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* i965/hsw: Set integer mode in sampling state for stencil texturingJordan Justen2016-11-242-18/+9
* i965: Fix GS push inputs with enhanced layouts.Kenneth Graunke2016-11-241-1/+1
* mesa: fix empty program log lengthTapani Pälli2016-11-242-3/+6
* mesa: Drop PATH_MAX usage.Kenneth Graunke2016-11-242-34/+15
* i965: Fix compute shader crash.Kenneth Graunke2016-11-241-1/+1
* Fix races during _mesa_HashWalk().Steinar H. Gunderson2016-11-241-11/+7
* i965/gs: Allow primitive id to be a system valueJason Ekstrand2016-11-241-1/+2
* i965: Fix GPU hang related to multiple render targets and alpha testingAnuj Phogat2016-11-091-0/+6
* st/mesa: fix the layer of VDPAU surface samplersNicolai Hähnle2016-11-093-17/+27
* st/glsl_to_tgsi: fix dvec[34] loads from SSBONicolai Hähnle2016-11-091-6/+4
* mesa/glsl: delete previously linked shaders earlier when linkingTimothy Arceri2016-11-093-15/+13
* intel/blorp: Pass a brw_stage_prog_data to upload_shaderJason Ekstrand2016-11-091-1/+2
* i965/fs/generator: Don't use the address immediate for MOV_INDIRECTJason Ekstrand2016-11-011-28/+27
* mesa/program: Add _mesa_symbol_table_replace_symbol()Samuel Iglesias Gonsálvez2016-10-272-0/+18
* glsl/mesa: remove unused namespace support from the symbol tableTimothy Arceri2016-10-274-254/+117
* st/mesa: allow multiple concurrent waiters in ClientWaitSyncMarek Olšák2016-10-271-4/+22
* st/mesa: unduplicate st_check_sync codeMarek Olšák2016-10-271-20/+6
* mesa: fix error handling in DrawBuffersTapani Pälli2016-10-271-34/+37
* i965: Drop nir_inputs from fs_visitor.Kenneth Graunke2016-10-271-1/+0
* i965: Don't use nir_assign_var_locations for VS/TES/GS outputs.Kenneth Graunke2016-10-275-62/+12
* i965: Make split_virtual_grfs() call compact_virtual_grfs().Kenneth Graunke2016-10-271-0/+6
* i965: Drop unnecessary switch statement in nir_setup_outputs()Kenneth Graunke2016-10-271-12/+3
* st/mesa: cleanup and fix primitive restart for indirect drawsNicolai Hähnle2016-10-271-17/+28
* st/mesa: only set primitive_restart when the restart index is in rangeNicolai Hähnle2016-10-241-2/+13
* st/glsl_to_tgsi: sort input and output decls by TGSI indexNicolai Hähnle2016-10-241-0/+28
* st/glsl_to_tgsi: fix block copies of arrays of structsNicolai Hähnle2016-10-241-2/+4
* st/glsl_to_tgsi: fix block copies of arrays of doublesNicolai Hähnle2016-10-241-0/+1
* st/mesa: disable alpha-test, alpha-to-coverage, alpha-to-one for integer FBsMarek Olšák2016-10-192-2/+4
* mesa: remove gl_shader_compiler_options::EmitNoNoiseMarek Olšák2016-10-195-7/+1
* glsl_to_tgsi: remove code for fixing up TGSI labelsMarek Olšák2016-10-191-90/+2
* glsl_to_tgsi: remove subroutine supportMarek Olšák2016-10-192-205/+5
* mesa_to_tgsi: remove remnants of flow control and subroutine supportMarek Olšák2016-10-191-92/+1
* mesa_to_tgsi: drop support for instructions that can't occur hereMarek Olšák2016-10-191-72/+0
* glsl_to_tgsi: allocate glsl_to_tgsi_instruction::tex_offsets on demandMarek Olšák2016-10-191-1/+4
* glsl_to_tgsi: merge buffer and sampler fields in glsl_to_tgsi_instructionMarek Olšák2016-10-191-32/+31
* glsl_to_tgsi: reduce the size of glsl_to_tgsi_instruction using bitfieldsMarek Olšák2016-10-191-17/+19
* glsl_to_tgsi: reduce the size of st_dst_reg and st_src_regMarek Olšák2016-10-191-31/+40
* glsl_to_tgsi: remove unused st_translate::tex_offsetsMarek Olšák2016-10-191-1/+0
* glsl_to_tgsi: remove unused parameters from calc_deref_offsetsMarek Olšák2016-10-191-9/+5
* glsl_to_tgsi: use array_id for temp arrays instead of hacking high bitsMarek Olšák2016-10-191-13/+19
* i965: fix subnr overflow in suboffset()Iago Toral Quiroga2016-10-191-8/+5
* util: move min/max/clamp macros to util macros.hDave Airlie2016-10-191-13/+0
* i965: Fix gl_InvocationID in dual object GS where invocations == 1.Kenneth Graunke2016-10-171-1/+4
* i965: Silence unused parameter warningsIan Romanick2016-10-177-9/+5
* st/glsl_to_tgsi: fix [ui]vec[34] conversion to doubleNicolai Hähnle2016-10-171-2/+3
* st/glsl_to_tgsi: fix atomic counter addressingNicolai Hähnle2016-10-171-6/+9
* st/glsl_to_tgsi: fix a corner case of std140 layout in uniform buffersNicolai Hähnle2016-10-171-1/+28
* st/mesa: fix fragment shader output mappingNicolai Hähnle2016-10-171-4/+13
* state_tracker: Fix check for scissor enabled when < 0.Eric Anholt2016-10-161-2/+2
* i965: Enable OpenGL 4.5.Kenneth Graunke2016-10-142-2/+2