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path: root/src/mesa/drivers/dri/i965/gen7_sf_state.c
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* i965: Base HW depth format setup based on MESA_FORMAT, not bpp.Eric Anholt2011-11-291-1/+1
* i965/gen6+: Add support for noperspective interpolation.Paul Berry2011-10-271-11/+10
* i965: Make brw_compute_vue_map's userclip dependency a boolean.Paul Berry2011-10-061-2/+2
* mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()Paul Berry2011-10-061-2/+2
* i965: Allow clip distances to be read back in fragment shaders.Paul Berry2011-09-231-1/+1
* i965: fix the constant interp bitmask for flat modeYuanhan Liu2011-09-231-6/+13
* i965/gen6+: Respect the VERTEX_PROGRAM_TWO_SIDE flag for shaders.Eric Anholt2011-09-211-4/+2
* i965: Remove two_side_color from brw_compute_vue_map().Paul Berry2011-09-061-2/+1
* i965: SF: Change gen{6,7}_sf_state.c to compute URB read length based on VUE ...Paul Berry2011-09-061-4/+12
* i965: SF: Move outputs_written to a local variable for clarity.Paul Berry2011-09-061-2/+3
* i965: SF: New implementation of get_attr_override using the VUE map.Paul Berry2011-09-061-4/+10
* i965/gen7: Add support for gl_PointCoord.Kenneth Graunke2011-07-111-0/+3
* i965/gen7: Fix point sprite texture coordinate overrides.Kenneth Graunke2011-07-111-6/+6
* i965/gen7: Refactor SF setup a bit to handle overrides in one place.Kenneth Graunke2011-07-111-19/+24
* i965: Stop caching the combined depth/stencil region in brw_context.c.Eric Anholt2011-05-181-2/+2
* i965: Add depth buffer support on Ivybridge.Kenneth Graunke2011-05-171-2/+4
* i965: Initial Ivybridge SF/SBE state setup.Kenneth Graunke2011-05-171-0/+264