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authorNicolai Hähnle <nicolai.haehnle@amd.com>2016-11-03 11:00:36 +0100
committerEmil Velikov <emil.l.velikov@gmail.com>2016-11-09 14:02:14 +0000
commitb8f99c6b2f9065167cd1db7090a9d5ec7ec5f67b (patch)
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parent2789bfdbb59c4528a248dd8c02124dd384caefe6 (diff)
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st/glsl_to_tgsi: fix dvec[34] loads from SSBO
When splitting up loads, we have to add 16 bytes to the offset for the high components, just like already happens for stores. Fixes arb_gpu_shader_fp64@shader_storage@layout-std140-fp64-shader. Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com> (cherry picked from commit e4b378800eff13752dcfe1f5c6b640444208d543)
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