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authorDavid 'Digit' Turner <digit@android.com>2010-10-14 18:29:45 +0200
committerDavid 'Digit' Turner <digit@android.com>2010-10-14 18:29:45 +0200
commit81f7429f25a555ae2d37d14c5c3843dd3621c22f (patch)
treec5a027b9b0f49d8fe4f8ee2786650e16f502c16a /android
parentbd62acb45d0199940f3baecfa288a2173e4428ae (diff)
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standalone builds: windows executables end in .exe
This change only applies to the stand-alone build system. It ensures that when one does the following under Linux: ./android-configure.sh --mingw make then, the Windows executables that are generated have their name ending in .exe (e.g. objs/emulator.exe instead of objs/emulator) This does not affect the Android build system which already does the right thing (and is used to build SDK binaries). Change-Id: If9597e550f0bceec04d334eb84199a0f024a3fdf
Diffstat (limited to 'android')
-rw-r--r--android/build/host_executable.make2
1 files changed, 1 insertions, 1 deletions
diff --git a/android/build/host_executable.make b/android/build/host_executable.make
index 62f4762..704da98 100644
--- a/android/build/host_executable.make
+++ b/android/build/host_executable.make
@@ -14,7 +14,7 @@
#
# first, call a library containing all object files
-LOCAL_BUILT_MODULE := $(call executable-path,$(LOCAL_MODULE))
+LOCAL_BUILT_MODULE := $(call executable-path,$(LOCAL_MODULE))$(HOST_EXEEXT)
LOCAL_CC ?= $(CC)
include $(BUILD_SYSTEM)/binary.make