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* Fix a few typosZoë Blade2015-04-271-2/+2
| | | | Reviewed-by: Francisco Jerez <currojerez@riseup.net>
* fix Xlib driver mem leaksBrian Paul2006-08-301-0/+1
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* set 6.5.1 release to Aug 31Brian Paul2006-08-291-1/+1
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* 6.5.1 bug fixesBrian Paul2006-08-251-0/+2
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* recent bug fixesBrian Paul2006-08-241-0/+5
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* updates for 6.5.1Brian Paul2006-08-181-0/+3
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* latest updates for 6.5.1Brian Paul2006-08-101-0/+3
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* more 6.5.1 additionsBrian Paul2006-07-191-0/+3
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* fix glVertexAttribPointerARB's normalized behaviourBrian Paul2006-06-131-0/+1
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* GL_APPLE_vertex_array_object is newBrian Paul2006-06-121-0/+1
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* fix glBegin error testBrian Paul2006-06-081-0/+1
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* fix depth-format rectangular texturesBrian Paul2006-06-021-0/+1
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* fix bug 7077 - mem leakBrian Paul2006-05-301-0/+1
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* GL_INDEX_OFFSET fixBrian Paul2006-05-221-0/+1
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* glxinfo -l expanded, fixed bug 6863Brian Paul2006-05-201-1/+2
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* 16/32-bit chan fixes, texture compression fixesBrian Paul2006-05-091-0/+3
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* vertex attrib alias change, glPopAttrib/GL_DRAW_BUFFER bug fixBrian Paul2006-04-251-0/+3
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* 6.5.1 fixesBrian Paul2006-04-141-0/+2
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* fixed line clipping bug 6512Brian Paul2006-04-061-0/+1
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* fix render to depth texture bugsBrian Paul2006-04-061-0/+1
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* remove duplicated framebuffer attachment testBrian Paul2006-04-051-1/+2
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* first 6.5.1 bug fix - bug 6498Brian Paul2006-04-051-0/+7
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* 6.5 updatesBrian Paul2006-03-311-1/+4
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* prep for 6.5 releaseBrian Paul2006-03-291-2/+14
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* added GL_EXT_framebuffer_blit, etcBrian Paul2006-03-021-0/+3
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* bring in changes from 6.4 branchBrian Paul2006-02-031-0/+27
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* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-0/+1
| | | | done with fragment programs nowadays.
* added MESA_GLX_ALPHA_BITS env varBrian Paul2005-11-051-0/+1
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* updates from 6.4 branchBrian Paul2005-10-241-1/+35
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* add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses ↵Roland Scheidegger2005-10-171-1/+2
| | | | fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200).
* enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just ↵Roland Scheidegger2005-10-151-0/+1
| | | | generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
* added XOR line optimizationBrian Paul2005-09-231-0/+1
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* add GL_ATI_fragment_shader support for r200Roland Scheidegger2005-09-121-0/+1
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* GL_EXT_timer_queryBrian Paul2005-09-021-2/+3
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* enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for ↵Roland Scheidegger2005-08-311-0/+2
| | | | texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions.
* added singlebuffer demoBrian Paul2005-08-251-0/+1
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* initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test)Brian Paul2005-08-251-0/+9
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* updates for 6.3.2 release, plus other assorted clean-upsBrian Paul2005-08-191-0/+1
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* updates for 6.3.2Brian Paul2005-08-161-2/+10
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* SPARC, DRI interface changes for 6.3.1Brian Paul2005-07-281-0/+4
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* added vp negative addressing bug fixBrian Paul2005-07-221-1/+1
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* 6.3.1 updatesBrian Paul2005-07-211-1/+3
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* first 6.3.1 bug fixesBrian Paul2005-07-211-1/+8
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* more updates for 6.3 releaseBrian Paul2005-07-201-1/+18
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* updates for 6.3 releaseBrian Paul2005-07-191-1/+3
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* x86_64 stuffBrian Paul2005-05-071-0/+2
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* fix typoBrian Paul2005-05-051-1/+1
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* document new glDeleteTextures/Buffers/Programs behaviourBrian Paul2005-01-201-0/+3
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* latest updatesBrian Paul2005-01-031-4/+5
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* bring in 6.2.1 changesBrian Paul2004-12-091-0/+17
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