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author | Nicolai Hähnle <nicolai.haehnle@amd.com> | 2016-11-03 11:00:36 +0100 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2016-11-09 14:02:14 +0000 |
commit | b8f99c6b2f9065167cd1db7090a9d5ec7ec5f67b (patch) | |
tree | 1067eb36d1c1f3105df120f2b341e645feff7b6b /src/egl/drivers | |
parent | 2789bfdbb59c4528a248dd8c02124dd384caefe6 (diff) | |
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st/glsl_to_tgsi: fix dvec[34] loads from SSBO
When splitting up loads, we have to add 16 bytes to the offset for
the high components, just like already happens for stores.
Fixes arb_gpu_shader_fp64@shader_storage@layout-std140-fp64-shader.
Cc: 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit e4b378800eff13752dcfe1f5c6b640444208d543)
Diffstat (limited to 'src/egl/drivers')
0 files changed, 0 insertions, 0 deletions