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path: root/src/gallium/drivers/softpipe/sp_quad_pipe.c
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* softpipe: add support for explicit early depth testingDave Airlie2016-03-311-2/+4
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* softpipe: use the polygon stipple utility moduleBrian Paul2011-07-211-1/+1
* softpipe: implement fragment shader variantsBrian Paul2011-07-211-3/+3
* softpipe: rename a functionBrian Paul2011-07-211-7/+7
* softpipe: add support for shader stencil export capabilityDave Airlie2010-10-131-1/+2
* softpipe: add option to do polygon stipple in softpipe vs. draw moduleBrian Paul2010-04-191-0/+5
* softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell2009-07-271-40/+6
* softpipe: move all color-combine code into sp_quad_blend.cKeith Whitwell2009-07-241-12/+3
* softpipe: actually pass >1 quad from triangle routineKeith Whitwell2009-07-241-3/+3
* softpipe: expand quad pipeline to process >1 quad at a timeKeith Whitwell2009-07-241-43/+45
* softpipe: rip out old mulithread supportKeith Whitwell2009-07-241-31/+17
* gallium: remove occlusion_count flag from depth-stencil stateKeith Whitwell2009-05-161-1/+1
* softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]Brian2009-02-111-0/+118