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authorXavier Ducrohet <xav@android.com>2011-02-09 18:04:23 -0800
committerXavier Ducrohet <xav@android.com>2011-02-09 18:04:23 -0800
commitfc8ed80ba1362d2ce500003625e1c9c39f765661 (patch)
tree760b9c298c8fe37411e174f7bd214ff644cda0ec /android/main-common.c
parent1ebd6d701f91c34f4562f522d5b2ce32be056d85 (diff)
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Revert "Build arm and x86 binaries at the same time."
This fails to build on MacOS X This reverts commit a39b10bd2574825a815d6ad854499dd127cfa9cb.
Diffstat (limited to 'android/main-common.c')
-rw-r--r--android/main-common.c62
1 files changed, 8 insertions, 54 deletions
diff --git a/android/main-common.c b/android/main-common.c
index 3c8b320..bb07943 100644
--- a/android/main-common.c
+++ b/android/main-common.c
@@ -19,16 +19,8 @@
#include <process.h>
#endif
-#ifndef CONFIG_STANDALONE_CORE
#include <SDL.h>
#include <SDL_syswm.h>
-#include "android/qemulator.h"
-#include "android/skin/image.h"
-#include "android/skin/trackball.h"
-#include "android/skin/keyboard.h"
-#include "android/skin/file.h"
-#include "android/skin/window.h"
-#endif
#include "console.h"
@@ -39,7 +31,13 @@
#include "android/globals.h"
#include "android/resource.h"
#include "android/user-config.h"
+#include "android/qemulator.h"
#include "android/display.h"
+#include "android/skin/image.h"
+#include "android/skin/trackball.h"
+#include "android/skin/keyboard.h"
+#include "android/skin/file.h"
+#include "android/skin/window.h"
@@ -56,20 +54,6 @@
/*** CONFIGURATION
***/
-#ifdef CONFIG_STANDALONE_CORE
-
-void
-user_config_init( void )
-{
-}
-
-/* only call this function on normal exits, so that ^C doesn't save the configuration */
-void
-user_config_done( void )
-{
-}
-
-#else /* !CONFIG_STANDALONE_CORE */
static AUserConfig* userConfig;
void
@@ -102,7 +86,6 @@ user_config_get_window_pos( int *window_x, int *window_y )
if (userConfig)
auserConfig_getWindowPos(userConfig, window_x, window_y);
}
-#endif /* !CONFIG_STANDALONE_CORE */
unsigned convertBytesToMB( uint64_t size )
{
@@ -122,7 +105,6 @@ uint64_t convertMBToBytes( unsigned megaBytes )
}
-#ifndef CONFIG_STANDALONE_CORE
/***********************************************************************/
/***********************************************************************/
/***** *****/
@@ -217,7 +199,7 @@ write_default_keyset( void )
}
}
-#endif /* !CONFIG_STANDALONE_CORE */
+
/***********************************************************************/
/***********************************************************************/
@@ -227,8 +209,6 @@ write_default_keyset( void )
/***********************************************************************/
/***********************************************************************/
-#ifndef CONFIG_STANDALONE_CORE
-
void *readpng(const unsigned char* base, size_t size, unsigned *_width, unsigned *_height);
#ifdef CONFIG_DARWIN
@@ -289,19 +269,15 @@ sdl_set_window_icon( void )
}
}
-#ifndef CONFIG_STANDALONE_CORE
SDL_Surface* icon = sdl_surface_from_argb32( icon_pixels, icon_w, icon_h );
if (icon != NULL) {
SDL_WM_SetIcon(icon, NULL);
SDL_FreeSurface(icon);
free( icon_pixels );
}
-#endif
-
#endif /* !_WIN32 */
}
}
-#endif /* !CONFIG_STANDALONE_CORE */
/***********************************************************************/
/***********************************************************************/
@@ -314,7 +290,7 @@ sdl_set_window_icon( void )
const char* skin_network_speed = NULL;
const char* skin_network_delay = NULL;
-#ifndef CONFIG_STANDALONE_CORE
+
static void sdl_at_exit(void)
{
user_config_done();
@@ -343,7 +319,6 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
android_display_init(ds, qframebuffer_fifo_get());
#endif
}
-#endif
/* list of skin aliases */
static const struct {
@@ -487,26 +462,6 @@ DEFAULT_SKIN:
}
-#ifdef CONFIG_STANDALONE_CORE
-void
-init_sdl_ui(AConfig* skinConfig,
- const char* skinPath,
- AndroidOptions* opts)
-{
- signal(SIGINT, SIG_DFL);
-#ifndef _WIN32
- signal(SIGQUIT, SIG_DFL);
- /* prevent SIGTTIN and SIGTTOUT from stopping us. this is necessary to be
- * able to run the emulator in the background (e.g. "emulator &").
- * despite the fact that the emulator should not grab input or try to
- * write to the output in normal cases, we're stopped on some systems
- * (e.g. OS X)
- */
- signal(SIGTTIN, SIG_IGN);
- signal(SIGTTOU, SIG_IGN);
-#endif
-}
-#else /* !CONFIG_STANDALONE_CORE */
void
init_sdl_ui(AConfig* skinConfig,
const char* skinPath,
@@ -581,7 +536,6 @@ init_sdl_ui(AConfig* skinConfig,
qemulator_get()->onion_rotation = rotate;
}
}
-#endif /* !CONFIG_STANDALONE_CORE */
int64_t get_screen_pixels(AConfig* skinConfig)
{