1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
|
//===-- X86MachineFuctionInfo.h - X86 machine function info -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares X86-specific per-machine-function information.
//
//===----------------------------------------------------------------------===//
#ifndef X86MACHINEFUNCTIONINFO_H
#define X86MACHINEFUNCTIONINFO_H
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
/// X86MachineFunctionInfo - This class is derived from MachineFunction and
/// contains private X86 target-specific information for each MachineFunction.
class X86MachineFunctionInfo : public MachineFunctionInfo {
virtual void anchor();
/// ForceFramePointer - True if the function is required to use of frame
/// pointer for reasons other than it containing dynamic allocation or
/// that FP eliminatation is turned off. For example, Cygwin main function
/// contains stack pointer re-alignment code which requires FP.
bool ForceFramePointer;
/// CalleeSavedFrameSize - Size of the callee-saved register portion of the
/// stack frame in bytes.
unsigned CalleeSavedFrameSize;
/// BytesToPopOnReturn - Number of bytes function pops on return (in addition
/// to the space used by the return address).
/// Used on windows platform for stdcall & fastcall name decoration
unsigned BytesToPopOnReturn;
/// ReturnAddrIndex - FrameIndex for return slot.
int ReturnAddrIndex;
/// TailCallReturnAddrDelta - The number of bytes by which return address
/// stack slot is moved as the result of tail call optimization.
int TailCallReturnAddrDelta;
/// SRetReturnReg - Some subtargets require that sret lowering includes
/// returning the value of the returned struct in a register. This field
/// holds the virtual register into which the sret argument is passed.
unsigned SRetReturnReg;
/// GlobalBaseReg - keeps track of the virtual register initialized for
/// use as the global base register. This is used for PIC in some PIC
/// relocation models.
unsigned GlobalBaseReg;
/// VarArgsFrameIndex - FrameIndex for start of varargs area.
int VarArgsFrameIndex;
/// RegSaveFrameIndex - X86-64 vararg func register save area.
int RegSaveFrameIndex;
/// VarArgsGPOffset - X86-64 vararg func int reg offset.
unsigned VarArgsGPOffset;
/// VarArgsFPOffset - X86-64 vararg func fp reg offset.
unsigned VarArgsFPOffset;
/// ArgumentStackSize - The number of bytes on stack consumed by the arguments
/// being passed on the stack.
unsigned ArgumentStackSize;
/// NumLocalDynamics - Number of local-dynamic TLS accesses.
unsigned NumLocalDynamics;
/// After the stack pointer has been restore from the base pointer we
/// use a cached adjusment.
int64_t BPAdj;
public:
X86MachineFunctionInfo() : ForceFramePointer(false),
CalleeSavedFrameSize(0),
BytesToPopOnReturn(0),
ReturnAddrIndex(0),
TailCallReturnAddrDelta(0),
SRetReturnReg(0),
GlobalBaseReg(0),
VarArgsFrameIndex(0),
RegSaveFrameIndex(0),
VarArgsGPOffset(0),
VarArgsFPOffset(0),
ArgumentStackSize(0),
NumLocalDynamics(0) {}
explicit X86MachineFunctionInfo(MachineFunction &MF)
: ForceFramePointer(false),
CalleeSavedFrameSize(0),
BytesToPopOnReturn(0),
ReturnAddrIndex(0),
TailCallReturnAddrDelta(0),
SRetReturnReg(0),
GlobalBaseReg(0),
VarArgsFrameIndex(0),
RegSaveFrameIndex(0),
VarArgsGPOffset(0),
VarArgsFPOffset(0),
ArgumentStackSize(0),
NumLocalDynamics(0),
BPAdj(0) {}
bool getForceFramePointer() const { return ForceFramePointer;}
void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; }
void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; }
unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;}
int getRAIndex() const { return ReturnAddrIndex; }
void setRAIndex(int Index) { ReturnAddrIndex = Index; }
int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; }
void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;}
unsigned getSRetReturnReg() const { return SRetReturnReg; }
void setSRetReturnReg(unsigned Reg) { SRetReturnReg = Reg; }
unsigned getGlobalBaseReg() const { return GlobalBaseReg; }
void setGlobalBaseReg(unsigned Reg) { GlobalBaseReg = Reg; }
int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; }
int getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; }
unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; }
void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; }
unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; }
void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; }
unsigned getArgumentStackSize() const { return ArgumentStackSize; }
void setArgumentStackSize(unsigned size) { ArgumentStackSize = size; }
unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; }
void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; }
/// setBasePtrStackAdjustment - If we're restoring the stack pointer from the
/// base pointer, due to dynamic stack realignment + VLAs, we cache the
/// number of bytes initially allocated for the stack frame. In obscure
/// cases (e.g., tail calls with byval argument and no stack protector), the
/// stack gets adjusted outside of the prolog, but these shouldn't be
/// considered when restoring from the base pointer. Currently, this is only
/// needed for x86.
void setBasePtrStackAdjustment(int64_t adj) { BPAdj = adj; }
int64_t getBasePtrStackAdjustment() const { return BPAdj; }
};
} // End llvm namespace
#endif
|