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src
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gallium
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auxiliary
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gallivm
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lp_bld_sample.c
Commit message (
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Author
Age
Files
Lines
*
draw: make sure pipeline is revalidated when sampler views or samplers change.
Roland Scheidegger
2013-02-25
1
-1
/
+2
*
gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unit
Roland Scheidegger
2013-01-28
1
-9
/
+9
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-42
/
+66
*
gallivm: support array textures
Roland Scheidegger
2012-11-29
1
-5
/
+8
*
llvmpipe: Unswizzled rendering.
James Benton
2012-11-28
1
-11
/
+11
*
gallivm: use the new mip per quad handling in texture fetch path
Roland Scheidegger
2012-11-27
1
-1
/
+1
*
gallivm,llvmpipe: handle TXF (texelFetch) instruction, including offsets
Roland Scheidegger
2012-11-27
1
-33
/
+235
*
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
Roland Scheidegger
2012-11-12
1
-3
/
+4
*
gallivm: fix crash in lp_sampler_static_state()
Brian Paul
2012-08-10
1
-4
/
+3
*
gallivm: silence uninitialized variable warnings
Brian Paul
2012-07-17
1
-0
/
+3
*
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
2012-07-17
1
-149
/
+378
*
gallivm: Fix calculating rho for 3d textures for the single-quad case
Roland Scheidegger
2012-06-08
1
-2
/
+1
*
llvmpipe: Implement TXQ.
Olivier Galibert
2012-05-18
1
-6
/
+1
*
gallivm: fix comment typo
Brian Paul
2012-05-04
1
-1
/
+1
*
gallivm: Remove duplicate statement.
José Fonseca
2011-11-14
1
-2
/
+0
*
gallivm: remove unused vars
Brian Paul
2011-09-13
1
-5
/
+0
*
Remove redundant util_unsigned_logbase2
Matt Turner
2011-05-12
1
-1
/
+1
*
llvmpipe: Take the sampler view's first_level into account when sampling.
Fabian Bieler
2011-04-08
1
-20
/
+34
*
gallivm/llvmpipe: remove lp_build_context::builder
Brian Paul
2010-12-02
1
-5
/
+7
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-2
/
+2
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
1
-80
/
+89
*
gallivm: Pass texture coords derivates as scalars.
José Fonseca
2010-10-10
1
-6
/
+6
*
gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...
José Fonseca
2010-10-10
1
-4
/
+3
*
gallivm: Simplify if/then/else implementation.
José Fonseca
2010-10-09
1
-6
/
+2
*
gallivm: Use varilables instead of Phis for cubemap selection.
José Fonseca
2010-10-09
1
-36
/
+26
*
gallivm: Special bri-linear computation path for unmodified rho.
José Fonseca
2010-10-09
1
-20
/
+91
*
gallivm: Do size computations simultanously for all dimensions (AoS).
José Fonseca
2010-10-09
1
-25
/
+81
*
gallivm: Help for combined extraction and broadcasting.
José Fonseca
2010-10-08
1
-15
/
+17
*
llvmpipe: First minify the texture size, then broadcast.
José Fonseca
2010-10-08
1
-8
/
+28
*
gallivm: Move into the as much of the second level code as possible.
José Fonseca
2010-10-08
1
-21
/
+13
*
gallivm: Implement brilinear filtering.
José Fonseca
2010-10-08
1
-1
/
+89
*
gallivm: Fix copy'n'paste typo in previous commit.
José Fonseca
2010-10-08
1
-2
/
+2
*
gallivm: Clamp mipmap level and zero mip weight simultaneously.
José Fonseca
2010-10-08
1
-12
/
+45
*
gallivm: Use lp_build_ifloor_fract for lod computation.
José Fonseca
2010-10-08
1
-5
/
+3
*
gallivm: Simplify lp_build_mipmap_level_sizes' interface.
José Fonseca
2010-10-08
1
-43
/
+16
*
gallivm: Vectorize the rho computation.
José Fonseca
2010-10-07
1
-36
/
+56
*
gallivm: Compute lod as integer whenever possible.
José Fonseca
2010-10-06
1
-57
/
+113
*
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
1
-15
/
+36
*
gallivm: don't apply zero lod_bias
Keith Whitwell
2010-10-06
1
-1
/
+6
*
gallivm: Combined ifloor & fract helper.
José Fonseca
2010-10-06
1
-3
/
+1
*
gallivm: Use a faster (and less accurate) log2 in lod computation.
José Fonseca
2010-10-06
1
-0
/
+4
*
gallivm: added some comments
Brian Paul
2010-09-30
1
-0
/
+5
*
gallivm: check for level=0 case in lp_build_minify()
Brian Paul
2010-09-30
1
-3
/
+10
*
gallivm: More comprehensive border usage logic.
José Fonseca
2010-09-30
1
-0
/
+33
*
gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.
José Fonseca
2010-09-25
1
-4
/
+4
*
gallivm: don't use URem/UDiv when calculating offsets for blocks
Roland Scheidegger
2010-09-25
1
-1
/
+11
*
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
1
-5
/
+0
*
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-24
1
-17
/
+18
*
gallivm: expand AoS sampling to cover all filtering modes
Brian Paul
2010-09-15
1
-3
/
+510
*
gallivm: Compute the 4 texel offsets for linear filtering en ensemble.
José Fonseca
2010-08-30
1
-32
/
+65
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