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path: root/src/mesa/drivers/dri/i965/brw_vs.c
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* i965: get inputs read from nir infoTimothy Arceri2016-10-061-1/+1
* i965: get outputs written from nir infoTimothy Arceri2016-10-061-6/+9
* i965: Eliminate brw->vs.prog_data pointer.Kenneth Graunke2016-10-051-5/+4
* i965: make vs and fs key generation helpers available to shader cacheCarl Worth2016-09-271-1/+1
* i965: get rid of duplicated values from gen_device_infoLionel Landwerlin2016-09-231-3/+4
* intel/i965: make gen_device_info mutableLionel Landwerlin2016-09-231-2/+2
* i965: Rename intelScreen to screen.Kenneth Graunke2016-09-201-3/+3
* i965: consolidate generation checkTimothy Arceri2016-07-071-6/+6
* i965: don't copy VS attribute work arounds for HSW+Timothy Arceri2016-07-071-2/+4
* i965: make more effective use of SamplersUsedTimothy Arceri2016-07-051-2/+1
* i965: move vs outputs written into a helperTimothy Arceri2016-06-221-31/+43
* mesa: Rename CoordReplaceBits back to CoordReplace.Mathias Fröhlich2016-06-161-1/+1
* i965: Convert i965 to use CoordsReplaceBits.Mathias Fröhlich2016-06-161-5/+1
* i965: Keep track of the per-thread scratch allocation in brw_stage_state.Francisco Jerez2016-06-131-5/+3
* i965: Shrink stage_prog_data param array lengthJordan Justen2016-05-291-3/+1
* i965: Mark brw const in brw_state_dirty and callers.Kenneth Graunke2016-05-161-1/+1
* i965: Add support for GL_ARB_cull_distanceKristian Høgsberg Kristensen2016-05-131-0/+4
* i965: Switch TCS gl_program/gl_shader_program checks over to TES.Kenneth Graunke2015-12-221-1/+1
* i965: Force VS -> TCS varyings to use the SSO VUE map layout.Kenneth Graunke2015-12-141-1/+3
* i965: De-duplicate key_debug() function.Kenneth Graunke2015-12-021-10/+0
* i965: Push down inclusion of brw_program.h.Matt Turner2015-11-241-0/+1
* i965: Convert scalar_* flags to a scalar_stage array.Kenneth Graunke2015-11-161-3/+4
* i965: Print input/output VUE maps on INTEL_DEBUG=vs, gs.Kenneth Graunke2015-11-131-1/+5
* i965: Do legacy userclipping in OpenGL ES 1.x contexts.Ian Romanick2015-10-301-1/+2
* mesa: replace UsesClipDistance with ClipDistanceArraySizeMarek Olšák2015-10-201-1/+1
* i965/vs: Move URB entry_size and read_length calculations to compile_vsJason Ekstrand2015-10-191-34/+0
* i965: Rename brw_foo_emit to brw_compile_fooJason Ekstrand2015-10-191-5/+5
* i965/vs: Rework vs_emit to take a nir_shader and a brw_compilerJason Ekstrand2015-10-191-2/+14
* i965/vs: Drop hack that created NIR for fixed function vertex programs.Kenneth Graunke2015-10-171-12/+0
* i965: Fix unsafe pointer when dumping VS/FS IRIago Toral Quiroga2015-10-121-1/+1
* i965/vs: Fix a subtlety in the nr_attributes == 0 workaround.Kenneth Graunke2015-10-101-5/+7
* i965/vs: Unify URB entry size/read length calculations between backends.Kenneth Graunke2015-10-101-0/+32
* i965: Move brw_get_shader_time_index() call out of emit functionsKristian Høgsberg Kristensen2015-10-081-1/+5
* i965: Move brw_select_clip_planes() to brw_shader.cppKristian Høgsberg Kristensen2015-10-081-25/+0
* i965: Move brw_dump_ir() out of brw_*_emit() functionsKristian Høgsberg Kristensen2015-10-081-0/+3
* i965: Move prog_data uniform setup to the codegen levelJason Ekstrand2015-10-021-0/+9
* i965: Move binding table setup to codegen time.Jason Ekstrand2015-10-021-0/+5
* i965: Pull stage_prog_data.nr_params out of the NIR shaderJason Ekstrand2015-10-021-12/+7
* i965/vs: Move lazy NIR creation to codegen_vs_progJason Ekstrand2015-10-021-0/+13
* i965: Get rid of prog_data compare functionsJason Ekstrand2015-09-301-21/+0
* i965: Simplify handling of VUE map changes.Kenneth Graunke2015-09-261-15/+0
* i965: Don't re-layout varyings for separate shader programs.Kenneth Graunke2015-09-261-2/+5
* i965: Move perf_debug code to brw_codegen_*_prog()Kristian Høgsberg Kristensen2015-09-141-5/+24
* i965: Optimize VUE map comparisons.Kenneth Graunke2015-09-031-2/+2
* i965: Don't do legacy userclipping in non-compatibility contexts.Kenneth Graunke2015-09-031-0/+1
* i965: Remove the brw_vue_prog_key base class.Kenneth Graunke2015-09-031-11/+11
* i965: Delete the brw_vue_program_key::userclip_active flag.Kenneth Graunke2015-09-031-11/+6
* i965: Remove legacy clip plane handling from geometry shaders.Kenneth Graunke2015-09-031-17/+8
* i965: Reserve enough parameter entries for all image uniforms used in the pro...Francisco Jerez2015-08-111-1/+2
* i965: Define and initialize image parameter structure.Francisco Jerez2015-08-111-1/+4