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src
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mesa
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drivers
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dri
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i965
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gen7_sf_state.c
Commit message (
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Author
Age
Files
Lines
*
i965: Base HW depth format setup based on MESA_FORMAT, not bpp.
Eric Anholt
2011-11-29
1
-1
/
+1
*
i965/gen6+: Add support for noperspective interpolation.
Paul Berry
2011-10-27
1
-11
/
+10
*
i965: Make brw_compute_vue_map's userclip dependency a boolean.
Paul Berry
2011-10-06
1
-2
/
+2
*
mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()
Paul Berry
2011-10-06
1
-2
/
+2
*
i965: Allow clip distances to be read back in fragment shaders.
Paul Berry
2011-09-23
1
-1
/
+1
*
i965: fix the constant interp bitmask for flat mode
Yuanhan Liu
2011-09-23
1
-6
/
+13
*
i965/gen6+: Respect the VERTEX_PROGRAM_TWO_SIDE flag for shaders.
Eric Anholt
2011-09-21
1
-4
/
+2
*
i965: Remove two_side_color from brw_compute_vue_map().
Paul Berry
2011-09-06
1
-2
/
+1
*
i965: SF: Change gen{6,7}_sf_state.c to compute URB read length based on VUE ...
Paul Berry
2011-09-06
1
-4
/
+12
*
i965: SF: Move outputs_written to a local variable for clarity.
Paul Berry
2011-09-06
1
-2
/
+3
*
i965: SF: New implementation of get_attr_override using the VUE map.
Paul Berry
2011-09-06
1
-4
/
+10
*
i965/gen7: Add support for gl_PointCoord.
Kenneth Graunke
2011-07-11
1
-0
/
+3
*
i965/gen7: Fix point sprite texture coordinate overrides.
Kenneth Graunke
2011-07-11
1
-6
/
+6
*
i965/gen7: Refactor SF setup a bit to handle overrides in one place.
Kenneth Graunke
2011-07-11
1
-19
/
+24
*
i965: Stop caching the combined depth/stencil region in brw_context.c.
Eric Anholt
2011-05-18
1
-2
/
+2
*
i965: Add depth buffer support on Ivybridge.
Kenneth Graunke
2011-05-17
1
-2
/
+4
*
i965: Initial Ivybridge SF/SBE state setup.
Kenneth Graunke
2011-05-17
1
-0
/
+264