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*
anv: Add an anv_execbuf helper struct
Jason Ekstrand
2016-11-09
2
-48
/
+62
*
anv/batch_chain: Improve write_reloc
Jason Ekstrand
2016-11-09
1
-5
/
+22
*
anv: Initialize anv_bo::offset to -1
Jason Ekstrand
2016-11-09
1
-1
/
+1
*
anv/allocator: Simplify anv_scratch_pool
Jason Ekstrand
2016-11-09
2
-61
/
+55
*
anv: Add a new bo_pool_init helper
Jason Ekstrand
2016-11-09
4
-20
/
+21
*
anv: Don't presume to know what address is in a surface relocation
Jason Ekstrand
2016-11-09
2
-53
/
+15
*
anv: Add a cmd_buffer_execbuf helper
Jason Ekstrand
2016-11-09
3
-2
/
+11
*
anv/device: Add an execbuf wrapper
Jason Ekstrand
2016-11-09
2
-20
/
+35
*
i965: Fix GPU hang related to multiple render targets and alpha testing
Anuj Phogat
2016-11-09
1
-0
/
+6
*
radv: emit correct last export when Z/stencil export is enabled
Dave Airlie
2016-11-09
1
-3
/
+5
*
intel/blorp: Emit all the binding tables
Jason Ekstrand
2016-11-09
1
-0
/
+5
*
vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
Eric Anholt
2016-11-09
1
-1
/
+1
*
st/mesa: fix the layer of VDPAU surface samplers
Nicolai Hähnle
2016-11-09
3
-17
/
+27
*
Revert "st/vdpau: use linear layout for output surfaces"
Dave Airlie
2016-11-09
1
-1
/
+1
*
radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
Marek Olšák
2016-11-09
1
-1
/
+3
*
glx: make interop ABI visible again
Marek Olšák
2016-11-09
1
-2
/
+2
*
egl: make interop ABI visible again
Marek Olšák
2016-11-09
1
-2
/
+2
*
egl: use util/macros.h
Marek Olšák
2016-11-09
2
-5
/
+2
*
st/glsl_to_tgsi: fix dvec[34] loads from SSBO
Nicolai Hähnle
2016-11-09
1
-6
/
+4
*
nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
Francisco Jerez
2016-11-09
1
-0
/
+24
*
glx/windows: Add wgl.h to the sources list
Andreas Boll
2016-11-09
1
-1
/
+2
*
glsl: fix lowering of UBO references of named blocks
Nicolai Hähnle
2016-11-09
1
-5
/
+5
*
glsl: Update deref types when resizing implicitly sized arrays.
Kenneth Graunke
2016-11-09
1
-23
/
+47
*
mesa/glsl: delete previously linked shaders earlier when linking
Timothy Arceri
2016-11-09
7
-26
/
+25
*
radv: add support for anisotropic filtering on VI+
Fredrik Höglund
2016-11-09
1
-3
/
+27
*
radv: fix dual source blending
Dave Airlie
2016-11-09
1
-3
/
+9
*
glx/glvnd: Fix dispatch function names and indices
Adam Jackson
2016-11-09
2
-146
/
+144
*
glx/glvnd: Don't modify the dummy slot in the dispatch table
Adam Jackson
2016-11-09
1
-0
/
+3
*
anv/pipeline: Properly cache prog_data::param
Jason Ekstrand
2016-11-09
3
-14
/
+36
*
anv/pipeline: Put actual pointers in anv_shader_bin
Jason Ekstrand
2016-11-09
5
-50
/
+45
*
intel/blorp: Pass a brw_stage_prog_data to upload_shader
Jason Ekstrand
2016-11-09
5
-6
/
+9
*
intel/blorp: Use wm_prog_data instead of hand-rolling our own
Jason Ekstrand
2016-11-09
5
-66
/
+28
*
anv: Better handle return codes from anv_physical_device_init
Jason Ekstrand
2016-11-09
1
-1
/
+1
*
vulkan/wsi/x11: Clean up connections in finish_wsi
Jason Ekstrand
2016-11-09
1
-0
/
+4
*
vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
Jason Ekstrand
2016-11-09
1
-0
/
+2
*
android: avoid using libdrm with host modules
Chih-Wei Huang
2016-11-09
1
-0
/
+2
*
radeonsi: fix BFE/BFI lowering for GLSL semantics
Nicolai Hähnle
2016-11-09
1
-3
/
+34
*
radv: expose xlib platform extension
Dave Airlie
2016-11-09
1
-0
/
+6
*
anv/device: Return DEVICE_LOST if execbuf2 fails
Jason Ekstrand
2016-11-09
1
-6
/
+4
*
docs: add sha256 checksums for 13.0.0
Emil Velikov
2016-11-01
1
-1
/
+2
*
docs: Update 13.0.0 release notes
Emil Velikov
2016-11-01
1
-3
/
+228
*
Update version to 13.0.0(final)
Emil Velikov
2016-11-01
1
-1
/
+1
*
util: Include string.h in bitscan.h.
Vinson Lee
2016-11-01
1
-0
/
+1
*
st/omx/dec: disable tunnel for size different case
Leo Liu
2016-11-01
3
-1
/
+11
*
st/omx/dec: result buffers size should match codec decoder size
Leo Liu
2016-11-01
3
-19
/
+18
*
i965/fs/generator: Don't use the address immediate for MOV_INDIRECT
Jason Ekstrand
2016-11-01
1
-28
/
+27
*
radeonsi: fix behavior of GLSL findLSB(0)
Marek Olšák
2016-11-01
1
-4
/
+13
*
radeonsi: set VGT_GS_ONCHIP_CNTL on CIK and later
Marek Olšák
2016-11-01
1
-0
/
+8
*
glsl: Improve accuracy of alpha scaling in advanced blend lowering.
Kenneth Graunke
2016-11-01
1
-2
/
+8
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-11-01
4
-14
/
+14
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