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* Always use dynamic skinHEADreplicant-4.2-0004replicant-4.2-0003replicant-4.2-0002replicant-4.2-0001replicant-4.2Paul Kocialkowski2013-11-091-0/+2
* Obtain path to dynamic skin layout folder from sdk rootSiva Velusamy2013-03-281-7/+15
* Support dynamic skin layoutSiva Velusamy2013-03-283-2/+223
* Merge "Fix typos"Tor Norbye2012-07-241-2/+2
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| * Fix typosTor Norbye2012-07-231-2/+2
* | Handle SDL windows with BGRA colorJesse Hall2012-07-222-17/+56
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* Use a per-process server address for the GLES serverJesse Hall2012-07-113-26/+16
* [MIPS] Fix startup segfault in emulator64-mipsDuane Sand2012-06-211-2/+0
* [MIPS] Add Goldfish target supportBhanu Chetlapalli2012-06-073-0/+10
* Merge "Mark gles pipe connected after callback invoked"Andrew Hsieh2012-06-061-2/+16
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| * Mark gles pipe connected after callback invokedJiang, Yunhong2012-06-011-2/+16
* | Track started and initialized states separatelyJesse Hall2012-06-051-4/+21
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* Improve FB update protocol.Vladimir Chtchetkine2012-05-153-11/+48
* Refresh stale SdkController screen.Vladimir Chtchetkine2012-05-153-1/+24
* Catch up with OpenGLES API changes.Vladimir Chtchetkine2012-05-111-0/+13
* Fix --no-gles config, and ease the pain of standalone emulator buildVladimir Chtchetkine2012-05-111-0/+5
* Fix emulator's UI buildVladimir Chtchetkine2012-05-111-1/+1
* Remove init-time GLES per-frame callbackJesse Hall2012-05-102-8/+17
* Fixed standalone emulator when ANDROID_BUILD_TOP is presentAndrew Hsieh2012-05-081-7/+5
* am 9d26d64c: Merge "Emulator64-mips segfaults, disable it for now."Andrew Hsieh2012-05-061-0/+2
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| * Emulator64-mips segfaults, disable it for now.Duane Sand2012-05-041-0/+2
* | Fixed link-error for standalone emulator when CONFIG_ANDROID_OPENGLES == 0Andrew Hsieh2012-05-041-0/+10
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* Merge "Provide GL strings from renderer to ddms ping"Jesse Hall2012-05-034-7/+102
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| * Provide GL strings from renderer to ddms pingJesse Hall2012-05-014-7/+102
* | Fixed compilation error with new x86_64-w64-mingw32 compilerAndrew Hsieh2012-05-023-1/+13
* | Fixed emulator fails to load lib*GL when launched from its own directoryAndrew Hsieh2012-05-021-1/+5
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* Merge "Fix adb client protocol"Vladimir Chtchetkine2012-04-301-9/+35
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| * Fix adb client protocolVladimir Chtchetkine2012-04-301-9/+35
* | Fix Windows buildVladimir Chtchetkine2012-04-302-2/+6
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* Use new SdkController communication protocol for emulation portsVladimir Chtchetkine2012-04-3015-2754/+1626
* Add an option to set custom size for cache partitionVladimir Chtchetkine2012-04-303-0/+22
* Fix standalone emulator build.Jesse Hall2012-04-264-5/+47
* Rename a declaration to fix Mac SDK buildJesse Hall2012-04-252-4/+4
* Merge "Publish and use libOpenglRender interface header"Jesse Hall2012-04-251-31/+25
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| * Publish and use libOpenglRender interface headerJesse Hall2012-04-181-31/+25
* | am c135d75d: Merge "Reword -help-gpu text for clarity and accuracy"Jesse Hall2012-04-241-8/+10
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| * | Reword -help-gpu text for clarity and accuracyJesse Hall2012-04-181-8/+10
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* | Merge "Fix skin issue when launching emulator from tree."Xavier Ducrohet2012-04-193-2/+21
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| * | Fix skin issue when launching emulator from tree.Xavier Ducrohet2012-04-193-2/+21
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* | Increate default partition size to 200MBVladimir Chtchetkine2012-04-191-1/+1
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* Fixes debug output using an unitialized string buffer.Vladimir Chtchetkine2012-04-121-1/+1
* Enable multi-touch emulation with -gpu onVladimir Chtchetkine2012-04-116-34/+131
* Implements SDKCtlSocket that implements communication protocol wih SdkControllerVladimir Chtchetkine2012-04-069-63/+2354
* Make all async I/O object referenced.Vladimir Chtchetkine2012-04-036-79/+316
* Refactor asynchronous socket APIsVladimir Chtchetkine2012-04-025-437/+527
* Implements asynchronous socket APIVladimir Chtchetkine2012-03-293-0/+1283
* Fixes bug in qlooptimer_startAbsolute for qemu-looperVladimir Chtchetkine2012-03-281-1/+1
* Merge "Implements an asynchronous socket connector with retries"Vladimir Chtchetkine2012-03-283-0/+481
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| * Implements an asynchronous socket connector with retriesVladimir Chtchetkine2012-03-273-0/+481
* | Merge "EmuGL: Add OnPost callback to OpenGL renderer"Jesse Hall2012-03-262-5/+11
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