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path: root/src/mesa/drivers/dri/i965/brw_compiler.h
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* i965: Add enums for 3DSTATE_TE field values.Kenneth Graunke2015-11-181-0/+28
* i965: Add missing stdio.h include to brw_compiler.h.Kenneth Graunke2015-11-171-0/+1
* i965: Convert scalar_* flags to a scalar_stage array.Kenneth Graunke2015-11-161-2/+1
* i965: Print input/output VUE maps on INTEL_DEBUG=vs, gs.Kenneth Graunke2015-11-131-0/+2
* i965/fs: Add a sampler program key for whether the texture is 16x MSAANeil Roberts2015-11-051-0/+7
* i965: Update stale comment about unused VUE map slots.Kenneth Graunke2015-10-281-3/+1
* i965: Make brw_varying_to_offset take a const pointer to the VUE map.Kenneth Graunke2015-10-241-2/+2
* i965: Implement ARB_shader_stencil_export (gen9+)Ben Widawsky2015-10-211-0/+1
* i965: Add a brw->scalar_gs flag controlled by INTEL_SCALAR_GS=1.Kenneth Graunke2015-10-211-0/+1
* i965: Introduce a brw_vue_prog_data::include_vue_handles flag.Kenneth Graunke2015-10-211-0/+3
* i965/gs: Do prog_data setup and other calculations in brw_compile_gsJason Ekstrand2015-10-211-13/+1
* i965/gs: Pull prog_data out of brw_gs_compileJason Ekstrand2015-10-211-1/+1
* i965/gs: Use NIR instead of the brw_geometry_program for GS metadataJason Ekstrand2015-10-211-2/+0
* i965/gs: Move the mem_ctx argument to brw_compile_gsJason Ekstrand2015-10-211-1/+1
* i965: Move the entire compiler API into a single fileJason Ekstrand2015-10-191-0/+661