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path: root/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
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* i965: solve cubemap negative x/y/z faces buffer offset issue in dEQP.Xu,Randy2016-10-111-1/+3
* i965: get outputs read from nir infoTimothy Arceri2016-10-061-1/+1
* i965: get uses texture gather from nir infoTimothy Arceri2016-10-061-6/+7
* i965: Eliminate brw->cs.prog_data pointer.Kenneth Graunke2016-10-051-4/+5
* i965: Eliminate brw->wm.prog_data pointer.Kenneth Graunke2016-10-051-7/+14
* i965: Add missing BRW_CS_PROG_DATA to CS work group surface atom.Kenneth Graunke2016-10-041-2/+5
* i965: Add missing BRW_NEW_FS_PROG_DATA to render target reads.Kenneth Graunke2016-10-041-1/+3
* intel/i965: make gen_device_info mutableLionel Landwerlin2016-09-231-5/+5
* i965: Rename intelScreen to screen.Kenneth Graunke2016-09-201-4/+4
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-121-23/+8
* i965: Add sanity check for non-compressible texture viewsTopi Pohjolainen2016-09-121-0/+34
* i965/rbc: Consult rb settings for texture surface setupTopi Pohjolainen2016-09-121-7/+60
* i965: Track non-compressible sampling of renderbuffersTopi Pohjolainen2016-09-121-2/+10
* i965: Replace boolean rb surface state setup argument with flagsTopi Pohjolainen2016-09-121-10/+18
* intel: s/brw_device_info/gen_device_info/Jason Ekstrand2016-09-031-1/+1
* i965/gen7: Use R8_UINT stencil copy when sampling the stencil textureJordan Justen2016-08-261-2/+10
* i965: Disable hardware blending if advanced blending is in use.Kenneth Graunke2016-08-251-2/+2
* i965: Upload surface state for non-coherent framebuffer fetch.Francisco Jerez2016-08-251-0/+89
* i965: Implement support for overriding the texture target in brw_emit_surface...Francisco Jerez2016-08-251-4/+50
* i965: Massage argument list of brw_emit_surface_state().Francisco Jerez2016-08-251-11/+11
* i965: report bound buffer size not underlying buffer size for image size (v2)Dave Airlie2016-08-231-2/+2
* i965: use new subroutine index uploader.Dave Airlie2016-08-231-0/+2
* i965/blorp: Use the generic surface state path for gen8 texturesJason Ekstrand2016-08-171-1/+1
* util: Move _mesa_fsl/util_last_bit into util/bitscan.hMathias Fröhlich2016-08-091-1/+1
* i965: Stop muging cube array lengths by 6Jason Ekstrand2016-07-201-3/+1
* i965: Use tex_mocs instead of rb_mocs for GL images.Kenneth Graunke2016-07-191-1/+1
* i965: Skip update_texture_surface when the plane doesn't existJason Ekstrand2016-07-181-8/+10
* i965/context: Remove some unnecessary vfuncsJason Ekstrand2016-07-151-2/+1
* i965: Get rid of gen6_surface_state.cJason Ekstrand2016-07-151-0/+7
* i965: Use ISL for emitting buffer surface statesJason Ekstrand2016-07-151-49/+44
* i965/state: Account for the element size in emit_buffer_surface_stateJason Ekstrand2016-07-151-5/+6
* i965/gen4-6: Use the generic ISL-based path for texture surfacesJason Ekstrand2016-07-151-93/+1
* i965/state: Add generic surface update functions based on ISLJason Ekstrand2016-07-151-0/+185
* i965/surface_state: Rename brw_update to gen4_updateJason Ekstrand2016-07-151-11/+11
* i965/state: Use ISL for emitting image surfacesJason Ekstrand2016-07-151-11/+22
* i965/state: Add a helper for emitting a surface state using islJason Ekstrand2016-07-151-0/+81
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-3/+3
* i965: Use miptree to decide format on multi-plane images for gen < 7Jordan Justen2016-06-261-1/+2
* i965: Skip update_texture_surface when the plane doesn't existJordan Justen2016-06-241-9/+6
* i965/gen4: Subtract 1 from buffer sizesJason Ekstrand2016-06-221-3/+3
* i965: Remove fake W-tiled render target supportJason Ekstrand2016-06-221-25/+0
* i965/gen4-6: Handle gl_texture_object::BaseLevel and MinLayer correctlyJason Ekstrand2016-06-221-1/+3
* i965/gen4: Pull texture formats from the texture object not the miptreeJason Ekstrand2016-06-221-1/+1
* i965: Emit surface states for extra planes prior to gen8Jason Ekstrand2016-06-081-0/+9
* i965: Support textures with multiple planesKristian Høgsberg Kristensen2016-05-241-16/+22
* i965: Make all atoms to track BRW_NEW_BLORP by defaultKenneth Graunke2016-04-231-2/+14
* i965/surface_state: Use libisl functions for image format loweringJason Ekstrand2016-04-211-9/+12
* i965: Allow texture surface state setup to be used by blorpTopi Pohjolainen2016-04-211-1/+2
* i965: Reupload push and pull constants when we get new shader image unit state.Francisco Jerez2016-02-131-0/+5
* i965: Split brw_upload_texture_surfaces into compute/render atoms.Kenneth Graunke2016-02-111-7/+31