| Commit message (Collapse) | Author | Age | Files | Lines |
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The per-element fetch has quite some calculations which are constant,
these can be moved outside both the per-element as well as the main
shader loop (llvm can figure out it's constant mostly on its own, however
this can have a significant compile time cost).
Similarly, it looks easier swapping the fetch loops (outer loop per attrib,
inner loop filling up the per vertex elements - this way the aos->soa
conversion also can be done per attrib and not just at the end though again
this doesn't really make much of a difference in the generated code). (This
would also make it possible to vectorize the calculations leading to the
fetches.)
There's also some minimal change simplifying the overflow math slightly.
All in all, the generated code seems to look slightly simpler (depending
on the actual vs), but more importantly I've seen a significant reduction
in compile times for some vs (albeit with old (3.3) llvm version, and the
time reduction is only really for the optimizations run on the IR).
v2: adapt to other draw change.
No changes with piglit.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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Compilation to actual machine code can easily take as much time as the
optimization passes on the IR if not more, so print this out too.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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For the texturing packs, things looked pretty terrible. For every
lerp, we were repacking the values, and while those look sort of cheap
with 128bit, with 256bit we end up with 2 of them instead of just 1 but
worse, plus 2 extracts too (the unpack, however, works fine with a
single instruction, albeit only with llvm 3.8 - the vpmovzxbw).
Ideally we'd use more clever pack for llvmpipe backend conversion too
since we actually use the "wrong" shuffle (which is more work) when doing
the fs twiddle just so we end up with the wrong order for being able to
do native pack when converting from 2x8f -> 1x16b. But this requires some
refactoring, since the untwiddle is separate from conversion.
This is only used for avx2 256bit pack/unpack for now.
Improves openarena scores by 8% or so, though overall it's still pretty
disappointing how much faster 256bit vectors are even with avx2 (or
rather, aren't...). And, of course, eliminating the needless
packs/unpacks in the first place would eliminate most of that advantage
(not quite all) from this patch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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v2: Use AVX2 gather for non aligned loads too.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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v2: Make sure that with num_lods > 1 and min_filter != mag_filter we
still enter the splitting path. So this case would still use 4-wide aos
path (as a side note, the 4-wide aos sampling path could actually be
improved quite a bit if we have avx2, by just doing the filtering with
256bit vectors).
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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v2: pblendb -> pblendvb
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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This should be analogous to 32-bit integers.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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This enables 64-bit integer support in gallivm and
llvmpipe.
v2: add conversion opcodes.
v3:
- PIPE_CAP_INT64 is not there yet
- restrict DIV/MOD defaults to the CPU, as for 32 bits
- TGSI_OPCODE_I2U64 becomes TGSI_OPCODE_U2I64
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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Reduces code duplication.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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It's used from both mesa main and gallium.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Not sure if this is the right way to do it, but it seems to work.
v2: make it a no-op on LLVM <= 3.5
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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RadeonSI stats: Mostly 0% difference, but Valley shows a small improvement:
Application Files SGPRs VGPRs SpillSGPR SpillVGPR Code Size LDS Max Waves Waits
unigine_valley 278 0.00 % -0.29 % 0.00 % 0.00 % 0.01 % 0.00 % 0.17 % 0.00 %
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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Apparently, these are deprecated. There's some AutoUpgrade feature which
is supposed to promote these to cmp/select, which apparently doesn't work
with jit code. It is possible it's not actually even meant to work (see
the bug filed against llvm which couldn't provide an answer neither)
but in any case this is meant to be only temporary unless the intrinsics
are really illegal. So, just use the fallback code (which should be cmp/select,
we're actually doing cmp/sext/trunc/select, but in any case llvm 3.9 manages
to optimize this back to pmin/pmax in the end).
This addresses https://llvm.org/bugs/show_bug.cgi?id=28176
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Tested-by: Aaron Watry <awatry@gmail.com>
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v2: include whitespace fixes
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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This converts one other place to using the new helper.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This just uses the same form across the fetches.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This just makes some generic code that currently emits double
suitable for emitting 64-bit values.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Besides the old JIT bug, it seems the X86 backend on LLVM 3.3 doesn't
handle llvm.fmuladd and instead it fall backs to a C function. Which in
turn causes a segfault on Windows.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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As suggested by Roland Scheidegger.
Use the same logic as f16c, since fma requires VEX encoding.
But disable FMA on LLVM 3.3 without MCJIT.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Signed-off-by: Marek Olšák <marek.olsak@amd.com>
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Instead of doing a add and then mask out the upper bits, we can
simply do a add with a half wide type (this, of course, assumes
the hw can actually do it...), so we'll get the required zero
in the upper bits automatically.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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Use GALLIVM_DEBUG=dumpbc for dumping of modules as bitcode.
Instead of a fixed llvmpipe.bc name, use ir_<modulename>.bc so multiple
modules can be dumped (albeit it might still overwrite previous modules,
particularly the modules from draw tend to always have the same name).
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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Those aren't really interesting, however outputting them is helpful when
trying to feed the IR to llvm llc (or opt) for debugging.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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At least with MCJIT the disassembler will crash otherwise when trying to
disassemble such functions.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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We don't target this yet, and some llvm versions incorrectly enable it based
on cpu string, causing crashes.
