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authorGlenn Kennard <glenn.kennard@gmail.com>2014-07-16 16:31:26 +0200
committerMarek Olšák <marek.olsak@amd.com>2014-07-18 01:58:58 +0200
commit392c9f8dfe11034c44aeec72217e6f12dce20490 (patch)
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r600g: Implement GL_ARB_texture_gather
Only supported on evergreen and later. Currently limited to single component textures as the hardware GATHER4 instruction ignores texture swizzles. Piglit quick run passes on radeon 6670 with all applicable textureGather tests, no regressions. Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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1 files changed, 1 insertions, 1 deletions
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 7d4f533..b757e5f 100644
--- a/docs/relnotes/10.3.html
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@@ -49,7 +49,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
-<li>GL_ARB_texture_gather on radeonsi</li>
+<li>GL_ARB_texture_gather on radeonsi, r600</li>
<li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li>
<li>GL_ARB_texture_query_lod on radeonsi</li>
<li>GL_ARB_viewport_array on nvc0</li>