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src
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gallium
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auxiliary
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util
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u_simple_shaders.h
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Author
Age
Files
Lines
*
st/mesa: add a fallback for clear_with_quad when no vs_layer
Ilia Mirkin
2014-11-17
1
-0
/
+6
*
gallium/util: add a window_space option to the passthrough vertex shader
Marek Olšák
2014-11-16
1
-1
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
gallium/u_blitter: implement shader-based MSAA resolve with bilinear filtering
Marek Olšák
2013-12-14
1
-0
/
+6
*
gallium/u_blitter: implement shader-based MSAA resolve
Marek Olšák
2013-12-14
1
-0
/
+6
*
gallium/util: implement layered framebuffer clear in u_blitter
Marek Olšák
2013-12-03
1
-0
/
+2
*
gallium/u_blitter: make clearing independent of the number of bound colorbuffers
Marek Olšák
2013-06-13
1
-0
/
+4
*
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
2013-06-13
1
-1
/
+2
*
gallium/util: fix glClear with MRT by making the FS write to all cbufs
Marek Olšák
2013-01-15
1
-1
/
+3
*
gallium/u_blitter: implement blitting multisample resources
Marek Olšák
2012-08-15
1
-0
/
+20
*
gallium/u_blitter: accelerate stencil-only copying
Marek Olšák
2012-07-12
1
-0
/
+6
*
gallium/u_blitter: accelerate depth-stencil copying using shader stencil export
Marek Olšák
2012-07-12
1
-0
/
+6
*
gallium: utility helper functions for stream output
Marek Olšák
2011-12-15
1
-0
/
+8
*
u_blitter: interpolate clear color using a GENERIC varying instead of COLOR
Marek Olšák
2010-11-28
1
-1
/
+3
*
gallium: add interpolation parameter to simple shader functions
Brian Paul
2010-06-03
1
-2
/
+5
*
util: add new fragment shaders to simple_shaders
Marek Olšák
2009-12-15
1
-2
/
+11
*
util: add version of u_blit_pixels which takes a writemask
Keith Whitwell
2009-09-03
1
-0
/
+4
*
gallium: no need to keep a copy of shader tokens in state tracker
Keith Whitwell
2009-03-13
1
-10
/
+3
*
mesa: Free the util shaders with the gallium's FREE.
José Fonseca
2009-02-19
1
-0
/
+4
*
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-27
1
-3
/
+7
*
gallium: added util_make_fragment_passthrough_shader()
Brian
2008-03-20
1
-0
/
+12
*
gallium: utilities for creating simple vertex/fragment shaders
Brian
2008-03-18
1
-0
/
+52