(Albeit this is a losing battle, it is pretty much guaranteed when the next
new feature comes along llvm will mistakenly enable it on some future cpu,
thus we would have to proactively disable all new features as llvm adds them.)
This should fix https://bugs.freedesktop.org/show_bug.cgi?id=94291 (untested)
Tested-by: Timo Aaltonen <tjaalton@ubuntu.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com
CC: <mesa-stable@lists.freedesktop.org>
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LLVM when configured with "intel jitevents" enabled can inform
VTune about dynamic code, so individual shaders are attributed
profiling data and the resulting assembly can be examined.
Acked-by: Roland Scheidegger <sroland@vmware.com>
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Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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Some cases (especially these using fract for coord wrapping) did not handle
NaNs (or Infs) correctly - the following code assumed the fract result
could not be outside [0,1], but if the input is a NaN (or +-Inf) the fract
result was NaN - which then could produce out-of-bound offsets.
(Note that the explicit NaN behavior changes for min/max on x86 sse don't
result in actual changes in the generated jit code, but may on other
architectures. Found by looking through all the wrap functions.)
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=94955
No piglit changes.
(v2: fix min/max typo in coord_mirror, add comment)
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Tested-by: Bruce Cherniak <bruce.cherniak@intel.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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Avoids warnings in release builds.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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Acked-by: Jose Fonseca <jfonseca@vmware.com>
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Use PIPE_SWIZZLE_* everywhere.
Use X/Y/Z/W/0/1 instead of RED, GREEN, BLUE, ALPHA, ZERO, ONE.
The new enum is called pipe_swizzle.
Acked-by: Jose Fonseca <jfonseca@vmware.com>
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Screwed up since 0753b135f6e83b171d8a1b08aea967374f3542bc.
(Only an issue with different min/mag filters, and then only in some cases,
which is probably why it went unnoticed for quite a while.
The effect should have simply been nearest mip filter instead of linear, iff
min was nearest, mag was linear, and all pixels hit the mignifying path.)
Fixes a bunch of dEQP failures.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
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Just use LLVM_HOST_TRIPLE, which is available at least from LLVM 3.3
onwards, and is pretty much what llvm::sys::getProcessTriple() does anyway,
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Just keep a copy of the module_name in gallivm.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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One needs to call setJITMemoryManager for LLVM 3.3, instead of
setMCJITMemoryManager.
This regressed in commits 065256df/75ad4fe7 when trying to make the
code to build with LLVM 3.6.
Tested MCJIT with LLVM 3.3 to 3.6.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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On the LLVM versions that support it, so we can easily switch between
MCJIT/old-jit for testing.
The new option is GALLIVM_MCJIT.
Unfortunately setting GALLIVM_MCJIT=1 for LLVM 3.3 or 3.4 causes
segfault, both on Linux and Windows. I'm almost certain this used to
work, so there probably is a regression somewhere.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Instead of LLVM C++ interfaces.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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And llvm::raw_string_ostream where not (LLVM 3.3).
Thereby eliminating yet another dependency on unstable LLVM interfaces.
As a bonus this also gets LLVM IR on OutputDebugMessageA on MSVC (which
was disabled, probably due to C++ issues.)
Tested `lp_test_arit -v -v` on LLVM 3.3, 3.4 and 3.8.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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This isn't currently that easy to expand, so fix it up
before expanding it later to include dynamic samplers.
[airlied: use some local variables (Roland)]
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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llvm 3.7 sometimes simply miscompiles vector selects.
See https://bugs.freedesktop.org/show_bug.cgi?id=94972
This was fixed in llvm r249669
(https://llvm.org/bugs/show_bug.cgi?id=24532).
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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The credit for finding and isolating this bug goes to Vinson and Roland.
The buggy LLVM versions were found by doing
opt -instcombine llvm-pr27332.ll > /dev/null
where llvm-pr27332.ll is the IR from
https://llvm.org/bugs/show_bug.cgi?id=27332#c3
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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We used to use sse roundps intrinsic directly, but switched to use the llvm
intrinsics for rounding with e4f01da15d8c6ce3e8c77ff3ff3d2ce2574a3f7b.
However, llvm semantics follows standard math lib round function which is
specced to do roundNearestAwayFromZero but we really want roundNearestEven
(moreoever, using round generates atrocious code since the cpu can't do it
directly and it results in scalar calls to libm __roundf).
So, use llvm.nearbyint instead, which does exactly the right thing, and even
has the advantage of being available with llvm 3.3 too. (I've verified it
actually generates a roundps instruction with llvm 3.3.)
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=94909
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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For adding .v4f32 like suffixes to intrinsics, taking special care for
scalar case, which was being often neglected.
This fixes invalid IR when doing mipmap filtering on SSE2 (the only
case where we'd use intrinsics with scalars.)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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Exactly the same code.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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We could unconditionally use these instrinsics, but performance with SSE2
would suck, as LLVM falls back to calling libm.
lp_test_arit.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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For simulating less capable machines.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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LLVM often can't determine the mask elements are all ones/zeros, and
there doesn't seem to be a good way to hint that.
Thanks to Roland Scheidegger for spotting and analyzing the issue.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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No longer needed.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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