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* anv: Add an anv_execbuf helper structJason Ekstrand2016-11-092-48/+62
* anv/batch_chain: Improve write_relocJason Ekstrand2016-11-091-5/+22
* anv: Initialize anv_bo::offset to -1Jason Ekstrand2016-11-091-1/+1
* anv/allocator: Simplify anv_scratch_poolJason Ekstrand2016-11-092-61/+55
* anv: Add a new bo_pool_init helperJason Ekstrand2016-11-094-20/+21
* anv: Don't presume to know what address is in a surface relocationJason Ekstrand2016-11-092-53/+15
* anv: Add a cmd_buffer_execbuf helperJason Ekstrand2016-11-093-2/+11
* anv/device: Add an execbuf wrapperJason Ekstrand2016-11-092-20/+35
* i965: Fix GPU hang related to multiple render targets and alpha testingAnuj Phogat2016-11-091-0/+6
* radv: emit correct last export when Z/stencil export is enabledDave Airlie2016-11-091-3/+5
* intel/blorp: Emit all the binding tablesJason Ekstrand2016-11-091-0/+5
* vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.Eric Anholt2016-11-091-1/+1
* st/mesa: fix the layer of VDPAU surface samplersNicolai Hähnle2016-11-093-17/+27
* Revert "st/vdpau: use linear layout for output surfaces"Dave Airlie2016-11-091-1/+1
* radeonsi: fix an assertion failure in si_decompress_sampler_color_texturesMarek Olšák2016-11-091-1/+3
* glx: make interop ABI visible againMarek Olšák2016-11-091-2/+2
* egl: make interop ABI visible againMarek Olšák2016-11-091-2/+2
* egl: use util/macros.hMarek Olšák2016-11-092-5/+2
* st/glsl_to_tgsi: fix dvec[34] loads from SSBONicolai Hähnle2016-11-091-6/+4
* nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().Francisco Jerez2016-11-091-0/+24
* glx/windows: Add wgl.h to the sources listAndreas Boll2016-11-091-1/+2
* glsl: fix lowering of UBO references of named blocksNicolai Hähnle2016-11-091-5/+5
* glsl: Update deref types when resizing implicitly sized arrays.Kenneth Graunke2016-11-091-23/+47
* mesa/glsl: delete previously linked shaders earlier when linkingTimothy Arceri2016-11-097-26/+25
* radv: add support for anisotropic filtering on VI+Fredrik Höglund2016-11-091-3/+27
* radv: fix dual source blendingDave Airlie2016-11-091-3/+9
* glx/glvnd: Fix dispatch function names and indicesAdam Jackson2016-11-092-146/+144
* glx/glvnd: Don't modify the dummy slot in the dispatch tableAdam Jackson2016-11-091-0/+3
* anv/pipeline: Properly cache prog_data::paramJason Ekstrand2016-11-093-14/+36
* anv/pipeline: Put actual pointers in anv_shader_binJason Ekstrand2016-11-095-50/+45
* intel/blorp: Pass a brw_stage_prog_data to upload_shaderJason Ekstrand2016-11-095-6/+9
* intel/blorp: Use wm_prog_data instead of hand-rolling our ownJason Ekstrand2016-11-095-66/+28
* anv: Better handle return codes from anv_physical_device_initJason Ekstrand2016-11-091-1/+1
* vulkan/wsi/x11: Clean up connections in finish_wsiJason Ekstrand2016-11-091-0/+4
* vulkan/wsi/x11: Better handle wsi_x11_connection_create failureJason Ekstrand2016-11-091-0/+2
* android: avoid using libdrm with host modulesChih-Wei Huang2016-11-091-0/+2
* radeonsi: fix BFE/BFI lowering for GLSL semanticsNicolai Hähnle2016-11-091-3/+34
* radv: expose xlib platform extensionDave Airlie2016-11-091-0/+6
* anv/device: Return DEVICE_LOST if execbuf2 failsJason Ekstrand2016-11-091-6/+4
* docs: add sha256 checksums for 13.0.0Emil Velikov2016-11-011-1/+2
* docs: Update 13.0.0 release notesEmil Velikov2016-11-011-3/+228
* Update version to 13.0.0(final)Emil Velikov2016-11-011-1/+1
* util: Include string.h in bitscan.h.Vinson Lee2016-11-011-0/+1
* st/omx/dec: disable tunnel for size different caseLeo Liu2016-11-013-1/+11
* st/omx/dec: result buffers size should match codec decoder sizeLeo Liu2016-11-013-19/+18
* i965/fs/generator: Don't use the address immediate for MOV_INDIRECTJason Ekstrand2016-11-011-28/+27
* radeonsi: fix behavior of GLSL findLSB(0)Marek Olšák2016-11-011-4/+13
* radeonsi: set VGT_GS_ONCHIP_CNTL on CIK and laterMarek Olšák2016-11-011-0/+8
* glsl: Improve accuracy of alpha scaling in advanced blend lowering.Kenneth Graunke2016-11-011-2/+8
* intel/blorp: Rework our usage of ralloc when compiling shadersJason Ekstrand2016-11-014-14/+14