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path: root/src/mesa/state_tracker/st_cb_drawpixels.c
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* st/mesa: move all sampler view code into new st_sampler_view.[ch] filesBrian Paul2016-10-061-0/+1
* st/mesa: use the new subroutine index upload API.Dave Airlie2016-08-231-2/+2
* st/mesa: invalidate readpixels cacheNicolai Hähnle2016-06-211-0/+2
* st/mesa: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-0/+4
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-221-2/+2
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-221-8/+8
* st/mesa: Replace GLvoid with voidJakob Sinclair2016-04-121-4/+4
* st/mesa: fix memleak in glDrawPixels cache codeBrian Paul2016-04-121-5/+18
* st/mesa: implement GL_ATI_fragment_shaderMiklós Máté2016-03-271-0/+1
* st/mesa: emit sampler view decls in drawpixels codeBrian Paul2016-03-211-0/+10
* st/mesa: implement a simple cache for glDrawPixelsBrian Paul2016-02-191-0/+85
* st/mesa: use new CSO_BITS_ALL_SHADERSBrian Paul2016-02-161-6/+2
* st/mesa: simplify st->ctx, ctx->st usage in a various placesBrian Paul2016-02-161-2/+2
* st/mesa: use _mesa_geometric_width/height() in glDrawPixels codeBrian Paul2016-02-161-10/+9
* st/mesa: use new cso_save/restore_state() functionsBrian Paul2016-02-161-30/+17
* st/mesa: use new cso_set_viewport_dims() helperBrian Paul2016-02-161-12/+2
* st/mesa: use 'cso' local var instead of st->cso_contextBrian Paul2016-02-161-1/+1
* st/mesa: consolidate quad drawing codeBrian Paul2016-02-161-98/+22
* st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmapBrian Paul2016-02-161-74/+66
* st/mesa: add a second pipeline for computeSamuel Pitoiset2016-02-131-2/+2
* st/mesa: clarify some texture target code in st_cb_drawpix.cBrian Paul2016-02-091-3/+5
* st/mesa: use MAX3() macro, as we do for sampler view code belowBrian Paul2016-02-091-1/+2
* st/mesa: move some st_cb_drawpixels.c code, add commentsBrian Paul2016-02-091-17/+22
* st/mesa: add check for color logicop in blit_copy_pixels()Brian Paul2016-01-141-0/+1
* st/mesa: move bitmap cache flushing out of state validationBrian Paul2016-01-061-0/+5
* u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák2016-01-021-1/+1
* st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)Marek Olšák2016-01-021-4/+10
* st/mesa: optimize 4-component ubyte glDrawPixelsBrian Paul2015-10-201-9/+95
* st/mesa: check for out-of-memory in st_DrawPixels()Brian Paul2015-10-201-32/+44
* st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_quad()Brian Paul2015-10-201-1/+2
* st/mesa: decouple shaders from contexts if they are shareableMarek Olšák2015-10-201-1/+1
* st/mesa: fix glDrawPixels with a textureMarek Olšák2015-10-091-10/+42
* st/mesa: implement DrawPixels shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-116/+2
* st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2Marek Olšák2015-10-091-116/+55
* u_upload_mgr: remove the return value from u_upload_allocMarek Olšák2015-09-031-2/+3
* st/mesa: use cso_set_samplersMarek Olšák2015-07-231-5/+4
* cso: only allow saving and restoring fragment sampler statesMarek Olšák2015-07-221-2/+2
* cso: only allow saving and restoring fragment sampler viewsMarek Olšák2015-07-221-2/+2
* mesa/st: Use global function _mesa_regions_overlap()Anuj Phogat2015-06-291-27/+3
* gallium: disable tessellation shaders for meta opsMarek Olšák2015-05-161-1/+7
* st/mesa: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-2/+2
* st/mesa: fix sampler view reference counting bug in glDraw/CopyPixelsBrian Paul2015-02-191-6/+9
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-161-2/+0
* st/mesa: add st_context parameter to st_mesa_format_to_pipe_formatMarek Olšák2014-08-111-1/+1
* st/mesa: fix DrawPixels(GL_STENCIL_INDEX)Marek Olšák2014-08-091-7/+4
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-1/+1
* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-071-1/+1
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-2/+2
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-1/+1
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-1/+1