196 insertions, 63 deletions
diff --git a/lib/Support/Triple.cpp b/lib/Support/Triple.cpp
index 6a70449..7806aec 100644
--- a/lib/Support/Triple.cpp
+++ b/lib/Support/Triple.cpp
@@ -221,121 +221,254 @@ const char *Triple::getArchNameForAssembler() {
//
-void Triple::Parse() const {
- assert(!isInitialized() && "Invalid parse call.");
-
- StringRef ArchName = getArchName();
- StringRef VendorName = getVendorName();
- StringRef OSName = getOSName();
-
+Triple::ArchType Triple::ParseArch(StringRef ArchName) {
if (ArchName.size() == 4 && ArchName[0] == 'i' &&
ArchName[2] == '8' && ArchName[3] == '6' &&
ArchName[1] - '3' < 6) // i[3-9]86
- Arch = x86;
+ return x86;
else if (ArchName == "amd64" || ArchName == "x86_64")
- Arch = x86_64;
+ return x86_64;
else if (ArchName == "bfin")
- Arch = bfin;
+ return bfin;
else if (ArchName == "pic16")
- Arch = pic16;
+ return pic16;
else if (ArchName == "powerpc")
- Arch = ppc;
+ return ppc;
else if ((ArchName == "powerpc64") || (ArchName == "ppu"))
- Arch = ppc64;
+ return ppc64;
else if (ArchName == "mblaze")
- Arch = mblaze;
+ return mblaze;
else if (ArchName == "arm" ||
ArchName.startswith("armv") ||
ArchName == "xscale")
- Arch = arm;
+ return arm;
else if (ArchName == "thumb" ||
ArchName.startswith("thumbv"))
- Arch = thumb;
+ return thumb;
else if (ArchName.startswith("alpha"))
- Arch = alpha;
+ return alpha;
else if (ArchName == "spu" || ArchName == "cellspu")
- Arch = cellspu;
+ return cellspu;
else if (ArchName == "msp430")
- Arch = msp430;
+ return msp430;
else if (ArchName == "mips" || ArchName == "mipsallegrex")
- Arch = mips;
+ return mips;
else if (ArchName == "mipsel" || ArchName == "mipsallegrexel" ||
ArchName == "psp")
- Arch = mipsel;
+ return mipsel;
else if (ArchName == "sparc")
- Arch = sparc;
+ return sparc;
else if (ArchName == "sparcv9")
- Arch = sparcv9;
+ return sparcv9;
else if (ArchName == "s390x")
- Arch = systemz;
+ return systemz;
else if (ArchName == "tce")
- Arch = tce;
+ return tce;
else if (ArchName == "xcore")
- Arch = xcore;
+ return xcore;
else
- Arch = UnknownArch;
-
-
- // Handle some exceptional cases where the OS / environment components are
- // stuck into the vendor field.
- if (StringRef(getTriple()).count('-') == 1) {
- StringRef VendorName = getVendorName();
-
- if (VendorName.startswith("mingw32")) { // 'i386-mingw32', etc.
- Vendor = PC;
- OS = MinGW32;
- return;
- }
-
- // arm-elf is another example, but we don't currently parse anything about
- // the environment.
- }
+ return UnknownArch;
+}
+Triple::VendorType Triple::ParseVendor(StringRef VendorName) {
if (VendorName == "apple")
- Vendor = Apple;
+ return Apple;
else if (VendorName == "pc")
- Vendor = PC;
+ return PC;
else
- Vendor = UnknownVendor;
+ return UnknownVendor;
+}
+Triple::OSType Triple::ParseOS(StringRef OSName) {
if (OSName.startswith("auroraux"))
- OS = AuroraUX;
+ return AuroraUX;
else if (OSName.startswith("cygwin"))
- OS = Cygwin;
+ return Cygwin;
else if (OSName.startswith("darwin"))
- OS = Darwin;
+ return Darwin;
else if (OSName.startswith("dragonfly"))
- OS = DragonFly;
+ return DragonFly;
else if (OSName.startswith("freebsd"))
- OS = FreeBSD;
+ return FreeBSD;
else if (OSName.startswith("linux"))
- OS = Linux;
+ return Linux;
else if (OSName.startswith("lv2"))
- OS = Lv2;
+ return Lv2;
else if (OSName.startswith("mingw32"))
- OS = MinGW32;
+ return MinGW32;
else if (OSName.startswith("mingw64"))
- OS = MinGW64;
+ return MinGW64;
else if (OSName.startswith("netbsd"))
- OS = NetBSD;
+ return NetBSD;
else if (OSName.startswith("openbsd"))
- OS = OpenBSD;
+ return OpenBSD;
else if (OSName.startswith("psp"))
- OS = Psp;
+ return Psp;
else if (OSName.startswith("solaris"))
- OS = Solaris;
+ return Solaris;
else if (OSName.startswith("win32"))
- OS = Win32;
+ return Win32;
else if (OSName.startswith("haiku"))
- OS = Haiku;
+ return Haiku;
else if (OSName.startswith("minix"))
- OS = Minix;
+ return Minix;
else
- OS = UnknownOS;
+ return UnknownOS;
+}
+
+void Triple::Parse() const {
+ assert(!isInitialized() && "Invalid parse call.");
+
+ Arch = ParseArch(getArchName());
+ Vendor = ParseVendor(getVendorName());
+ OS = ParseOS(getOSName());
+
+ // Handle some exceptional cases where the OS / environment components are
+ // stuck into the vendor field.
