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authorBrian Paul <brianp@vmware.com>2015-10-08 21:06:18 -0600
committerBrian Paul <brianp@vmware.com>2015-10-16 11:43:28 -0600
commitf413f1a17c506d5d4474a1baa0556a9e9f554c63 (patch)
treed964837bc9636e1850251a06bbca03c60ce783c5 /src/gallium/winsys
parent8d0d5dca5bd076ef363d3e923e6473916f3a9d35 (diff)
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svga: use new svga_new_shader_variant() function
To simplify upcoming new HUD shader count implementation. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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