index
:
external_mesa3d.git
replicant-6.0
Unnamed repository; edit this file 'description' to name the repository.
git repository hosting
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
auxiliary
/
draw
/
draw_llvm.h
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
1
-9
/
+33
*
draw: Add inline keyword to inline function.
José Fonseca
2010-06-29
1
-1
/
+1
*
draw: limit the number of vertex shader variants kept around
Zack Rusin
2010-06-25
1
-16
/
+81
*
draw/llvm: implement fetch elts paths
Zack Rusin
2010-04-26
1
-0
/
+12
*
draw: Respect pipe_vertex_buffer::max_index in llvm generated code.
José Fonseca
2010-04-25
1
-1
/
+4
*
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-11
1
-2
/
+2
*
draw llvm: highly reduce the compilation times for draw llvm
Zack Rusin
2010-04-07
1
-50
/
+8
*
draw llvm: implement simple pipeline caching using variants
Zack Rusin
2010-04-06
1
-6
/
+21
*
draw llvm: fix storing of outputs for the rest of the pipeline
Zack Rusin
2010-04-02
1
-1
/
+1
*
draw llvm: a lot better storing implementation
Zack Rusin
2010-04-01
1
-0
/
+11
*
draw llvm: various fixes for the translation code
Zack Rusin
2010-03-30
1
-1
/
+1
*
draw llvmpipe: lots of fixes for fetch/emit
Zack Rusin
2010-03-29
1
-1
/
+7
*
gallium/draw: initial code to properly support llvm in the draw module
Zack Rusin
2010-02-22
1
-0
/
+154
[prev]