+ // TODO: Remove this logic and have places that need it use 'normalize'.
+ if (StringRef(getTriple()).count('-') == 1) {
+ StringRef VendorName = getVendorName();
+
+ if (VendorName.startswith("mingw32")) { // 'i386-mingw32', etc.
+ Vendor = PC;
+ OS = MinGW32;
+ return;
+ }
+
+ // arm-elf is another example, but we don't currently parse anything about
+ // the environment.
+ }
assert(isInitialized() && "Failed to initialize!");
}
+std::string Triple::normalize(StringRef Str) {
+ // Parse into components.
+ SmallVector<StringRef, 4> Components;
+ for (size_t First = 0, Last = 0; Last != StringRef::npos; First = Last + 1) {
+ Last = Str.find('-', First);
+ Components.push_back(Str.slice(First, Last));
+ }
+
+ // If the first component corresponds to a known architecture, preferentially
+ // use it for the architecture. If the second component corresponds to a
+ // known vendor, preferentially use it for the vendor, etc. This avoids silly
+ // component movement when a component parses as (eg) both a valid arch and a
+ // valid os.
+ ArchType Arch = UnknownArch;
+ if (Components.size() > 0)
+ Arch = ParseArch(Components[0]);
+ VendorType Vendor = UnknownVendor;
+ if (Components.size() > 1)
+ Vendor = ParseVendor(Components[1]);
+ OSType OS = UnknownOS;
+ if (Components.size() > 2)
+ OS = ParseOS(Components[2]);
+
+ // Note which components are already in their final position. These will not
+ // be moved.
+ bool Found[3];
+ Found[0] = Arch != UnknownArch;
+ Found[1] = Vendor != UnknownVendor;
+ Found[2] = OS != UnknownOS;
+
+ // If they are not there already, permute the components into their canonical
+ // positions by seeing if they parse as a valid architecture, and if so moving
+ // the component to the architecture position etc.
+ for (unsigned Pos = 0; Pos != 3; ++Pos) {
+ if (Found[Pos])
+ continue; // Already in the canonical position.
+
+ for (unsigned Idx = 0; Idx != Components.size(); ++Idx) {
+ // Do not reparse any components that already matched.
+ if (Idx < 3 && Found[Idx])
+ continue;
+
+ // Does this component parse as valid for the target position?
+ bool Valid = false;
+ StringRef Comp = Components[Idx];
+ switch (Pos) {
+ default:
+ assert(false && "unexpected component type!");
+ case 0:
+ Arch = ParseArch(Comp);
+ Valid = Arch != UnknownArch;
+ break;
+ case 1:
+ Vendor = ParseVendor(Comp);
+ Valid = Vendor != UnknownVendor;
+ break;
+ case 2:
+ OS = ParseOS(Comp);
+ Valid = OS != UnknownOS;
+ break;
+ }
+ if (!Valid)
+ continue; // Nope, try the next component.
+
+ // Move the component to the target position, pushing any non-fixed
+ // components that are in the way to the right. This tends to give
+ // good results in the common cases of a forgotten vendor component
+ // or a wrongly positioned environment.
+ if (Pos < Idx) {
+ // Insert left, pushing the existing components to the right. For
+ // example, a-b-i386 -> i386-a-b when moving i386 to the front.
+ StringRef CurrentComponent(""); // The empty component.
+ // Replace the component we are moving with an empty component.
+ std::swap(CurrentComponent, Components[Idx]);
+ // Insert the component being moved at Pos, displacing any existing
+ // components to the right.
+ for (unsigned i = Pos; !CurrentComponent.empty(); ++i) {
+ // Skip over any fixed components.
+ while (i < 3 && Found[i]) ++i;
+ // Place the component at the new position, getting the component
+ // that was at this position - it will be moved right.
+ std::swap(CurrentComponent, Components[i]);
+ }
+ } else if (Pos > Idx) {
+ // Push right by inserting empty components until the component at Idx
+ // reaches the target position Pos. For example, pc-a -> -pc-a when
+ // moving pc to the second position.
+ do {
+ // Insert one empty component at Idx.
+ StringRef CurrentComponent(""); // The empty component.
+ for (unsigned i = Idx; i < Components.size(); ++i) {
+ // Skip over any fixed components.
+ while (i < 3 && Found[i]) ++i;
+ // Place the component at the new position, getting the component
+ // that was at this position - it will be moved right.
+ std::swap(CurrentComponent, Components[i]);
+ // If it was placed on top of an empty component then we are done.
+ if (CurrentComponent.empty())
+ break;
+ }
+ // The last component was pushed off the end - append it.
+ if (!CurrentComponent.empty())
+ Components.push_back(CurrentComponent);
+
+ // Advance Idx to the component's new position.
+ while (++Idx < 3 && Found[Idx]) {}
+ } while (Idx < Pos); // Add more until the final position is reached.
+ }
+ assert(Pos < Components.size() && Components[Pos] == Comp &&
+ "Component moved wrong!");
+ Found[Pos] = true;
+ break;
+ }
+ }
+
+ // Special case logic goes here. At this point Arch, Vendor and OS have the
+ // correct values for the computed components.
+
+ // Stick the corrected components back together to form the normalized string.
+ std::string Normalized;
+ for (unsigned i = 0, e = Components.size(); i != e; ++i) {
+ if (i) Normalized += '-';
+ Normalized += Components[i];
+ }
+ return Normalized;
+}
+
StringRef Triple::getArchName() const {
return StringRef(Data).split('-').first; // Isolate first component
}