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path: root/src/mesa/drivers/dri/i965/gen7_wm_state.c
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* i965: Eliminate brw->wm.prog_data pointer.Kenneth Graunke2016-10-051-2/+4
* i965: get rid of duplicated values from gen_device_infoLionel Landwerlin2016-09-231-1/+2
* i965: Fix cross-primitive scratch corruption when changing the per-thread all...Francisco Jerez2016-06-131-1/+1
* i965/ps_state: Use wm_prog_data.has_side_effectsJason Ekstrand2016-06-031-5/+3
* i965/fs: Organize prog_data by ksp number rather than SIMD widthJason Ekstrand2016-05-141-25/+10
* i965/gen7_wm: Move where we set the fast clear opJason Ekstrand2016-05-141-2/+2
* i965/state: Clean up WM/PS state to pull more things out of prog_dataJason Ekstrand2016-05-141-3/+1
* i965/fs: Rework the persample shading key/prog_data bitsJason Ekstrand2016-05-141-12/+8
* i965: Make all atoms to track BRW_NEW_BLORP by defaultKenneth Graunke2016-04-231-0/+2
* i965/fs: Pass usage of depth, W, and sample mask through prog_dataJason Ekstrand2016-02-111-7/+6
* i965: Ensure FS execution in presence of atomic buffersIago Toral Quiroga2015-12-221-4/+5
* mesa: Add a _mesa_active_fragment_shader_has_side_effects helperIago Toral Quiroga2015-12-221-5/+1
* i965: Don't tell the hardware about our UAV access.Francisco Jerez2015-10-091-4/+8
* i965/gen7-8: Set up early depth/stencil control appropriately for image load/...Francisco Jerez2015-08-111-0/+6
* i965/gen7-8: Poke the 3DSTATE UAV access enable bits.Francisco Jerez2015-08-111-0/+9
* i965/gen7: Enable fragment shader dispatch if the program has image uniforms.Francisco Jerez2015-08-111-0/+1
* i965: Make gen7_upload_ps_state staticIan Romanick2015-08-031-1/+1
* i965: execution of frag-shader when it has atomic bufferKevin Rogovin2015-06-171-0/+4
* i965: Use _mesa_geometric_ functions appropriatelyKevin Rogovin2015-06-171-1/+2
* i965/ps/gen7: Refactor state uploadingTopi Pohjolainen2015-04-301-20/+36
* i965/ps: Use SET_FIELD() for sampler countTopi Pohjolainen2015-04-301-2/+3
* i965: Store floating point mode choice in brw_stage_prog_data.Kenneth Graunke2014-12-041-7/+1
* i965: Move PSCDEPTH calculations from draw time to compile time.Kenneth Graunke2014-12-041-19/+3
* i965: Move BRW_NEW_*_PROG_DATA flags to .brw (not .cache).Kenneth Graunke2014-12-021-4/+4
* i965: Rename CACHE_NEW_*_PROG to BRW_NEW_*_PROG_DATA.Kenneth Graunke2014-12-021-6/+6
* i965: Alphabetize brw_tracked_state flags and use a consistent style.Kenneth Graunke2014-11-291-11/+13
* i965: Use brw_wm_prog_data::uses_kill, not gl_fragment_program::UsesKillKenneth Graunke2014-11-271-1/+1
* i965: Create prog_data temporary variables in PS state upload code.Kenneth Graunke2014-11-271-22/+24
* i965: Move curb_read_length/total_scratch to brw_stage_prog_data.Kenneth Graunke2014-09-031-2/+2
* i965: Provide a context flag to let us enable fast clearKristian Høgsberg2014-08-151-0/+2
* i965: Add an option to not generate the SIMD8 fragment shaderKristian Høgsberg2014-08-151-2/+2
* i965: Assign PS kernel start pointers when we decide which kernels to useKristian Høgsberg2014-08-141-8/+10
* i965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.Eric Anholt2014-07-021-4/+4
* i965: Move push constant state packets to push constant update time.Eric Anholt2014-05-021-7/+2
* i965: Drop unnecessary state flag for units on NEW_BINDING_TABLE.Eric Anholt2014-05-021-1/+0
* i965/gen7+: Move sampler state packets to the stage sampler state table update.Eric Anholt2014-05-021-8/+1
* i965: Drop a NEW_SAMPLER annotation for use of sampler_count.Eric Anholt2014-05-021-1/+0
* i965: Fix state flag comments on color_buffer_write_enabled() calls.Eric Anholt2014-04-301-1/+1
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-1/+1
* i965: Move binding table update packets to binding table setup time.Eric Anholt2014-03-101-6/+0
* i965: Move up duplicated fields from stage-specific prog_data to brw_stage_pr...Francisco Jerez2014-02-191-1/+1
* i965: Fix comments to refer to the new ctx->Shader.CurrentProgram array.Paul Berry2014-01-211-2/+2
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-1/+1
* i965: Add an option to ignore sample qualifierAnuj Phogat2014-01-211-2/+2
* i965/fs: add support for gl_SampleMaskIn[]Chris Forbes2013-12-141-0/+4
* i965/wm: Set copy of sample mask in 3DSTATE_PS correctly for HaswellChris Forbes2013-12-071-2/+7
* i965: Fix 'SIMD16 only' dispatch of fragment shader in case of sample shadingAnuj Phogat2013-11-071-7/+12
* i965: Tell the unit states how many binding table entries we have.Eric Anholt2013-11-051-0/+4
* i965/gen7: Enable the features required for GL_ARB_sample_shadingAnuj Phogat2013-11-011-5/+56
* i965: Fix a compiler warning about conservative depth enums.Eric Anholt2013-10-081-0/+2